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<channel>
	<title>99% Invisible</title>
	<atom:link href="http://podbean.99percentinvisible.org/feed/" rel="self" type="application/rss+xml" />
    <link>http://invisible99.podbean.com</link>
	<description>Trying to comprehend the 99% invisible activity that shapes the design of our world.</description>
	<pubDate>Fri, 09 Nov 2012 20:51:00 +0000</pubDate>
	<generator>http://podbean.com/?v=3.2</generator>
	<language>en</language>
		<!-- podcast_generator="Podbean Engine/5.0" -->
		<category>Arts</category>
		<ttl>60</ttl>
		<itunes:keywords>radiolab,npr,urban,design,architecture,sanfrancisco,publicradio</itunes:keywords>
		<itunes:subtitle>A tiny radio show about design, architecture &#038; the 99% invisible activity that shapes our world.		</itunes:subtitle>
		<itunes:summary>Design is everywhere in our lives, perhaps most importantly in the places where we’ve just stopped noticing. 99% Invisible (99 Percent Invisible) is a weekly exploration of the process and power of design and architecture. From award winning producer Roman Mars and KALW in San Francisco. Learn more: http://99percentinvisible.org

Awesome people saying nice things:
"Roman Mars lights the radio.  His pieces conjure other worlds, grapple with big ideas, make sound three dimensional.  They are smart and funny and original. The Kitchen Sisters would like to be Presidents of his Fan Club. " -The Kitchen Sisters, NPR

"Highly digging 99% Invisible. One of the best podcasts I've bumped into in a while." -Jad Abumrad, Radiolab

"I love the show. It's wonderful. Actually reminded me of why I love radio." -Jonathan Goldstein, CBC's WireTap
</itunes:summary>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:category text="Arts">
  <itunes:category text="Design"/>
</itunes:category>
<itunes:category text="Society &amp; Culture"/>
<itunes:category text="Technology"/>
		<itunes:owner>
			<itunes:name>Roman Mars</itunes:name>
			<itunes:email>roman_mars@yahoo.com</itunes:email>
		</itunes:owner>
		<itunes:block>No</itunes:block>
		<itunes:explicit>No</itunes:explicit>
		<itunes:image href="http://img.podbean.com/itunes-logo/295971/99invisible-logo-itunes-badge1400.jpg" />
		<image>
			<url>http://img.podbean.com/itunes-logo/295971/99invisible-logo-itunes-badge1400.jpg</url>
			<title>99% Invisible</title>
			<link>http://invisible99.podbean.com</link>
			<width>144</width>
			<height>144</height>
		</image>
	<itunes:new-feed-url>http://feeds.99percentinvisible.org/99percentinvisible</itunes:new-feed-url>		<item>
		<title>Please update feed on your podcatcher</title>
		<link>http://podbean.99percentinvisible.org/2012/11/09/please-update-feed-on-your-podcatcher/</link>
		<comments>http://podbean.99percentinvisible.org/2012/11/09/please-update-feed-on-your-podcatcher/#comments</comments>
		<pubDate>Fri, 09 Nov 2012 20:51:00 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://podbean.99percentinvisible.org/2012/11/09/please-update-feed-on-your-podcatcher/</guid>
		<description><![CDATA[We are no longer updating the podcast on podbean. If you weren&#8217;t redirected automatically, please update your podcatcher with this address:
http://feeds.99percentinvisible.org/99percentinvisible
Sorry for the trouble!
Thanks!

]]></description>
			<content:encoded><![CDATA[<p>We are no longer updating the podcast on podbean. If you weren&#8217;t redirected automatically, please update your podcatcher with this address:</p>
<p>http://feeds.99percentinvisible.org/99percentinvisible</p>
<p>Sorry for the trouble!</p>
<p>Thanks!
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/11/09/please-update-feed-on-your-podcatcher/feed/</wfw:commentRss>
		</item>
		<item>
		<title>99% Invisible-62- Q2</title>
		<link>http://podbean.99percentinvisible.org/2012/10/02/99-invisible-62-q2/</link>
		<comments>http://podbean.99percentinvisible.org/2012/10/02/99-invisible-62-q2/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 19:56:51 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://podbean.99percentinvisible.org/2012/10/02/99-invisible-62-q2/</guid>
		<description><![CDATA[Benjamen Walker had a theory that priority queues are changing the  American experience of waiting in line. So he visited amusement parks,  highways, and community colleges to find out how these priority queues  work and who is using them. What started as an episode of 99% Invisible  became a half-hour radio [...]]]></description>
			<content:encoded><![CDATA[<p>Benjamen Walker had a theory that priority queues are changing the  American experience of waiting in line. So he visited amusement parks,  highways, and community colleges to find out how these priority queues  work and who is using them. What started as an episode of 99% Invisible  became a <a href="http://www.bbc.co.uk/programmes/p00y2wt0" target="_blank">half-hour radio documentary for the BBC</a>.</p>
<p>Along the way Walker met the man that may be responsible for the  reason why many Americans know the word “queue” at all: Neil Hunt from  Netflix. He has been trying to abandon the word ever since he introduced  it into the DVD service over a decade ago.</p>
<p>Walker also met up with <a href="http://scrawford.net/blog/" target="_blank">Susan Crawford</a>,  a net neutrality advocate, who thinks that queues are a good way to  examine the pitfalls with what she calls the “cablelization” of the  internet. <a href="http://www.heraldtribune.com/article/20120814/ARTICLE/308149992?p=1&amp;tc=pg&amp;tc=ar" target="_blank">Comcast has taken the lead</a> in providing high-speed internet to consumers, but people like the <a href="http://allthingsd.com/20120330/reed-hastings-is-just-like-you-he-complains-about-the-cable-guys-on-facebook/" target="_blank">CEO of Netflix have been critical</a> of Comcast favoring its own video content over video from third party  services such as Netflix and HBO Go. Crawford’s concerns go way beyond  streaming video to the heart of the net neutrality debate: is a market  without any meaningful competition a safe place to determine the future  of communications in this country?</p>
<p>Maybe we should all move to <a href="http://fiber.google.com/cities/#header=check" target="_blank">Kansas City</a>.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/10/02/99-invisible-62-q2/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/8sg36y/62-Q2.mp3" length="14804687" type="audio/mpeg"/>
				<itunes:subtitle>Benjamen Walker had a theory that priority queues are changing the  American experience of waiting in line. So he visited amusement parks,  highways, ...</itunes:subtitle>
		<itunes:summary>Benjamen Walker had a theory that priority queues are changing the  American experience of waiting in line. So he visited amusement parks,  highways, and community colleges to find out how these priority queues  work and who is using them. What started as an episode of 99% Invisible  became a half-hour radio documentary for the BBC.

Along the way Walker met the man that may be responsible for the  reason why many Americans know the word “queue” at all: Neil Hunt from  Netflix. He has been trying to abandon the word ever since he introduced  it into the DVD service over a decade ago.

Walker also met up with Susan Crawford,  a net neutrality advocate, who thinks that queues are a good way to  examine the pitfalls with what she calls the “cablelization” of the  internet. Comcast has taken the lead in providing high-speed internet to consumers, but people like the CEO of Netflix have been critical of Comcast favoring its own video content over video from third party  services such as Netflix and HBO Go. Crawford’s concerns go way beyond  streaming video to the heart of the net neutrality debate: is a market  without any meaningful competition a safe place to determine the future  of communications in this country?

Maybe we should all move to Kansas City</itunes:summary>
		<itunes:keywords>design, architecture, public radio, queue, net neutrality,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:15:24</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-61- A Series of Tubes</title>
		<link>http://podbean.99percentinvisible.org/2012/09/19/99-invisible-61-a-series-of-tubes/</link>
		<comments>http://podbean.99percentinvisible.org/2012/09/19/99-invisible-61-a-series-of-tubes/#comments</comments>
		<pubDate>Thu, 20 Sep 2012 05:05:40 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://podbean.99percentinvisible.org/2012/09/19/99-invisible-61-a-series-of-tubes/</guid>
		<description><![CDATA[Pneumatic (adj.):  of, or pertaining to, air, gases, or wind.
In the world before telephone, radio, and email, the tasks of  transmitting information and moving material objects were essentially  the same challenge.  The way you sent someone a message was pretty much  the same process as sending someone a package—you had to send [...]]]></description>
			<content:encoded><![CDATA[<p>Pneumatic (adj.):  of, or pertaining to, air, gases, or wind.</p>
<p>In the world before telephone, radio, and email, the tasks of  transmitting information and moving material objects were essentially  the same challenge.  The way you sent someone a message was pretty much  the same process as sending someone a package—you had to send a piece of  physical media through the post, or on a ship.</p>
<p>It was really the telegraph that divided <em>telling</em> someone something from far away and  <em>giving</em> someone something from far away. But every day people didn’t speak  morse code (or have telegraph equipment).  The message had to be  deciphered, written on a slip of paper, and then that was delivered to  the recipient. For many cities, the pneumatic tube was essential in  getting these slips of paper to the intended recipient quickly.</p>
<p>It’s no surprise that electronic communication eventually killed most  of the need for pneumatic tubes. But you may not know that it was the  telegraph itself that also put pneumatic tubes into widespread use.</p>
<p>Architectural historian and pneumatic tube aficionada <a href="http://www.girlwonder.com/" target="_blank">Molly Wright Steenson</a> leads us through the rise and fall (but not disappearance of) pneumatic tubes in Paris, and beyond.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/09/19/99-invisible-61-a-series-of-tubes/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/qz6i7u/61-ASeriesofTubes.mp3" length="16828878" type="audio/mpeg"/>
				<itunes:subtitle>Pneumatic (adj.):  of, or pertaining to, air, gases, or wind.

In the world before telephone, radio, and email, the tasks of  transmitting information and moving ..</itunes:subtitle>
		<itunes:summary>Pneumatic (adj.):  of, or pertaining to, air, gases, or wind.

In the world before telephone, radio, and email, the tasks of  transmitting information and moving material objects were essentially  the same challenge.  The way you sent someone a message was pretty much  the same process as sending someone a package—you had to send a piece of  physical media through the post, or on a ship.

It was really the telegraph that divided telling someone something from far away and  giving someone something from far away. But every day people didn’t speak  morse code (or have telegraph equipment).  The message had to be  deciphered, written on a slip of paper, and then that was delivered to  the recipient. For many cities, the pneumatic tube was essential in  getting these slips of paper to the intended recipient quickly.

It’s no surprise that electronic communication eventually killed most  of the need for pneumatic tubes. But you may not know that it was the  telegraph itself that also put pneumatic tubes into widespread use.

Architectural historian and pneumatic tube aficionada Molly Wright Steenson leads us through the rise and fall (but not disappearance of) pneumatic tubes in Paris, and beyond</itunes:summary>
		<itunes:keywords>design, architecture, public radio, pneumatic tubes,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:17:30</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-60b- BackStory- Heyward Shepherd Memorial</title>
		<link>http://podbean.99percentinvisible.org/2012/09/10/99-invisible-60b-backstory-heyward-shepherd-memorial/</link>
		<comments>http://podbean.99percentinvisible.org/2012/09/10/99-invisible-60b-backstory-heyward-shepherd-memorial/#comments</comments>
		<pubDate>Mon, 10 Sep 2012 17:31:21 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://podbean.99percentinvisible.org/2012/09/10/99-invisible-60b-backstory-heyward-shepherd-memorial/</guid>
		<description><![CDATA[I only recently started listening to BackStory with the American History Guys, but it’s already earned a top spot in my crowded weekly rotation.  With great stories and lively discussion, the “History Guys” connect  our history to the present day. They’ll also help you win your next  argument about the causes of [...]]]></description>
			<content:encoded><![CDATA[<p>I only recently started listening to <a href="http://backstoryradio.org/" target="_blank">BackStory with the American History Guys</a>, but it’s already earned a top spot in my <a href="http://99percentinvisible.org/faq" target="_blank">crowded weekly rotation</a>.  With great stories and lively discussion, the “History Guys” connect  our history to the present day. They’ll also help you win your next  argument about the causes of the War of 1812. Be prepared. This happens.</p>
<p>In this piece from their “<a href="http://backstoryradio.org/monumental-disagreements/" target="_blank">Monumental Disagreements</a>”  episode, BackStory producers Eric Mennel and Nell Boeschenstein visit  Harper’s Ferry, West Virginia to tell the story of a monument in honor  of Heyward Shepherd, a “free black,” and the first man killed during  John Brown’s 1859 raid.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/09/10/99-invisible-60b-backstory-heyward-shepherd-memorial/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/g3d4v5/60b-BackStory-ShepherdMemorial.mp3" length="12289017" type="audio/mpeg"/>
				<itunes:subtitle>I only recently started listening to BackStory with the American History Guys, but it’s already earned a top spot in my crowded weekly rotation.  ..</itunes:subtitle>
		<itunes:summary>I only recently started listening to BackStory with the American History Guys, but it’s already earned a top spot in my crowded weekly rotation.  With great stories and lively discussion, the “History Guys” connect  our history to the present day. They’ll also help you win your next  argument about the causes of the War of 1812. Be prepared. This happens.

In this piece from their “Monumental Disagreements”  episode, BackStory producers Eric Mennel and Nell Boeschenstein visit  Harper’s Ferry, West Virginia to tell the story of a monument in honor  of Heyward Shepherd, a “free black,” and the first man killed during  John Brown’s 1859 raid</itunes:summary>
		<itunes:keywords>design, architecture, public radio, john brown, heyward shepherd,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>12:41</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-60a- Two Storeys</title>
		<link>http://podbean.99percentinvisible.org/2012/08/22/99-invisible-60a-two-storeys/</link>
		<comments>http://podbean.99percentinvisible.org/2012/08/22/99-invisible-60a-two-storeys/#comments</comments>
		<pubDate>Wed, 22 Aug 2012 20:19:20 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://podbean.99percentinvisible.org/2012/08/22/99-invisible-60a-two-storeys/</guid>
		<description><![CDATA[While we’re gearing up for season 3, we present two pieces from two shows we love:
First up, Language Bites from RTE Choice in Ireland. Language Bites is a series of 1-minute programs exploring the origins of popular  phrases in the English language. It’s presented by Colette Kinsella and  sound designed by Lochlainn Harte. [...]]]></description>
			<content:encoded><![CDATA[<p>While we’re gearing up for season 3, we present two pieces from two shows we love:</p>
<p>First up, <a href="http://www.rte.ie/digitalradio/choice/languagebites.html" target="_blank"><em>Language Bites</em></a> from RTE Choice in Ireland. <em>Language Bites</em> is a series of 1-minute programs exploring the origins of popular  phrases in the English language. It’s presented by Colette Kinsella and  sound designed by Lochlainn Harte. This episode is about the origin of  the word “storey” (or in American English “story”) when used to refer to  a level of a building. There are 80 episodes in the series and I just  adore them. They are in heavy rotation on the radio stream/station I  curate for PRX called <a href="http://publicradioremix.org/" target="_blank">Public Radio Remix</a>.</p>
<p>Our second selection is from Nate Dimeo’s brilliant show, <em><a href="http://thememorypalace.us/" target="_blank">the memory palace</a></em>.  Each episode of the memory palace features pointedly short, surprising  stories about the past. It’s sometimes heartbreaking, sometimes  hysterical, and often a wonderful mix of both. It was also a huge  inspiration in the creation of 99% Invisible. This episode is about the  beautiful sculpture and star map commemorating the Hoover Dam.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/08/22/99-invisible-60a-two-storeys/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/7iv88d/60a-TwoStoreys.mp3" length="8362273" type="audio/mpeg"/>
				<itunes:subtitle>While we’re gearing up for season 3, we present two pieces from two shows we love:

First up, Language Bites from RTE Choice in Ireland. Language ..</itunes:subtitle>
		<itunes:summary>While we’re gearing up for season 3, we present two pieces from two shows we love:

First up, Language Bites from RTE Choice in Ireland. Language Bites is a series of 1-minute programs exploring the origins of popular  phrases in the English language. It’s presented by Colette Kinsella and  sound designed by Lochlainn Harte. This episode is about the origin of  the word “storey” (or in American English “story”) when used to refer to  a level of a building. There are 80 episodes in the series and I just  adore them. They are in heavy rotation on the radio stream/station I  curate for PRX called Public Radio Remix.

Our second selection is from Nate Dimeo’s brilliant show, the memory palace.  Each episode of the memory palace features pointedly short, surprising  stories about the past. It’s sometimes heartbreaking, sometimes  hysterical, and often a wonderful mix of both. It was also a huge  inspiration in the creation of 99% Invisible. This episode is about the  beautiful sculpture and star map commemorating the Hoover Dam</itunes:summary>
		<itunes:keywords>design, architecture, public radio, language bites, memory palace,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:08:41</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-60- Names vs The Nothing</title>
		<link>http://podbean.99percentinvisible.org/2012/08/06/99-invisible-60-names-vs-the-nothing/</link>
		<comments>http://podbean.99percentinvisible.org/2012/08/06/99-invisible-60-names-vs-the-nothing/#comments</comments>
		<pubDate>Mon, 06 Aug 2012 20:45:35 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://podbean.99percentinvisible.org/2012/08/06/99-invisible-60-names-vs-the-nothing/</guid>
		<description><![CDATA[New Public Sites is an investigation into some of the invisible sites and overlooked  features of our everyday public spaces. These are the liminal spaces  within cities that are not traditionally framed as “public space”  because, quite frankly, they are often ugly and unpleasant, the leftover  scraps of urban design centered [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://newpublicsites.org/" target="_blank">New Public Sites</a> is an investigation into some of the invisible sites and overlooked  features of our everyday public spaces. These are the liminal spaces  within cities that are not traditionally framed as “public space”  because, quite frankly, they are often ugly and unpleasant, the leftover  scraps of urban design centered on the automobile. By giving these  places succinct, fun and poetic names and leading people on playful  walking tours, <a href="http://grahamprojects.com/" target="_blank">Graham Coreil-Allen</a> says we can help start a discourse about our public spaces and how we want to envision them for the future. You can <a href="http://grahamprojects.com/pdfs/nps-t.pdf" target="_blank">download a pdf of the New Public Sites book</a> here.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/08/06/99-invisible-60-names-vs-the-nothing/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/8v4uqx/60-NamesvsTheNothing.mp3" length="15478033" type="audio/mpeg"/>
				<itunes:subtitle>New Public Sites is an investigation into some of the invisible sites and overlooked  features of our everyday public spaces. These are the liminal ...</itunes:subtitle>
		<itunes:summary>New Public Sites is an investigation into some of the invisible sites and overlooked  features of our everyday public spaces. These are the liminal spaces  within cities that are not traditionally framed as “public space”  because, quite frankly, they are often ugly and unpleasant, the leftover  scraps of urban design centered on the automobile. By giving these  places succinct, fun and poetic names and leading people on playful  walking tours, Graham Coreil-Allen says we can help start a discourse about our public spaces and how we want to envision them for the future. You can download a pdf of the New Public Sites book here</itunes:summary>
		<itunes:keywords>design, architecture, public radio, new public sites, landscape,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:16:06</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-59- Some Other Sign that People Do Not Totally Regret Life</title>
		<link>http://podbean.99percentinvisible.org/2012/07/25/99-invisible-59-some-other-sign-that-people-do-not-totally-regret-life/</link>
		<comments>http://podbean.99percentinvisible.org/2012/07/25/99-invisible-59-some-other-sign-that-people-do-not-totally-regret-life/#comments</comments>
		<pubDate>Wed, 25 Jul 2012 22:34:59 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://podbean.99percentinvisible.org/2012/07/25/99-invisible-59-some-other-sign-that-people-do-not-totally-regret-life/</guid>
		<description><![CDATA[Sean Cole is a poet and he knows what you think of that.
He is also a radio producer. One night, drunk and stumbling around  the Hudson River with his friend Malissa O’Donnell, he discovered a  monument — two of them actually — to two of his poetry heroes. Apropos  of the name [...]]]></description>
			<content:encoded><![CDATA[<p>Sean Cole is a poet and he knows what you think of that.</p>
<p>He is also a radio producer. One night, drunk and stumbling around  the Hudson River with his friend Malissa O’Donnell, he discovered a  monument — two of them actually — to two of his poetry heroes. Apropos  of the name of this show, the tribute wasn’t very obvious. In fact, he  and Malissa nearly walked right past it. Still, embedded in the  architecture of a 25 year old plaza were the words of Walt Whitman and  Frank O’Hara. And weirdly, Sean had he’d been reciting from O’Hara’s  Lunch Poems just minutes before.</p>
<p>Thus began Sean’s quest to talk to the people whose idea this was —  forging a largely unloved art form into a permanent fixture of the  cultural landscape. Along the way he talks with urban landscape  architect <a href="http://www.mpfp.com/index.shtml" target="_blank">M. Paul Friedberg</a>, former Battery Park official Richard Kahan and none other than Frank O’Hara’s younger sister, Maureen O’Hara.</p>
<p>Sean Cole and Malissa O’Donnell both work for <a href="http://www.radiolab.org/" target="_blank">WNYC’s Radiolab</a>. And Sean is also a 99-percentilist <a href="http://99percentinvisible.org/post/3499092639/episode-17-concrete-furniture-press-play-above" target="_blank">from way back</a>.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/07/25/99-invisible-59-some-other-sign-that-people-do-not-totally-regret-life/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/94kg9a/59-SomeOtherSignthatPeopleDoNotTotallyRegretLife.mp3" length="18907689" type="audio/mpeg"/>
				<itunes:subtitle>Sean Cole is a poet and he knows what you think of that.

He is also a radio producer. One night, drunk and stumbling around  ...</itunes:subtitle>
		<itunes:summary>Sean Cole is a poet and he knows what you think of that.

He is also a radio producer. One night, drunk and stumbling around  the Hudson River with his friend Malissa O’Donnell, he discovered a  monument — two of them actually — to two of his poetry heroes. Apropos  of the name of this show, the tribute wasn’t very obvious. In fact, he  and Malissa nearly walked right past it. Still, embedded in the  architecture of a 25 year old plaza were the words of Walt Whitman and  Frank O’Hara. And weirdly, Sean had he’d been reciting from O’Hara’s  Lunch Poems just minutes before.

Thus began Sean’s quest to talk to the people whose idea this was —  forging a largely unloved art form into a permanent fixture of the  cultural landscape. Along the way he talks with urban landscape  architect M. Paul Friedberg, former Battery Park official Richard Kahan and none other than Frank O’Hara’s younger sister, Maureen O’Hara.

Sean Cole and Malissa O’Donnell both work for WNYC’s Radiolab. And Sean is also a 99-percentilist from way back</itunes:summary>
		<itunes:keywords>design, architecture, public radio, ohara, poetry, landscape,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:19:41</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-58- Purple Reign</title>
		<link>http://podbean.99percentinvisible.org/2012/07/13/99-invisible-58-purple-reign/</link>
		<comments>http://podbean.99percentinvisible.org/2012/07/13/99-invisible-58-purple-reign/#comments</comments>
		<pubDate>Fri, 13 Jul 2012 20:35:53 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://podbean.99percentinvisible.org/2012/07/13/99-invisible-58-purple-reign/</guid>
		<description><![CDATA[What’s the difference between what the public sees and what an architect sees when they look at a building?
The hotel on the very prominent corner of Touhy and Kilbourn Avenues  in Lincolnwood, Illinois used to be the town’s most famous building: The  first Hyatt hotel in all of Chicagoland, premiere accommodations,  top-notch [...]]]></description>
			<content:encoded><![CDATA[<p>What’s the difference between what the public sees and what an architect sees when they look at a building?</p>
<p>The hotel on the very prominent corner of Touhy and Kilbourn Avenues  in Lincolnwood, Illinois used to be the town’s most famous building: The  first Hyatt hotel in all of Chicagoland, premiere accommodations,  top-notch restaurant. It was swank! Roberta Flack stayed there. Barry  Mannilow stayed there. Perry Como. Michael Jordon stayed there on his  first night in Chicago. Every thirteen year old boy in the area had his  bar mitzvah there.</p>
<p>Then, slowly, over time, it became Lincolnwood’s most infamous  building. Changed hands, got seedy and run down. It was the home of the  Midwest Fetish Fair and Marketplace convention. There were drug-fueled  sex parties attended by shady Chicago politicians later convicted of  things like extortion. And of course there was the convicted mobster  Alan Dorfman, who was gunned down in the parking lot. It’s now  dilapidated and empty.</p>
<p>But even if you know nothing about the history, everyone in the area knows this hotel.</p>
<p>Because it’s purple. Really, really purple.</p>
<p>Gwen Macsai grew up nearby and she always thought it was really, really ugly. Lots of people did. To be fair, <a href="http://www.savethepurple.com/" target="_blank">lots of people didn’t</a>. But everyone has an opinion about it.</p>
<p>But Gwen Macsai, host of <a href="http://www.thirdcoastfestival.org/broadcasts/re-sound" target="_blank">Re:sound from the Third Coast International Audio Festival</a>, has a secret about the Purple Hotel.</p>
<p>Gwen talks to the original architect of the Purple Hotel, plus WBEZ architecture critic <a href="http://www.wbez.org/blogs/lee-bey/" target="_blank">Lee Bey</a>, developer Jack Weiss, and the new architect, <a href="http://kooandassociates.com/" target="_blank">Jackie Koo</a>, who’s looking to bring the Purple Hotel back to its former glory.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/07/13/99-invisible-58-purple-reign/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/32dcva/58-PurpleReign.mp3" length="17917239" type="audio/mpeg"/>
				<itunes:subtitle>What’s the difference between what the public sees and what an architect sees when they look at a building?

The hotel on the very prominent corner ..</itunes:subtitle>
		<itunes:summary>What’s the difference between what the public sees and what an architect sees when they look at a building?

The hotel on the very prominent corner of Touhy and Kilbourn Avenues  in Lincolnwood, Illinois used to be the town’s most famous building: The  first Hyatt hotel in all of Chicagoland, premiere accommodations,  top-notch restaurant. It was swank! Roberta Flack stayed there. Barry  Mannilow stayed there. Perry Como. Michael Jordon stayed there on his  first night in Chicago. Every thirteen year old boy in the area had his  bar mitzvah there.

Then, slowly, over time, it became Lincolnwood’s most infamous  building. Changed hands, got seedy and run down. It was the home of the  Midwest Fetish Fair and Marketplace convention. There were drug-fueled  sex parties attended by shady Chicago politicians later convicted of  things like extortion. And of course there was the convicted mobster  Alan Dorfman, who was gunned down in the parking lot. It’s now  dilapidated and empty.

But even if you know nothing about the history, everyone in the area knows this hotel.

Because it’s purple. Really, really purple.

Gwen Macsai grew up nearby and she always thought it was really, really ugly. Lots of people did. To be fair, lots of people didn’t. But everyone has an opinion about it.

But Gwen Macsai, host of Re:sound from the Third Coast International Audio Festival, has a secret about the Purple Hotel.

Gwen talks to the original architect of the Purple Hotel, plus WBEZ architecture critic Lee Bey, developer Jack Weiss, and the new architect, Jackie Koo, who’s looking to bring the Purple Hotel back to its former glory</itunes:summary>
		<itunes:keywords>design, architecture, public radio, purple hotel, macsai, chicago, koo,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:18:39</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-57- What Gave You That Idea</title>
		<link>http://podbean.99percentinvisible.org/2012/06/28/99-invisible-57-what-gave-you-that-idea/</link>
		<comments>http://podbean.99percentinvisible.org/2012/06/28/99-invisible-57-what-gave-you-that-idea/#comments</comments>
		<pubDate>Thu, 28 Jun 2012 22:17:04 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://podbean.99percentinvisible.org/2012/06/28/99-invisible-57-what-gave-you-that-idea/</guid>
		<description><![CDATA[Starlee Kine’s  friend Noel works in advertising. In 2003, Noel was working in at an  agency in Richmond, VA. Everyone wanted to work on flashy spots like  Apple or Nike or Gatorade. Do you know what wasn’t flashy? Insurance.  Which is why when a company called Geico became a client everyone [...]]]></description>
			<content:encoded><![CDATA[<p><a href="https://twitter.com/StarleeKine" target="_blank">Starlee Kine</a>’s  friend Noel works in advertising. In 2003, Noel was working in at an  agency in Richmond, VA. Everyone wanted to work on flashy spots like  Apple or Nike or Gatorade. Do you know what wasn’t flashy? Insurance.  Which is why when a company called Geico became a client everyone hoped  the campaign wouldn’t end up on their desk. Noel ultimately got stuck  with Geico. His job was help them somehow figure out a clever, not  painfully boring way to explain how simple it was for people to sign up  for their insurance online.</p>
<p>Maybe you see where this is going.</p>
<p>But you don’t know where it came from.</p>
<p><a href="http://www.thisamericanlife.org/contributors/starlee-kine" target="_blank">Starlee Kine</a> guides us back the <a href="http://www.georgesaundersland.com/" target="_blank">surprising</a>, <a href="http://www.poetryfoundation.org/bio/stuart-dybek" target="_blank">culturally</a> <a href="http://en.wikipedia.org/wiki/Zolt%C3%A1n_Kod%C3%A1ly" target="_blank">rich</a> <a href="http://en.wikipedia.org/wiki/Claude_Debussy" target="_blank">path</a> of <a href="http://en.wikipedia.org/wiki/Charles_Baudelaire" target="_blank">inspiration</a> that <a href="http://www.poemuseum.org/index.php" target="_blank">ultimately</a> <a href="http://en.wikipedia.org/wiki/Barnaby_Rudge" target="_blank">resulted</a> <a href="http://www.ushistory.org/oddities/grip.htm" target="_blank">in</a> a <a href="http://www.youtube.com/watch?v=3F3qzfTCDG4" target="_blank">commercial for an insurance company</a>.</p>
<p>This story originally appeared at <a href="http://www.popupmagazine.com/" target="_blank">Pop Up Magazine</a> <a href="http://www.popupmagazine.com/issue6.html" target="_blank">#6</a> in San Francisco.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/06/28/99-invisible-57-what-gave-you-that-idea/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/gpzyci/57-WhatGaveYouThatIdea.mp3" length="14007234" type="audio/mpeg"/>
				<itunes:subtitle>Starlee Kine’s  friend Noel works in advertising. In 2003, Noel was working in at an  agency in Richmond, VA. Everyone wanted to work ..</itunes:subtitle>
		<itunes:summary>Starlee Kine’s  friend Noel works in advertising. In 2003, Noel was working in at an  agency in Richmond, VA. Everyone wanted to work on flashy spots like  Apple or Nike or Gatorade. Do you know what wasn’t flashy? Insurance.  Which is why when a company called Geico became a client everyone hoped  the campaign wouldn’t end up on their desk. Noel ultimately got stuck  with Geico. His job was help them somehow figure out a clever, not  painfully boring way to explain how simple it was for people to sign up  for their insurance online.

Maybe you see where this is going.

But you don’t know where it came from.

Starlee Kine guides us back the surprising, culturally rich path of inspiration that ultimately resulted in a commercial for an insurance company.

This story originally appeared at Pop Up Magazine #6 in San Francisco</itunes:summary>
		<itunes:keywords>design, architecture, public radio, starlee kine, saunders, dybek,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:14:34</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-56- Frozen Music</title>
		<link>http://podbean.99percentinvisible.org/2012/06/14/99-invisible-56-frozen-music/</link>
		<comments>http://podbean.99percentinvisible.org/2012/06/14/99-invisible-56-frozen-music/#comments</comments>
		<pubDate>Thu, 14 Jun 2012 17:46:56 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://podbean.99percentinvisible.org/2012/06/14/99-invisible-56-frozen-music/</guid>
		<description><![CDATA[Goethe said, “Architecture is frozen music.” I like that.
Of course that was before audio recording, so now, for the most part, music is frozen music.
It’s only very recently in the history of music that we’ve been able  to freeze music into an object. In my life, the form of this object  mattered a [...]]]></description>
			<content:encoded><![CDATA[<p>Goethe said, “Architecture is frozen music.” I like that.</p>
<p>Of course that was before audio recording, so now, for the most part, <em>music</em> is frozen music.</p>
<p>It’s only very recently in the history of music that we’ve been able  to freeze music into an object. In my life, the form of this object  mattered a lot. I once bought vinyl albums and cassette tapes, where  there were two first songs per album, Side A and Side B. The energy of a  first song makes it stand apart, at least in my head it does. Then the  CD came along and eliminated Side B and there was only first song, and  the actual number of a track (that you see prominently on the UI) became  my index for sorting songs. Then MP3s jumbled my sense of track order,  and albums began to feel more like a loose grouping of individual pieces  rather than a conceptual whole. I could name hundreds more examples  like these, and I welcome you to chime in, but my point is: the form of  the thing matters.</p>
<p>But no effect has been as world changing as that original innovation:  freezing music in time onto a recording, where a single version of a  song, a single performance of a song, became <em>the song</em>. An inherently mutable method of communication was fundamentally changed.</p>
<p>I heard a radio broadcast several years ago that really affected the  way I thought about all this. Jim Derogatis and Greg Kot are the hosts  of a radio program I’m a huge fan of called <a href="http://www.soundopinions.org/" target="_blank">Sound Opinions</a> (<a href="http://www.soundopinions.org/podcast_landing.html" target="_blank">subscribe now</a>). The songwriter, composer, and producer,<a href="http://www.soundopinions.org/shownotes/2006/070806/shownotes.html" target="_blank"> Jon Brion came to WBEZ</a> in Chicago to talk to Sound Opinions in 2006. At the time, Brion has  just co-produced Kanye West’s album Late Registration and he was also  already a renowned film composer. In this interview, Brion talks about  the difference between what he calls “performance pieces” and “songs”  and how recorded music has changed the way we appreciate the different  art forms.</p>
<p>Special thanks to Sound Opinions for allowing me to rebroadcast this segment.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/06/14/99-invisible-56-frozen-music/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/cyza3n/56-FrozenMusic.mp3" length="10095968" type="audio/mpeg"/>
				<itunes:subtitle>Goethe said, “Architecture is frozen music.” I like that.

Of course that was before audio recording, so now, for the most part, music is frozen music.

It’s ..</itunes:subtitle>
		<itunes:summary>Goethe said, “Architecture is frozen music.” I like that.

Of course that was before audio recording, so now, for the most part, music is frozen music.

It’s only very recently in the history of music that we’ve been able  to freeze music into an object. In my life, the form of this object  mattered a lot. I once bought vinyl albums and cassette tapes, where  there were two first songs per album, Side A and Side B. The energy of a  first song makes it stand apart, at least in my head it does. Then the  CD came along and eliminated Side B and there was only first song, and  the actual number of a track (that you see prominently on the UI) became  my index for sorting songs. Then MP3s jumbled my sense of track order,  and albums began to feel more like a loose grouping of individual pieces  rather than a conceptual whole. I could name hundreds more examples  like these, and I welcome you to chime in, but my point is: the form of  the thing matters.

But no effect has been as world changing as that original innovation:  freezing music in time onto a recording, where a single version of a  song, a single performance of a song, became the song. An inherently mutable method of communication was fundamentally changed.

I heard a radio broadcast several years ago that really affected the  way I thought about all this. Jim Derogatis and Greg Kot are the hosts  of a radio program I’m a huge fan of called Sound Opinions (subscribe now). The songwriter, composer, and producer, Jon Brion came to WBEZ in Chicago to talk to Sound Opinions in 2006. At the time, Brion has  just co-produced Kanye West’s album Late Registration and he was also  already a renowned film composer. In this interview, Brion talks about  the difference between what he calls “performance pieces” and “songs”  and how recorded music has changed the way we appreciate the different  art forms.

Special thanks to Sound Opinions for allowing me to rebroadcast this segment</itunes:summary>
		<itunes:keywords>design, architecture, public radio, jon brion, sound opinions, songs,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:10:30</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-55- The Best Beer in the World</title>
		<link>http://podbean.99percentinvisible.org/2012/05/31/99-invisible-55-the-best-beer-in-the-world/</link>
		<comments>http://podbean.99percentinvisible.org/2012/05/31/99-invisible-55-the-best-beer-in-the-world/#comments</comments>
		<pubDate>Thu, 31 May 2012 18:00:17 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://podbean.99percentinvisible.org/2012/05/31/99-invisible-55-the-best-beer-in-the-world/</guid>
		<description><![CDATA[If you’re a beer nerd, or have a friend who’s a beer nerd, you’ve  heard of Belgian beers. Belgians take beer very seriously. Amongst the  200 Belgian breweries, there’s a very specific sub-type: Trappist beers.
According to our reporter Cyrus Farivar (also from Episode #36 “Super Bonn Bon”),  there are two things you [...]]]></description>
			<content:encoded><![CDATA[<p>If you’re a beer nerd, or have a friend who’s a beer nerd, you’ve  heard of Belgian beers. Belgians take beer very seriously. Amongst the  200 Belgian breweries, there’s a very specific sub-type: Trappist beers.</p>
<p>According to our reporter Cyrus Farivar (also from <a href="http://soundcloud.com/roman-mars/99-invisible-36-super-bon-bonn" target="_blank">Episode #36 “Super Bonn Bon”</a>),  there are two things you need to know about Trappist beers. First,  they’re amazing. Second, they’re made by Trappist monks. These monks  trace their roots to a monastery in 17th century France, and have since  spread out to all over the world.</p>
<p>The main concept behind the Trappist lifestyle is that the abbey  should be economically self-sufficient. In other words, the monks should  make something and sell it to the public as a way to fund the  operations of the abbey itself. Some make cheese. Some make spirits.  There’s even one in Germany that makes lentil soup. But none of the  Trappist products are as famous as the beer.</p>
<p>The beer that is considered the best of the best is <a href="http://beeradvocate.com/beer/profile/313/1545" target="_blank">Westvleteren 12</a>.  With its plain brown bottle, no label, the only writing is on the cap-  the beer is super cool. It’s quite rare and year after year it’s <a href="http://www.ratebeer.com/brewers/westvleteren-abdij-st-sixtus/623/" target="_blank">rated the best beer in the world</a>.</p>
<p>But here’s the thing about Westvleteren. You can’t just go there and  have as much beer as you want. You can’t even have it shipped from the  abbey. If you want to buy beer to take with you, you have to look up the  beer reservation phone number on the <a href="http://www.sintsixtus.be/eng/brouwerij.htm" target="_blank">abbey’s website</a>. Then, you call certain phone number during certain hours, on certain days.</p>
<p>If you’re lucky enough to talk to a monk to take your reservation,  you have to give your license plate number and be available to come pick  up your crate during the appointed time that weekend. You’re limited to  one crate per person per car, maximum two per car. And, you can’t buy  more than one crate during a 60-day period. You also have to agree not  to resell the beer.</p>
<p>This sort of thing is not unheard of: velvet ropes and random reward  have long been imposed to create artificial scarcity to heighten demand,  but the mainstream trend today seems to be more geared toward greater  access and accommodation for customers. The new ideal is that everything  is available, at all times, no matter where you live. Yet the  Westvleteren Trappists are trying to make it as difficult as possible.</p>
<p><a href="http://www.davidsfonds.be/publisher/author/detail.phtml?id=103" target="_blank">Jef van den Steen</a>, author of a book called <em><a href="http://shop.belgianshop.com/acatalog/buy-online-book-trappist-the-seven-magnificent-beers.html" target="_blank">Trappist: The Seven Heavenly Beers</a> </em>and an <a href="http://www.glazentoren.be/home-eng.htm" target="_blank">acclaimed brewer</a> himself, says that’s not the case, “Before, Westvleteren was only  well-known was in Belgium. And now it’s worldwide, and that’s the  problem. They decide we will brew the same amount as the last 40-50  years, and they have enough for that, so why must they brew more?  Because you want? No. They live between the walls of the abbey, so for  them it’s not a problem.”</p>
<p>The “customer service” is not designed to provide convenience for the  consumer of their beer, it is designed for monks themselves. Their  “customer” is God, so to speak. They have a mission, and making beer is  only a fraction of that. The Head of the Abbey says, “We are not  brewers. We are monks. We brew beer to be able to afford being monks.”</p>
<p><a href="http://www.cyrusfarivar.com" target="_blank">Cyrus Farivar</a> recently returned to California after having lived in Bonn, Germany for two years. These days, he can be found frequenting <a href="http://thetrappist.com/" target="_blank">The Trappist</a> bar in downtown Oakland. He plans on presenting a bottle of Westvleteren 12 to his favorite bar owners. His book, <a href="http://www.internetofelsewhere.com" target="_blank"><em>The Internet of Elsewhere</em></a>, was published last year.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/05/31/99-invisible-55-the-best-beer-in-the-world/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/88krz5/55-TheBestBeerintheWorld.mp3" length="12924312" type="audio/mpeg"/>
				<itunes:subtitle>If you’re a beer nerd, or have a friend who’s a beer nerd, you’ve  heard of Belgian beers. Belgians take beer very seriously. Amongst ..</itunes:subtitle>
		<itunes:summary>If you’re a beer nerd, or have a friend who’s a beer nerd, you’ve  heard of Belgian beers. Belgians take beer very seriously. Amongst the  200 Belgian breweries, there’s a very specific sub-type: Trappist beers.

According to our reporter Cyrus Farivar (also from Episode #36 “Super Bonn Bon”),  there are two things you need to know about Trappist beers. First,  they’re amazing. Second, they’re made by Trappist monks. These monks  trace their roots to a monastery in 17th century France, and have since  spread out to all over the world.

The main concept behind the Trappist lifestyle is that the abbey  should be economically self-sufficient. In other words, the monks should  make something and sell it to the public as a way to fund the  operations of the abbey itself. Some make cheese. Some make spirits.  There’s even one in Germany that makes lentil soup. But none of the  Trappist products are as famous as the beer.

The beer that is considered the best of the best is Westvleteren 12.  With its plain brown bottle, no label, the only writing is on the cap-  the beer is super cool. It’s quite rare and year after year it’s rated the best beer in the world.

But here’s the thing about Westvleteren. You can’t just go there and  have as much beer as you want. You can’t even have it shipped from the  abbey. If you want to buy beer to take with you, you have to look up the  beer reservation phone number on the abbey’s website. Then, you call certain phone number during certain hours, on certain days.

If you’re lucky enough to talk to a monk to take your reservation,  you have to give your license plate number and be available to come pick  up your crate during the appointed time that weekend. You’re limited to  one crate per person per car, maximum two per car. And, you can’t buy  more than one crate during a 60-day period. You also have to agree not  to resell the beer.

This sort of thing is not unheard of: velvet ropes and random reward  have long been imposed to create artificial scarcity to heighten demand,  but the mainstream trend today seems to be more geared toward greater  access and accommodation for customers. The new ideal is that everything  is available, at all times, no matter where you live. Yet the  Westvleteren Trappists are trying to make it as difficult as possible.

Jef van den Steen, author of a book called Trappist: The Seven Heavenly Beers and an acclaimed brewer himself, says that’s not the case, “Before, Westvleteren was only  well-known was in Belgium. And now it’s worldwide, and that’s the  problem. They decide we will brew the same amount as the last 40-50  years, and they have enough for that, so why must they brew more?  Because you want? No. They live between the walls of the abbey, so for  them it’s not a problem.”

The “customer service” is not designed to provide convenience for the  consumer of their beer, it is designed for monks themselves. Their  “customer” is God, so to speak. They have a mission, and making beer is  only a fraction of that. The Head of the Abbey says, “We are not  brewers. We are monks. We brew beer to be able to afford being monks.”

Cyrus Farivar recently returned to California after having lived in Bonn, Germany for two years. These days, he can be found frequenting The Trappist bar in downtown Oakland. He plans on presenting a bottle of Westvleteren 12 to his favorite bar owners. His book, The Internet of Elsewhere, was published last year</itunes:summary>
		<itunes:keywords>design, architecture, public radio, beer, westvleteren, farivar, trappist,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:13:26</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-54- The Colour of Money</title>
		<link>http://podbean.99percentinvisible.org/2012/05/16/99-invisible-54-the-colour-of-money/</link>
		<comments>http://podbean.99percentinvisible.org/2012/05/16/99-invisible-54-the-colour-of-money/#comments</comments>
		<pubDate>Wed, 16 May 2012 23:36:06 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://podbean.99percentinvisible.org/2012/05/16/99-invisible-54-the-colour-of-money/</guid>
		<description><![CDATA[US paper currency is so ubiquitous that to really look at its graphic  design with fresh eyes requires some deliberate and focused attention.  So pull out a greenback from your wallet (or look at a picture one  online) and just take really take it in. All the fonts, the busy  filigree, [...]]]></description>
			<content:encoded><![CDATA[<p>US paper currency is so ubiquitous that to really look at its graphic  design with fresh eyes requires some deliberate and focused attention.  So pull out a greenback from your wallet (or look at a picture one  online) and just take really take it in. All the fonts, the busy  filigree, the micro patterns…it’s just dreadful.</p>
<p>Even though paper currency itself, just idea of money, is a massive,  world changing technology, the look and feel of US paper money is very  stagnant. Richard Smith is the founder of the <a href="http://richardsmith.posterous.com/" target="_blank">Dollar ReDe$ign Project</a> and in an article in the <a href="http://www.nytimes.com/roomfordebate/2012/04/04/bringing-dollars-and-cents-into-this-century/redesigning-dollar-bills-and-the-american-brand" target="_blank">New York Times</a>,  he pointed out five major areas where the design of US currency could  improve: color, size, functionality, composition, and symbolism.</p>
<p>It just so happens that Australian currency addresses each and every  one of the points made by Richard Smith. Tristan Cooke and Tom Nelson of  the blog Humans in Design are big fans of <a href="http://humansindesign.com/post/14625040643/humans-in-the-design-of-cash-the-worlds-most" target="_blank">all the design innovations in Australian money</a>.  Aussie polymer notes are varied in color, get larger with each  denomination, are more durable and are generally considered better and  easier to use than US currency.</p>
<p>But there are some interesting reasons why the greenback is the way it is. <a href="http://www.david-wolman.com/" target="_blank">David Wolman</a>, author of <a href="http://www.david-wolman.com/p/books_16.html" target="_blank">The End of Money</a>,  explains that the legacy features that make US paper money look stale  and anachronistic are meant to convey stability and timelessness. Since  the US economy is so important in the world economy, why mess with it?  Some fear that changing the design of the currency significantly (or  eliminating the penny) could undermine the faith in the federal reserve  note.</p>
<p>Even though Tristan and Tom are fans of the Australian polymer bills,  they share Wolman’s view that the more interesting future innovations  are not going to have anything to do with physical cash. Clever user  interfaces that help us manage our money better, while providing even  greater convenience, are getting more refined and accepted. So that ugly  $20 in your wallet may never actually get prettier and more functional,  it’ll just be gone.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/05/16/99-invisible-54-the-colour-of-money/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/zusu9w/54-TheColourofMoney.mp3" length="16069822" type="audio/mpeg"/>
				<itunes:subtitle>US paper currency is so ubiquitous that to really look at its graphic  design with fresh eyes requires some deliberate and focused attention.  ...</itunes:subtitle>
		<itunes:summary>US paper currency is so ubiquitous that to really look at its graphic  design with fresh eyes requires some deliberate and focused attention.  So pull out a greenback from your wallet (or look at a picture one  online) and just take really take it in. All the fonts, the busy  filigree, the micro patterns…it’s just dreadful.

Even though paper currency itself, just idea of money, is a massive,  world changing technology, the look and feel of US paper money is very  stagnant. Richard Smith is the founder of the Dollar ReDe$ign Project and in an article in the New York Times,  he pointed out five major areas where the design of US currency could  improve: color, size, functionality, composition, and symbolism.

It just so happens that Australian currency addresses each and every  one of the points made by Richard Smith. Tristan Cooke and Tom Nelson of  the blog Humans in Design are big fans of all the design innovations in Australian money.  Aussie polymer notes are varied in color, get larger with each  denomination, are more durable and are generally considered better and  easier to use than US currency.

But there are some interesting reasons why the greenback is the way it is. David Wolman, author of The End of Money,  explains that the legacy features that make US paper money look stale  and anachronistic are meant to convey stability and timelessness. Since  the US economy is so important in the world economy, why mess with it?  Some fear that changing the design of the currency significantly (or  eliminating the penny) could undermine the faith in the federal reserve  note.

Even though Tristan and Tom are fans of the Australian polymer bills,  they share Wolman’s view that the more interesting future innovations  are not going to have anything to do with physical cash. Clever user  interfaces that help us manage our money better, while providing even  greater convenience, are getting more refined and accepted. So that ugly  $20 in your wallet may never actually get prettier and more functional,  it’ll just be gone</itunes:summary>
		<itunes:keywords>design, architecture, public radio, money, australia, dollar, wolman,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:16:44</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-53- The Xanadu Effect</title>
		<link>http://podbean.99percentinvisible.org/2012/05/01/99-invisible-53-the-xanadu-effect/</link>
		<comments>http://podbean.99percentinvisible.org/2012/05/01/99-invisible-53-the-xanadu-effect/#comments</comments>
		<pubDate>Tue, 01 May 2012 23:11:32 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://podbean.99percentinvisible.org/2012/05/01/99-invisible-53-the-xanadu-effect/</guid>
		<description><![CDATA[What happens when we build big?
Julia Barton remembers going to the top floor of Dallas’s then-new city hall when she was teenager. The building, designed by I.M. Pei, is a huge  trapezoid jutting out over a wide plaza. Julia found the view from the  top pretty fantastic, especially when munching on a Caramello [...]]]></description>
			<content:encoded><![CDATA[<p>What happens when we build big?</p>
<p>Julia Barton remembers going to the top floor of Dallas’s then-new <a href="http://en.wikipedia.org/wiki/Dallas_City_Hall" target="_blank">city hall</a> when she was teenager. The building, designed by I.M. Pei, is a huge  trapezoid jutting out over a wide plaza. Julia found the view from the  top pretty fantastic, especially when munching on a Caramello bar from  the City Hall vending machines.</p>
<p>But once she went to a protest in the plaza below. And those same  windows, now hulking over her, made her feel small, and the whole event  insignificant. Texans have a fondness for big structures—big <a href="http://stadium.dallascowboys.com/" target="_blank">arenas</a>, big <a href="http://southfork.com/" target="_blank">houses</a>, big <a href="http://www.texasfreeway.com/dallas/photos/north_dallas_aerial/north_dallas_aerial.shtml" target="_blank">freeways</a>. Julia wasn’t sure if their hidden message wasn’t simply this: I’m important, you’re nobody.</p>
<p>For people who distrust the big project, Edward Tenner’s 2001 essay “<a href="http://www.edwardtenner.com/the_xanadu_effect_21105.htm" target="_blank">The Xanadu Effect</a>”  is some comfort. Tenner, a visiting scholar at Princeton University,  ponders the ways in which obsession with bigness can presage hard times  for a business or even a nation. Tenner named his essay not for Olivia  Newton-John’s <a href="https://www.youtube.com/watch?v=fiCYeaMJdEQ&amp;feature=related" target="_blank">anthem</a> or even the Coleridge <a href="http://www.poetry-online.org/coleridge_kubla_khan.htm" target="_blank">poem</a>, but for the palace <a href="http://en.wikipedia.org/wiki/Xanadu_%28Citizen_Kane%29" target="_blank">Xanadu</a> built in the movie “Citizen Kane.” That Xanadu, of course, was based on  a real-life palace that newspaper mogul William Randolph Hearst built  in his waning days of empire:</p>
<blockquote><p>On its 24,000 acres were a 354,000-gallon swimming pool, a  private zoo and four main buildings with a total of 165 rooms. Along  with other such extravagances, the estate helped send Hearst into  trusteeship late in life. The cavernous halls of Welles’ gloomy  cinematic Xanadu seemed to filmgoers — as the real, happier building  must have appeared to many Hearst Corp. public investors — the very  image of the pride that goes before a fall.</p></blockquote>
<p>The downside of the Xanadu Effect has seen itself play out in other  places—the Empire State Building, for example, was conceived in the  1920s but completed during the Great Depression, when it was known as  “the Empty State Building.” Tenner’s not arguing that big things  shouldn’t be built; he’s saying bigness is a gamble. It pays off when it  it uplifts people, gives them a sense of grandeur and purpose. It fails  when it crushes them or just makes life a pain, as in the big-built  city of Moscow, where pedestrians have to scurry under the wide avenues  in tunnels.</p>
<p>On a recent reporting trip to Russia for <a href="http://www.theworld.org/" target="_blank">PRI’s “The World</a>,”  Julia travelled to Sochi, Russia’s southern-most city and upcoming host  of the 2014 Winter Olympics. Sochi is Europe’s biggest construction  site right now, with Xanadu-like ice-palaces going up right on the Black  Sea.</p>
<p>All the construction—including billions of dollars of  infrastructure—is good news for the Russian state and shoring up its  presence in the Caucasus. It’s not necessarily good news for the locals.  Julia interviewed a Sochi resident, Alexei Kravets, who’s been in a  stand-off with authorities about the fate of the home he built by the  Black Sea.</p>
<p>Kravets’s court case to save his home has been standing in the way of  a new railway complex. Construction workers have been throwing rocks  through his windows, scraping his walls with backhoes, and hauling away  his storage units. Kravets has been confronting them on film.</p>
<p>It’s a dramatic example of big vs. small, but this type of conflict  often happens in the face of massive development. Edward Tenner says  beyond just governments or private developers, we all need to think more  carefully about the costs and benefits of building big.</p>
<p>“Bigness is a strategy that just about always fails, unless it  succeeds. Or you could say it always succeeds except when it fails. And  there really is no one way that you can regard it. You have to see it as  a very powerful, easy-to-misuse, but also tempting way to go about  things in life,” he says.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/05/01/99-invisible-53-the-xanadu-effect/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/z2r3xq/53-TheXanaduEffect.mp3" length="10938115" type="audio/mpeg"/>
				<itunes:subtitle>What happens when we build big?

Julia Barton remembers going to the top floor of Dallas’s then-new city hall when she was teenager. The building, designed ..</itunes:subtitle>
		<itunes:summary>What happens when we build big?

Julia Barton remembers going to the top floor of Dallas’s then-new city hall when she was teenager. The building, designed by I.M. Pei, is a huge  trapezoid jutting out over a wide plaza. Julia found the view from the  top pretty fantastic, especially when munching on a Caramello bar from  the City Hall vending machines.

But once she went to a protest in the plaza below. And those same  windows, now hulking over her, made her feel small, and the whole event  insignificant. Texans have a fondness for big structures—big arenas, big houses, big freeways. Julia wasn’t sure if their hidden message wasn’t simply this: I’m important, you’re nobody.

For people who distrust the big project, Edward Tenner’s 2001 essay “The Xanadu Effect”  is some comfort. Tenner, a visiting scholar at Princeton University,  ponders the ways in which obsession with bigness can presage hard times  for a business or even a nation. Tenner named his essay not for Olivia  Newton-John’s anthem or even the Coleridge poem, but for the palace Xanadu built in the movie “Citizen Kane.” That Xanadu, of course, was based on  a real-life palace that newspaper mogul William Randolph Hearst built  in his waning days of empire:
On its 24,000 acres were a 354,000-gallon swimming pool, a  private zoo and four main buildings with a total of 165 rooms. Along  with other such extravagances, the estate helped send Hearst into  trusteeship late in life. The cavernous halls of Welles’ gloomy  cinematic Xanadu seemed to filmgoers — as the real, happier building  must have appeared to many Hearst Corp. public investors — the very  image of the pride that goes before a fall.
The downside of the Xanadu Effect has seen itself play out in other  places—the Empire State Building, for example, was conceived in the  1920s but completed during the Great Depression, when it was known as  “the Empty State Building.” Tenner’s not arguing that big things  shouldn’t be built; he’s saying bigness is a gamble. It pays off when it  it uplifts people, gives them a sense of grandeur and purpose. It fails  when it crushes them or just makes life a pain, as in the big-built  city of Moscow, where pedestrians have to scurry under the wide avenues  in tunnels.

On a recent reporting trip to Russia for PRI’s “The World,”  Julia travelled to Sochi, Russia’s southern-most city and upcoming host  of the 2014 Winter Olympics. Sochi is Europe’s biggest construction  site right now, with Xanadu-like ice-palaces going up right on the Black  Sea.

All the construction—including billions of dollars of  infrastructure—is good news for the Russian state and shoring up its  presence in the Caucasus. It’s not necessarily good news for the locals.  Julia interviewed a Sochi resident, Alexei Kravets, who’s been in a  stand-off with authorities about the fate of the home he built by the  Black Sea.

Kravets’s court case to save his home has been standing in the way of  a new railway complex. Construction workers have been throwing rocks  through his windows, scraping his walls with backhoes, and hauling away  his storage units. Kravets has been confronting them on film.

It’s a dramatic example of big vs. small, but this type of conflict  often happens in the face of massive development. Edward Tenner says  beyond just governments or private developers, we all need to think more  carefully about the costs and benefits of building big.

“Bigness is a strategy that just about always fails, unless it  succeeds. Or you could say it always succeeds except when it fails. And  there really is no one way that you can regard it. You have to see it as  a very powerful, easy-to-misuse, but also tempting way to go about  things in life,” he says</itunes:summary>
		<itunes:keywords>design, architecture, public radio, xanadu effect, tenner, barton,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:11:23</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-52- Galloping Gertie</title>
		<link>http://podbean.99percentinvisible.org/2012/04/18/99-invisible-52-galloping-gertie/</link>
		<comments>http://podbean.99percentinvisible.org/2012/04/18/99-invisible-52-galloping-gertie/#comments</comments>
		<pubDate>Wed, 18 Apr 2012 17:42:20 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2012/04/18/99-invisible-52-galloping-gertie/</guid>
		<description><![CDATA[Even during the construction of the original Tacoma Narrows Bridge,  the deck would go up and down by several feet with the slightest breeze.  Construction workers on the span chewed on lemon wedges to stop their  motion sickness. They nicknamed the structure Galloping Gertie.
The original Tacoma Narrows Bridge design by Clark Eldridge [...]]]></description>
			<content:encoded><![CDATA[<p>Even during the construction of the original Tacoma Narrows Bridge,  the deck would go up and down by several feet with the slightest breeze.  Construction workers on the span chewed on lemon wedges to stop their  motion sickness. They nicknamed the structure Galloping Gertie.</p>
<p>The original Tacoma Narrows Bridge design by Clark Eldridge was  pretty conventional for a suspension bridge, but it was later modified  by Leon Moisseiff to be slimmer and more elegant. The most notable  change was that the 25 foot lattice of stiffening trusses underneath the  bridge on the original drawings, were replaced with 8 foot solid steel  plate girders. The new solid girder along the side in Moisseiff’s design  made for a much lighter and more flexible bridge— it also caught the  wind like a sail— but they didn’t know that. Moisseiff’s design was also  2/3 the price of the original Eldridge design and that fact ultimately  won the day.</p>
<p>Motorists who used the bridge found out first hand why it got the  name Galloping Gertie, and during the four months while the bridge was  open, many traveled from far away just to ride the undulating waves as  they crossed high above Puget Sound. The thrill ride didn’t last long.</p>
<p>On November 7, 1940 stiff winds caused the road deck to twist  violently along its center axis. The center span endured these brutal  torsional forces for about an hour and finally gave way.</p>
<p>The collapse of the twisting suspension bridge is one of the most dramatic images caught on film.</p>
<p>I talked to <a href="http://www.facebook.com/john.marr1" target="_blank">John Marr</a> from the seminal zine <a href="http://mcbflibrary.blogspot.com/" target="_blank">Murder Can Be Fun</a> for this story and I’d like to give a shout out to Alan Bellows of <a href="http://www.damninteresting.com/" target="_blank">Damn Interesting</a> for independently suggesting Galloping Gertie as a show topic and publishing a great, <a href="http://www.damninteresting.com/the-fall-of-galloping-gertie/" target="_blank">much more detailed account of the disaster on his site</a>.</p>
<p>Special thanks to Benjamen Walker for the audio of <a href="http://www.nytimes.com/2010/06/11/books/11book.html?_r=1" target="_blank">Kathryn Schulz</a>. That interview originally aired on his show Too Much Information in the episode called “<a href="http://tmi.wfmu.org/mistakes-were-made/" target="_blank">Mistakes Were Made</a>.”
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/04/18/99-invisible-52-galloping-gertie/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/a6zcpb/52-GallopingGertie.mp3" length="12001395" type="audio/mpeg"/>
				<itunes:subtitle>Even during the construction of the original Tacoma Narrows Bridge,  the deck would go up and down by several feet with the slightest breeze. ...</itunes:subtitle>
		<itunes:summary>Even during the construction of the original Tacoma Narrows Bridge,  the deck would go up and down by several feet with the slightest breeze.  Construction workers on the span chewed on lemon wedges to stop their  motion sickness. They nicknamed the structure Galloping Gertie.

The original Tacoma Narrows Bridge design by Clark Eldridge was  pretty conventional for a suspension bridge, but it was later modified  by Leon Moisseiff to be slimmer and more elegant. The most notable  change was that the 25 foot lattice of stiffening trusses underneath the  bridge on the original drawings, were replaced with 8 foot solid steel  plate girders. The new solid girder along the side in Moisseiff’s design  made for a much lighter and more flexible bridge— it also caught the  wind like a sail— but they didn’t know that. Moisseiff’s design was also  2/3 the price of the original Eldridge design and that fact ultimately  won the day.

Motorists who used the bridge found out first hand why it got the  name Galloping Gertie, and during the four months while the bridge was  open, many traveled from far away just to ride the undulating waves as  they crossed high above Puget Sound. The thrill ride didn’t last long.

On November 7, 1940 stiff winds caused the road deck to twist  violently along its center axis. The center span endured these brutal  torsional forces for about an hour and finally gave way.

The collapse of the twisting suspension bridge is one of the most dramatic images caught on film.

I talked to John Marr from the seminal zine Murder Can Be Fun for this story and I’d like to give a shout out to Alan Bellows of Damn Interesting for independently suggesting Galloping Gertie as a show topic and publishing a great, much more detailed account of the disaster on his site.

Special thanks to Benjamen Walker for the audio of Kathryn Schulz. That interview originally aired on his show Too Much Information in the episode called “Mistakes Were Made.</itunes:summary>
		<itunes:keywords>design, architecture, public radio, tacoma narrows bridge, collapse, failure,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:12:29</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-51- The Arsenal of Exclusion</title>
		<link>http://podbean.99percentinvisible.org/2012/04/03/99-invisible-51-the-arsenal-of-exclusion/</link>
		<comments>http://podbean.99percentinvisible.org/2012/04/03/99-invisible-51-the-arsenal-of-exclusion/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 01:15:42 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2012/04/03/99-invisible-51-the-arsenal-of-exclusion/</guid>
		<description><![CDATA[“Cities exist to bring people together, but cities can also keep people apart”
- Daniel D’Oca, Urban Planner, Interboro Partners.
Cities are great. They have movement, activity and diversity. But go  to any city and it’s pretty clear, a place can be diverse without really  being integrated. This segregation isn’t accidental. There are design  [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>“Cities exist to bring people together, but cities can also keep people apart”
- Daniel D’Oca, Urban Planner, <a href="http://www.interboropartners.net/" target="_blank">Interboro Partners</a>.</p></blockquote>
<p>Cities are great. They have movement, activity and diversity. But go  to any city and it’s pretty clear, a place can be diverse without really  being integrated. This segregation isn’t accidental. There are design  elements in the urban landscape, that Daniel D’Oca calls “weapons,” that  are used by “architects, planners, policy-makers, developers, real  estate brokers, community activists, neighborhood associations, and  individuals to wage the ongoing war between integration and  segregation.”</p>
<p>Daniel D’Oca is an urban planner with Interboro Partners, an  architecture and design firm based in New York City. Over the past few  years, D’Oca, along with colleagues <a href="http://www.interboropartners.net/partners/" target="_blank">Tobias Armborst and Georgeen Theodore</a> have been cataloging all the stuff inside of a city that planners use  to increase or restrict people’s access to space. They’re publishing  their findings in a book called <a href="http://arsenalofexclusion.blogspot.com/" target="_blank"><em>The Arsenal of Inclusion and Exclusion: 101 Things That Open And Close the City</em></a> (Fall 2012).</p>
<p>D’Oca took our own <a href="http://verdigris.tumblr.com/" target="_blank">Sam Greenspan</a> and Scott Goldberg on a tour of Baltimore to demonstrate the subtle ways different neighborhoods are kept apart.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/04/03/99-invisible-51-the-arsenal-of-exclusion/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/itceb/99Invisible-51-TheArsenalofExclusion.mp3" length="10380566" type="audio/mpeg"/>
				<itunes:subtitle>“Cities exist to bring people together, but cities can also keep people apart”
- Daniel D’Oca, Urban Planner, Interboro Partners.
Cities are great. They have movement, activity ..</itunes:subtitle>
		<itunes:summary>“Cities exist to bring people together, but cities can also keep people apart”
- Daniel D’Oca, Urban Planner, Interboro Partners.
Cities are great. They have movement, activity and diversity. But go  to any city and it’s pretty clear, a place can be diverse without really  being integrated. This segregation isn’t accidental. There are design  elements in the urban landscape, that Daniel D’Oca calls “weapons,” that  are used by “architects, planners, policy-makers, developers, real  estate brokers, community activists, neighborhood associations, and  individuals to wage the ongoing war between integration and  segregation.”

Daniel D’Oca is an urban planner with Interboro Partners, an  architecture and design firm based in New York City. Over the past few  years, D’Oca, along with colleagues Tobias Armborst and Georgeen Theodore have been cataloging all the stuff inside of a city that planners use  to increase or restrict people’s access to space. They’re publishing  their findings in a book called The Arsenal of Inclusion and Exclusion: 101 Things That Open And Close the City (Fall 2012).

D’Oca took our own Sam Greenspan and Scott Goldberg on a tour of Baltimore to demonstrate the subtle ways different neighborhoods are kept apart</itunes:summary>
		<itunes:keywords>design, architecture, public radio, interboro, baltimore, urban planning,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:10:48</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-50- DeafSpace</title>
		<link>http://podbean.99percentinvisible.org/2012/03/22/99-invisible-50-deafspace/</link>
		<comments>http://podbean.99percentinvisible.org/2012/03/22/99-invisible-50-deafspace/#comments</comments>
		<pubDate>Fri, 23 Mar 2012 03:43:03 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2012/03/22/99-invisible-50-deafspace/</guid>
		<description><![CDATA[The acoustics of a building are a big concern for architects. But for  designers at Gallaudet University in Washington, DC, it’s the absence  of sound that defines the approach to architecture.
Gallaudet is a university dedicated to educating the deaf and hard of  hearing, and since 2005, they’ve re-thought principles of architecture  [...]]]></description>
			<content:encoded><![CDATA[<p>The acoustics of a building are a big concern for architects. But for  designers at Gallaudet University in Washington, DC, it’s the absence  of sound that defines the approach to architecture.</p>
<p>Gallaudet is a university dedicated to educating the deaf and hard of  hearing, and since 2005, they’ve re-thought principles of architecture  with one question at the forefront: how do deaf people communicate in  space?</p>
<p>Unlike hearing people, the deaf have to keep sightlines in order to  maintain conversations. So when deaf people walk and talk, they’ll lock  into a kind of dance. Going through a doorway, one person will spin in  place and walk backwards to keep talking. Walking past a column, two  deaf people in conversation will move in tandem to avoid collision.</p>
<p>Spaces designed for the hearing can also give the deaf a great deal  of anxiety – when you can’t hear footsteps from around the corner or  behind you, you can’t anticipate who or what is around you.</p>
<p><a href="http://www.gallaudet.edu/faculty-staff/asl_and_deaf_studies/sirvage_robert.html" target="_blank">Robert Sirvage</a> is a deaf designer, researcher, and instructor at Gallaudet, and in collaboration with <a href="http://www.hanselbauman.com/" target="_blank">Hansel Bauman</a> — who is not deaf – and a group of staff, students and architects, they’ve developed a project called <a href="http://www.hbhmarchitecture.com/index.php?/ongoing/deaf-space-design-guide/" target="_blank">DeafSpace</a>.  Reporter Tom Dreisbach took a tour through the new building at  Gallaudet that is incorporating the innovations of DeafSpace to create  an environment more pleasing to everyone, both hearing and deaf.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/03/22/99-invisible-50-deafspace/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/ermp5h/99Invisible-50-DeafSpace.mp3" length="11255788" type="audio/mpeg"/>
				<itunes:subtitle>The acoustics of a building are a big concern for architects. But for  designers at Gallaudet University in Washington, DC, it’s the absence  ..</itunes:subtitle>
		<itunes:summary>The acoustics of a building are a big concern for architects. But for  designers at Gallaudet University in Washington, DC, it’s the absence  of sound that defines the approach to architecture.

Gallaudet is a university dedicated to educating the deaf and hard of  hearing, and since 2005, they’ve re-thought principles of architecture  with one question at the forefront: how do deaf people communicate in  space?

Unlike hearing people, the deaf have to keep sightlines in order to  maintain conversations. So when deaf people walk and talk, they’ll lock  into a kind of dance. Going through a doorway, one person will spin in  place and walk backwards to keep talking. Walking past a column, two  deaf people in conversation will move in tandem to avoid collision.

Spaces designed for the hearing can also give the deaf a great deal  of anxiety – when you can’t hear footsteps from around the corner or  behind you, you can’t anticipate who or what is around you.

Robert Sirvage is a deaf designer, researcher, and instructor at Gallaudet, and in collaboration with Hansel Bauman — who is not deaf – and a group of staff, students and architects, they’ve developed a project called DeafSpace.  Reporter Tom Dreisbach took a tour through the new building at  Gallaudet that is incorporating the innovations of DeafSpace to create  an environment more pleasing to everyone, both hearing and deaf</itunes:summary>
		<itunes:keywords>design, architecture, public radio, deafspace, dreisbach, gallaudet,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:11:43</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-49- Queue Theory and Design</title>
		<link>http://podbean.99percentinvisible.org/2012/03/08/99-invisible-49-queue-theory-and-design/</link>
		<comments>http://podbean.99percentinvisible.org/2012/03/08/99-invisible-49-queue-theory-and-design/#comments</comments>
		<pubDate>Fri, 09 Mar 2012 03:23:36 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2012/03/08/99-invisible-49-queue-theory-and-design/</guid>
		<description><![CDATA[In the US, it’s called a line.
In Canada, it’s often referred to as a line-up.
Pretty much everywhere else, it’s known as a queue.
My friend Benjamen Walker is obsessed with queues. He keeps sending  me YouTube clips of queue violence. This preoccupation led him to find a  man known as “Dr. Queue.” Richard Larson [...]]]></description>
			<content:encoded><![CDATA[<p>In the US, it’s called a line.</p>
<p>In Canada, it’s often referred to as a line-up.</p>
<p>Pretty much everywhere else, it’s known as a queue.</p>
<p>My friend Benjamen Walker is obsessed with queues. He keeps sending  me YouTube clips of queue violence. This preoccupation led him to find a  man known as “Dr. Queue.” <a href="http://esd.mit.edu/faculty_pages/larson/larson.htm" target="_blank">Richard Larson</a> is a queue theorist at MIT and he talks us through some of the logic behind the design of queues.</p>
<p>Whereas US companies like Wendy’s and American Airlines once prided  themselves on their invention of the single, serpentine, first-come  first-served queue, more and more companies are instituting priority  queues, offering different wait times for different classes of  customers.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/03/08/99-invisible-49-queue-theory-and-design/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/4cvqx9/99Invisible-49-QueueTheoryandDesign.mp3" length="9537154" type="audio/mpeg"/>
				<itunes:subtitle>In the US, it’s called a line.

In Canada, it’s often referred to as a line-up.

Pretty much everywhere else, it’s known as a queue.

My friend Benjamen ..</itunes:subtitle>
		<itunes:summary>In the US, it’s called a line.

In Canada, it’s often referred to as a line-up.

Pretty much everywhere else, it’s known as a queue.

My friend Benjamen Walker is obsessed with queues. He keeps sending  me YouTube clips of queue violence. This preoccupation led him to find a  man known as “Dr. Queue.” Richard Larson is a queue theorist at MIT and he talks us through some of the logic behind the design of queues.

Whereas US companies like Wendy’s and American Airlines once prided  themselves on their invention of the single, serpentine, first-come  first-served queue, more and more companies are instituting priority  queues, offering different wait times for different classes of  customers</itunes:summary>
		<itunes:keywords>design, architecture, public radio, queue, line, benjamen walker, larson,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:09:55</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-48- The Bathtubs or the Boiler Room</title>
		<link>http://podbean.99percentinvisible.org/2012/02/26/99-invisible-48-the-bathtubs-or-the-boiler-room/</link>
		<comments>http://podbean.99percentinvisible.org/2012/02/26/99-invisible-48-the-bathtubs-or-the-boiler-room/#comments</comments>
		<pubDate>Sun, 26 Feb 2012 22:38:32 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2012/02/26/99-invisible-48-the-bathtubs-or-the-boiler-room/</guid>
		<description><![CDATA[
“I have this habit  of walking into any door that’s unlocked…You start poking around, going  into doors…you find the coolest things…”
-Andrea Seabrook, NPR Congressional Correspondent
In the eight years Andrea Seabrook has been reporting on Congress,  she has made it a point to get to know the whole Capitol building.  &#8220;The  [...]]]></description>
			<content:encoded><![CDATA[<div class="editable">
<blockquote><p>“I have this habit  of walking into any door that’s unlocked…You start poking around, going  into doors…you find the coolest things…”
-Andrea Seabrook, NPR Congressional Correspondent</p></blockquote>
<p>In the eight years Andrea Seabrook has been reporting on Congress,  she has made it a point to get to know the whole Capitol building.  &#8220;The  members of the House Republican Caucus&#8211;and sometimes the  Democrats&#8211;meet in the basement for their closed door secret strategy  sessions,&#8221; Andrea says.  &#8220;And it&#8217;s really good place to get a tip from  members that you know about what’s going on.&#8221;  One day, after getting  the info she needed for her story, she decided to press further on into  the depths of the Capitol.</p>
<p>That&#8217;s when she found the marble bathtubs.</p>
<p>The bathtubs were installed around 1860 during the expansion of the  Capitol. DC is known for its swampy summers, and legend has it that  senators could be banished from the chamber if they were too smelly.   But lawmakers&#8211;like most Americans at the time&#8211;didn&#8217;t have indoor  plumbing at home. They needed a place where they could wash up.</p>
<p>So the Architect of the Capitol ordered six marble bath tubs, each  three by seven feet and carved by hand in Italy, to be installed in the  Capitol basement&#8211;three on the House side, three on the senate. Today,  only two tubs remain on the Senate side, in a room which now stores the  building&#8217;s heating and cooling equipment. But evidence of room&#8217;s former  grandeur remains.</p></div>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/02/26/99-invisible-48-the-bathtubs-or-the-boiler-room/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/8k6b3b/99Invisible-48-TheBathtubsortheBoilerRoom.mp3" length="10706158" type="audio/mpeg"/>
				<itunes:subtitle>“I have this habit  of walking into any door that’s unlocked…You start poking around, going  into doors…you find the coolest things…”
-Andrea Seabrook, NPR ..</itunes:subtitle>
		<itunes:summary>“I have this habit  of walking into any door that’s unlocked…You start poking around, going  into doors…you find the coolest things…”
-Andrea Seabrook, NPR Congressional Correspondent
In the eight years Andrea Seabrook has been reporting on Congress,  she has made it a point to get to know the whole Capitol building.  "The  members of the House Republican Caucus--and sometimes the  Democrats--meet in the basement for their closed door secret strategy  sessions," Andrea says.  "And it's really good place to get a tip from  members that you know about what’s going on."  One day, after getting  the info she needed for her story, she decided to press further on into  the depths of the Capitol.

That's when she found the marble bathtubs.

The bathtubs were installed around 1860 during the expansion of the  Capitol. DC is known for its swampy summers, and legend has it that  senators could be banished from the chamber if they were too smelly.   But lawmakers--like most Americans at the time--didn't have indoor  plumbing at home. They needed a place where they could wash up.

So the Architect of the Capitol ordered six marble bath tubs, each  three by seven feet and carved by hand in Italy, to be installed in the  Capitol basement--three on the House side, three on the senate. Today,  only two tubs remain on the Senate side, in a room which now stores the  building's heating and cooling equipment. But evidence of room's former  grandeur remains</itunes:summary>
		<itunes:keywords>design, architecture, public radio, us capitol building, seabrook, bathtub,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:11:08</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-47- US Postal Service Stamps</title>
		<link>http://podbean.99percentinvisible.org/2012/02/09/99-invisible-47-us-postal-service-stamps/</link>
		<comments>http://podbean.99percentinvisible.org/2012/02/09/99-invisible-47-us-postal-service-stamps/#comments</comments>
		<pubDate>Fri, 10 Feb 2012 05:36:38 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2012/02/09/99-invisible-47-us-postal-service-stamps/</guid>
		<description><![CDATA[Somebody might be able to do a great painting that’s 20 x 30 inches,  but you take that down to 1 x 1.5 inches, and it’s a challenge to make  it work.
-Ethel Kessler, Art Director for USPS Stamp Services
Stamps design takes, on average, a year to a year and a half, from  [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>Somebody might be able to do a great painting that’s 20 x 30 inches,  but you take that down to 1 x 1.5 inches, and it’s a challenge to make  it work.</p>
<p>-Ethel Kessler, Art Director for USPS Stamp Services</p></blockquote>
<p>Stamps design takes, on average, a year to a year and a half, from  conception to execution. Unfortunately, most of the stamps we encounter  on a day-to-day basis are the rather predictable flag, bell, and love  stamps, but there are some really fantastic commemorative stamps, which  are supremely functional and affordable tiny works of art.</p>
<p>To determine what should go on a US stamp, the Citizens Stamp  Advisory Committee combs through nearly 50,000 suggestions per year  offered by the general public. Once the subjects are chosen and approved  by the Postmaster General, they are assigned to a handful of art  directors to be designed.</p>
<p>There are loads guidelines to help stamp subject selection, but one  of the big rules recently changed. In 2012, the first living person will  be commemorated on an official USPS stamp.</p>
<p><a href="http://www.thirdcoastfestival.org/library/producers/186-julie-shapiro" target="_blank"><strong>Julie Shapiro</strong></a>, Artistic Director of the <a href="http://www.thirdcoastfestival.org/" target="_blank">Third Coast International Audio Festival</a>,  produced this episode. Julie spoke with Terry McCaffrey, the retired  manager of stamp development for the USPS Stamp Services Office, and  Ethel Kessler, an Art Director who’s been working with Stamp Services  for over 15 years.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/02/09/99-invisible-47-us-postal-service-stamps/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/vwcvqz/99Invisible-47-USPostalServiceStamps.mp3" length="11967585" type="audio/mpeg"/>
				<itunes:subtitle>Somebody might be able to do a great painting that’s 20 x 30 inches,  but you take that down to 1 x 1.5 inches, ..</itunes:subtitle>
		<itunes:summary>Somebody might be able to do a great painting that’s 20 x 30 inches,  but you take that down to 1 x 1.5 inches, and it’s a challenge to make  it work.

-Ethel Kessler, Art Director for USPS Stamp Services
Stamps design takes, on average, a year to a year and a half, from  conception to execution. Unfortunately, most of the stamps we encounter  on a day-to-day basis are the rather predictable flag, bell, and love  stamps, but there are some really fantastic commemorative stamps, which  are supremely functional and affordable tiny works of art.

To determine what should go on a US stamp, the Citizens Stamp  Advisory Committee combs through nearly 50,000 suggestions per year  offered by the general public. Once the subjects are chosen and approved  by the Postmaster General, they are assigned to a handful of art  directors to be designed.

There are loads guidelines to help stamp subject selection, but one  of the big rules recently changed. In 2012, the first living person will  be commemorated on an official USPS stamp.

Julie Shapiro, Artistic Director of the Third Coast International Audio Festival,  produced this episode. Julie spoke with Terry McCaffrey, the retired  manager of stamp development for the USPS Stamp Services Office, and  Ethel Kessler, an Art Director who’s been working with Stamp Services  for over 15 years</itunes:summary>
		<itunes:keywords>design, architecture, public radio, stamps, mail, usps, post office, shapiro,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:12:27</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-46- Vulcanite Dentures</title>
		<link>http://podbean.99percentinvisible.org/2012/01/27/99-invisible-46-vulcanite-dentures/</link>
		<comments>http://podbean.99percentinvisible.org/2012/01/27/99-invisible-46-vulcanite-dentures/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 08:17:40 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2012/01/27/99-invisible-46-vulcanite-dentures/</guid>
		<description><![CDATA[Before the 1850s, dentures were made out of very hard, very painful  and very expensive material, like gold or ivory. They were a luxury  item. The invention of Vulcanite hard rubber changed everything. It was  moldable, it could be precisely fitted, and it was relatively cheap.  Everyone began making dentures with [...]]]></description>
			<content:encoded><![CDATA[<p>Before the 1850s, dentures were made out of very hard, very painful  and very expensive material, like gold or ivory. They were a luxury  item. The invention of Vulcanite hard rubber changed everything. It was  moldable, it could be precisely fitted, and it was relatively cheap.  Everyone began making dentures with Vulcanite bases. But in 1864, a long  disputed patent application, originally filed in 1852, was awarded and  then acquired by the Goodyear Dental Vulcanite Company. It was an outfit  created to collect fees, or very often, sue dentists who already used  vulcanite, and there were plenty of dentists to go after.</p>
<p>The person in charge of pursuing the violators was Josiah Bacon, the  treasurer of the Goodyear Dental Vulcanite Company.  The patent was  enforced with extreme prejudice, despite the protestations of the US  dental profession.</p>
<p>To quote the secretary of the Goodyear Dental Vulcanite Company,  Ernest Caduc: “Many dentists…relying upon the secret nature of the  business, prefer to steal this property rather than buy it…”</p>
<p>It all came to a head on Easter Sunday in 1879. A Vulcanite denture  patent violating dentist named Samuel Chalfant went to settle his  business with his pursuer, Josiah Bacon, in his San Francisco hotel  room. Chalfant brought a gun.</p>
<p>A print version of this story originally appeared in the fanzine <a href="http://mcbflibrary.blogspot.com/" target="_blank">Murder Can Be Fun</a> by <a href="http://www.facebook.com/john.marr1" target="_blank">John Marr</a>.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/01/27/99-invisible-46-vulcanite-dentures/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/twcjz/99Invisible-46-VulcaniteDentures.mp3" length="9081573" type="audio/mpeg"/>
				<itunes:subtitle>Before the 1850s, dentures were made out of very hard, very painful  and very expensive material, like gold or ivory. They were a luxury ...</itunes:subtitle>
		<itunes:summary>Before the 1850s, dentures were made out of very hard, very painful  and very expensive material, like gold or ivory. They were a luxury  item. The invention of Vulcanite hard rubber changed everything. It was  moldable, it could be precisely fitted, and it was relatively cheap.  Everyone began making dentures with Vulcanite bases. But in 1864, a long  disputed patent application, originally filed in 1852, was awarded and  then acquired by the Goodyear Dental Vulcanite Company. It was an outfit  created to collect fees, or very often, sue dentists who already used  vulcanite, and there were plenty of dentists to go after.

The person in charge of pursuing the violators was Josiah Bacon, the  treasurer of the Goodyear Dental Vulcanite Company.  The patent was  enforced with extreme prejudice, despite the protestations of the US  dental profession.

To quote the secretary of the Goodyear Dental Vulcanite Company,  Ernest Caduc: “Many dentists…relying upon the secret nature of the  business, prefer to steal this property rather than buy it…”

It all came to a head on Easter Sunday in 1879. A Vulcanite denture  patent violating dentist named Samuel Chalfant went to settle his  business with his pursuer, Josiah Bacon, in his San Francisco hotel  room. Chalfant brought a gun.

A print version of this story originally appeared in the fanzine Murder Can Be Fun by John Marr</itunes:summary>
		<itunes:keywords>design, architecture, public radio, dentures, vulcanite, murder can be fun,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:09:27</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-45- Immersive Ideal</title>
		<link>http://podbean.99percentinvisible.org/2012/01/18/99-invisible-45-immersive-ideal/</link>
		<comments>http://podbean.99percentinvisible.org/2012/01/18/99-invisible-45-immersive-ideal/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 23:19:28 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2012/01/18/99-invisible-45-immersive-ideal/</guid>
		<description><![CDATA[Beauty Pill is band I really like from Washington DC. They have released two EPs (The Cigarette Girl From the Future and You Are Right to be Afraid) and their last album, The Unsustainable Lifestyle, came out in 2004.
In the interim, the singer/guitarist/producer for Beauty Pill, Chad  Clark, got very sick and nearly died. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.beautypill.com/" target="_blank">Beauty Pill</a> is band I <em>really</em> like from Washington DC. They have released two EPs (<a href="http://www.dischord.com/release/128-5/cigarette-girl-from-the-future" target="_blank"><em>The Cigarette Girl From the Future</em></a> and <a href="http://www.dischord.com/release/138/you-are-right-to-be-afraid" target="_blank"><em>You Are Right to be Afraid</em></a>) and their last album, <a href="http://www.dischord.com/release/139/the-unsustainable-lifestyle" target="_blank"><em>The Unsustainable Lifestyle</em></a>, came out in 2004.</p>
<p>In the interim, the singer/guitarist/producer for Beauty Pill, Chad  Clark, got very sick and nearly died. That can be enough to make anyone  stop making music, but in Clark’s case, he continued to make music, but  he just never felt the need to release a record or play live. His music  was just for him and his friends, and that was OK.</p>
<p>But a strange confluence of opportunity, desire and architecture  knocked Beauty Pill out of their unforced exile. The curators at a new  multimedia art center called <a href="http://artisphere.com/calendar/event-details/Visual-Arts/IMMERSIVE-IDEAL.aspx" target="_blank">Artisphere</a> invited Chad Clark to come in and do something musical in the space.  While they were showing him around, he saw the angled, 2nd  floor window  overlooking the Black Box Theater and it reminded him of the window in <a href="http://www.abbeyroad.com/Studio/6/Studio-Two" target="_blank">Abbey Road Studio 2</a>,  made famous by The Beatles. Months later, the Black Box Theater was  transformed into a very public recording studio, capturing the sounds  and energy of the band, onlookers and guests over the course of a couple  weeks.</p>
<p>They called the project <a href="http://www.beautypill.com/immersive/" target="_blank"><em>Immersive Ideal</em></a>.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/01/18/99-invisible-45-immersive-ideal/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/vk4yj/99Invisible-45-ImmersiveIdeal.mp3" length="11626106" type="audio/mpeg"/>
				<itunes:subtitle>Beauty Pill is band I really like from Washington DC. They have released two EPs (The Cigarette Girl From the Future and You Are Right ...</itunes:subtitle>
		<itunes:summary>Beauty Pill is band I really like from Washington DC. They have released two EPs (The Cigarette Girl From the Future and You Are Right to be Afraid) and their last album, The Unsustainable Lifestyle, came out in 2004.

In the interim, the singer/guitarist/producer for Beauty Pill, Chad  Clark, got very sick and nearly died. That can be enough to make anyone  stop making music, but in Clark’s case, he continued to make music, but  he just never felt the need to release a record or play live. His music  was just for him and his friends, and that was OK.

But a strange confluence of opportunity, desire and architecture  knocked Beauty Pill out of their unforced exile. The curators at a new  multimedia art center called Artisphere invited Chad Clark to come in and do something musical in the space.  While they were showing him around, he saw the angled, 2nd  floor window  overlooking the Black Box Theater and it reminded him of the window in Abbey Road Studio 2,  made famous by The Beatles. Months later, the Black Box Theater was  transformed into a very public recording studio, capturing the sounds  and energy of the band, onlookers and guests over the course of a couple  weeks.

They called the project Immersive Ideal</itunes:summary>
		<itunes:keywords>design, architecture, public radio, beauty pill, chad clark, abbey road,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:12:06</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-44- The Pruitt-Igoe Myth</title>
		<link>http://podbean.99percentinvisible.org/2012/01/05/99-invisible-44-the-pruitt-igoe-myth/</link>
		<comments>http://podbean.99percentinvisible.org/2012/01/05/99-invisible-44-the-pruitt-igoe-myth/#comments</comments>
		<pubDate>Fri, 06 Jan 2012 04:23:51 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2012/01/05/99-invisible-44-the-pruitt-igoe-myth/</guid>
		<description><![CDATA[The Pruitt-Igoe housing project in St. Louis became most famous at the  moment of its demise. The thirty-three high-rise towers built in the  1950’s were supposed to solve the impending population crisis in inner  city St. Louis.  It was supposed to save the urban poor from the  indignities of the [...]]]></description>
			<content:encoded><![CDATA[<p>The Pruitt-Igoe housing project in St. Louis became most famous at the  moment of its demise. The thirty-three high-rise towers built in the  1950’s were supposed to solve the impending population crisis in inner  city St. Louis.  It was supposed to save the urban poor from the  indignities of the downtown slums that lacked natural light, water and  fresh air. And for a short while, it worked.  It was a housing marvel.</p>
<p>But when conditions started to decline, everything got very bad, very fast.</p>
<p>It got so bad, only two decades after it was built; the housing  authority blew it up. The image of the first Pruitt-Igoe controlled  implosion circled the globe.</p>
<p>The implosion footage became the unassailable proof that Modernist architecture and federal housing just didn’t work.</p>
<p><a href="http://www.pruitt-igoe.com/director-bio-and-filmography/" target="_blank">Chad Freidrichs</a> is the director of the new documentary <a href="http://www.pruitt-igoe.com/" target="_blank">The Pruitt-Igoe Myth</a> and in the film he examines all the reasons people cite for the demise of Pruitt-Igoe.</p>
<p>In this episode of 99% Invisible, we focus on the popular idea that the architecture was to blame.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2012/01/05/99-invisible-44-the-pruitt-igoe-myth/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/jerdyc/99Invisible-44-ThePruitt-IgoeMyth.mp3" length="11020885" type="audio/mpeg"/>
				<itunes:subtitle>The Pruitt-Igoe housing project in St. Louis became most famous at the  moment of its demise. The thirty-three high-rise towers built in the  ...</itunes:subtitle>
		<itunes:summary>The Pruitt-Igoe housing project in St. Louis became most famous at the  moment of its demise. The thirty-three high-rise towers built in the  1950’s were supposed to solve the impending population crisis in inner  city St. Louis.  It was supposed to save the urban poor from the  indignities of the downtown slums that lacked natural light, water and  fresh air. And for a short while, it worked.  It was a housing marvel.

But when conditions started to decline, everything got very bad, very fast.

It got so bad, only two decades after it was built; the housing  authority blew it up. The image of the first Pruitt-Igoe controlled  implosion circled the globe.

The implosion footage became the unassailable proof that Modernist architecture and federal housing just didn’t work.

Chad Freidrichs is the director of the new documentary The Pruitt-Igoe Myth and in the film he examines all the reasons people cite for the demise of Pruitt-Igoe.

In this episode of 99% Invisible, we focus on the popular idea that the architecture was to blame</itunes:summary>
		<itunes:keywords>design, architecture, public radio, pruitt-igoe myth, freidrichs, public housing,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:11:28</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-43- Accidental Music of Imperfect Escalators</title>
		<link>http://podbean.99percentinvisible.org/2011/12/19/99-invisible-43-accidental-music-of-imperfect-escalators/</link>
		<comments>http://podbean.99percentinvisible.org/2011/12/19/99-invisible-43-accidental-music-of-imperfect-escalators/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 08:10:56 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/12/19/99-invisible-43-accidental-music-of-imperfect-escalators/</guid>
		<description><![CDATA[“There’s a secret jazz seeping from Washington’s aging Metro  escalators - those anemic metal walkways that fill our transit  system…they honk and bleat and squawk…why are you still wearing those  earbuds?”
-Chris Richards, “Move along with the soundtrack of Metro’s screechy, wailing escalators” The Washington Post, 01/14/11
Ever since the industrial revolution, when it [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>“There’s a secret jazz seeping from Washington’s aging Metro  escalators - those anemic metal walkways that fill our transit  system…they honk and bleat and squawk…why are you still wearing those  earbuds?”</p>
<p>-Chris Richards, “<a href="http://www.washingtonpost.com/wp-dyn/content/article/2011/01/14/AR2011011403291.html" target="_blank">Move along with the soundtrack of Metro’s screechy, wailing escalators</a>” The Washington Post, 01/14/11</p></blockquote>
<p>Ever since the industrial revolution, when it became possible for  products to be designed just once and then mass produced, it has been  the slight imperfections and wear introduced by human use that has  transformed a quality mass produced product into a thing we love. Your  worn blue jeans, your grandmothers iron skillet, the initial design  determined their quality, but it’s their imperfections that make them  comfortable, that make them lovable, that make them yours.</p>
<p>And if you think that a “slightly broken” escalator can’t be lovable,  then our own Sam Greenspan would like to introduce you to Chris  Richards.  Chris Richards is a music critic for the Washington Post, and  after years of ignoring the wailing and screeching of the much  maligned, often broken escalators in the DC Metro, he began to hear them  in a new way. He began to hear them as music.
</p>
]]></content:encoded>
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			<enclosure url="http://invisible99.podbean.com/mf/feed/vpv2yh/99Invisible-43-AccidentalMusicofImperfectEscalators.mp3" length="7077067" type="audio/mpeg"/>
				<itunes:subtitle>“There’s a secret jazz seeping from Washington’s aging Metro  escalators - those anemic metal walkways that fill our transit  system…they honk and bleat ..</itunes:subtitle>
		<itunes:summary>“There’s a secret jazz seeping from Washington’s aging Metro  escalators - those anemic metal walkways that fill our transit  system…they honk and bleat and squawk…why are you still wearing those  earbuds?”

-Chris Richards, “Move along with the soundtrack of Metro’s screechy, wailing escalators” The Washington Post, 01/14/11
Ever since the industrial revolution, when it became possible for  products to be designed just once and then mass produced, it has been  the slight imperfections and wear introduced by human use that has  transformed a quality mass produced product into a thing we love. Your  worn blue jeans, your grandmothers iron skillet, the initial design  determined their quality, but it’s their imperfections that make them  comfortable, that make them lovable, that make them yours.

And if you think that a “slightly broken” escalator can’t be lovable,  then our own Sam Greenspan would like to introduce you to Chris  Richards.  Chris Richards is a music critic for the Washington Post, and  after years of ignoring the wailing and screeching of the much  maligned, often broken escalators in the DC Metro, he began to hear them  in a new way. He began to hear them as music</itunes:summary>
		<itunes:keywords>design, architecture, public radio, dc metro, greenspan, escalators, imperfect,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>00:07:22</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-42- Recognizably Anonymous</title>
		<link>http://podbean.99percentinvisible.org/2011/12/08/99-invisible-42-recognizably-anonymous/</link>
		<comments>http://podbean.99percentinvisible.org/2011/12/08/99-invisible-42-recognizably-anonymous/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 03:22:02 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/12/08/99-invisible-42-recognizably-anonymous/</guid>
		<description><![CDATA[Anonymous is not group. It is not an organization. Rob Walker describes Anonymous as a “loosely affiliated and ever-changing band of  individuals who… have been variously described as hackers, hacktivists,  free-expression zealots, Internet troublemakers, and assorted  combinations thereof.”
But when Anonymous came up against the Church of Scientiology, a  small, non-hierarchical collection [...]]]></description>
			<content:encoded><![CDATA[<p>Anonymous is not group. It is not an organization. <a href="http://robwalker.net/" target="_blank">Rob Walker</a> describes Anonymous as a “loosely affiliated and ever-changing band of  individuals who… have been variously described as hackers, hacktivists,  free-expression zealots, Internet troublemakers, and assorted  combinations thereof.”</p>
<p>But when Anonymous came up against the Church of Scientiology, a  small, non-hierarchical collection of Anons decided to take the  disparate phrases, images and ideas circling around the 4Chan.org /b/  message board (where Anonymous has its roots) and combine them into a  very engaging and effective “brand identity” (For lack of a better word.  Is there a better word? I’d love to hear it. -rm).</p>
<p>In this episode, Rob Walker explores the origins of the meme-like  images in the Anonymous “visual brand” and explains why these icons so  powerfully define a phenomenon that eschews definition.</p>
<p>This piece was produced by me and Rob Walker based on his article “<a href="http://www.slate.com/articles/arts/design/2011/12/guy_fawkes_mask_how_anonymous_hacker_group_created_a_powerful_visual_brand.html" target="_blank">Recognizably Anonymous</a>” in Slate.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/12/08/99-invisible-42-recognizably-anonymous/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/uspfci/99Invisible-42-RecognizablyAnonymous.mp3" length="10202108" type="audio/mpeg"/>
				<itunes:subtitle>Anonymous is not group. It is not an organization. Rob Walker describes Anonymous as a “loosely affiliated and ever-changing band of  individuals who… have ..</itunes:subtitle>
		<itunes:summary>Anonymous is not group. It is not an organization. Rob Walker describes Anonymous as a “loosely affiliated and ever-changing band of  individuals who… have been variously described as hackers, hacktivists,  free-expression zealots, Internet troublemakers, and assorted  combinations thereof.”

But when Anonymous came up against the Church of Scientiology, a  small, non-hierarchical collection of Anons decided to take the  disparate phrases, images and ideas circling around the 4Chan.org /b/  message board (where Anonymous has its roots) and combine them into a  very engaging and effective “brand identity” (For lack of a better word.  Is there a better word? I’d love to hear it. -rm).

In this episode, Rob Walker explores the origins of the meme-like  images in the Anonymous “visual brand” and explains why these icons so  powerfully define a phenomenon that eschews definition.

This piece was produced by me and Rob Walker based on his article “Recognizably Anonymous” in Slate</itunes:summary>
		<itunes:keywords>design, architecture, public radio, anonymous, rob walker, guy fawkes, protest,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>10:36</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-41- The Human-Human Interface</title>
		<link>http://podbean.99percentinvisible.org/2011/12/02/99-invisible-41-the-human-human-interface/</link>
		<comments>http://podbean.99percentinvisible.org/2011/12/02/99-invisible-41-the-human-human-interface/#comments</comments>
		<pubDate>Sat, 03 Dec 2011 02:51:37 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/12/02/99-invisible-41-the-human-human-interface/</guid>
		<description><![CDATA[Paola Antonelli is the Senior Curator in the Department of Architecture and Design at  the Museum of Modern Art. Her most recent blockbuster show, Talk to Me, explored the communication between people and objects: from chairs that talk to subway kiosks.
It’s pretty easy to get overwhelmed and frustrated by all the  human-object interactions [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.moma.org/explore/inside_out/author/pantonelli" target="_blank">Paola Antonelli</a> is the Senior Curator in the Department of Architecture and Design at  the Museum of Modern Art. Her most recent blockbuster show, <a href="http://www.moma.org/interactives/exhibitions/2011/talktome/" target="_blank">Talk to Me</a>, explored the communication between people and objects: from chairs that talk to subway kiosks.</p>
<p>It’s pretty easy to get overwhelmed and frustrated by all the  human-object interactions in the modern world. I’ve never used a “coin  return” button on a vending machine that worked and there is interesting  criticism of the increasingly common “<a href="http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/" target="_blank">pictures under glass</a>” type of interface on the iPhone and iPad.</p>
<p>But as Paola Antonelli explains to producer Benjamen Walker (from <a href="http://tmi.wfmu.org/" target="_blank">Too Much Information</a>),  the evolution of communication design is pointing to a world that  minimizes human-object interfaces and leaves us to free to focus on real  human habits and needs.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/12/02/99-invisible-41-the-human-human-interface/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/vt3wyz/99Invisible-41-TheHuman-HumanInterface.mp3" length="4994775" type="audio/mpeg"/>
				<itunes:subtitle>Paola Antonelli is the Senior Curator in the Department of Architecture and Design at  the Museum of Modern Art. Her most recent blockbuster show, ...</itunes:subtitle>
		<itunes:summary>Paola Antonelli is the Senior Curator in the Department of Architecture and Design at  the Museum of Modern Art. Her most recent blockbuster show, Talk to Me, explored the communication between people and objects: from chairs that talk to subway kiosks.

It’s pretty easy to get overwhelmed and frustrated by all the  human-object interactions in the modern world. I’ve never used a “coin  return” button on a vending machine that worked and there is interesting  criticism of the increasingly common “pictures under glass” type of interface on the iPhone and iPad.

But as Paola Antonelli explains to producer Benjamen Walker (from Too Much Information),  the evolution of communication design is pointing to a world that  minimizes human-object interfaces and leaves us to free to focus on real  human habits and needs</itunes:summary>
		<itunes:keywords>design, architecture, public radio, antonelli, communication design, walker,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>5:11</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-40- Billy Possum</title>
		<link>http://podbean.99percentinvisible.org/2011/11/23/99-invisible-40-billy-possum/</link>
		<comments>http://podbean.99percentinvisible.org/2011/11/23/99-invisible-40-billy-possum/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 18:10:17 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/11/23/99-invisible-40-billy-possum/</guid>
		<description><![CDATA[It’s totally unfair. Hydrox cookies came out four years before the introduction of Oreos, but  Hydrox could never shake the image that it was a cheap knock-off, an  also-ran. As a consumer product, it’s completely out of your hands if  you’re deemed a mighty Transformer, or a loathsome Gobot.
Sometimes it doesn’t make [...]]]></description>
			<content:encoded><![CDATA[<p class="yiv1670556537MsoNormal">It’s totally unfair. <a href="http://en.wikipedia.org/wiki/Hydrox" target="_blank">Hydrox</a> cookies came out four years before the introduction of Oreos, but  Hydrox could never shake the image that it was a cheap knock-off, an  also-ran. As a consumer product, it’s completely out of your hands if  you’re deemed a mighty Transformer, or a loathsome Gobot.</p>
<p class="yiv1670556537MsoNormal">Sometimes it doesn’t make any sense at all.</p>
<p class="yiv1670556537MsoNormal">But sometimes it does.</p>
<p class="yiv1670556537MsoNormal">This is the tale of two toys with two  very different fates. The Teddy Bear, named after the charismatic  president Theodore Roosevelt, was a sensation in the early twentieth  century. It even displaced baby dolls as the top toy in all of the  United States, but no one thought it would last.<span> </span>The  burgeoning mass-market toy industry thought the bear was a novelty that  would die out once Teddy Roosevelt left office in 1909. So the powers  that be went on the search for the next cuddly companion that <span class="yshortcuts">America’s</span> children would adore. It was completely logical that they looked at the  next president for inspiration, Roosevelt’s handpicked successor,  William Howard Taft. In 1909, the toy makers of America placed their  bets on the Taft presidency’s answer to the Teddy Bear: the Billy  Possum.</p>
<p class="yiv1670556537MsoNormal">This story comes to us from the insanely talented <a href="http://byliner.com/jon-mooallem" target="_blank">Jon Mooallem</a>. He first presented a version of this story at <a href="http://www.popupmagazine.com/issue5.html" target="_blank">Pop-Up Magazine #5</a> in <span class="yshortcuts">San Francisco</span>. Mooallem’s <a href="http://www.nytimes.com/2010/10/03/magazine/03turtles-t.html?pagewanted=all" target="_blank">latest story</a> for the New York Times Magazine is about the heroics of the Turtle  People during the Gulf oil spill. He’s currently working on a book about people  and animals for Penguin Press. He’s my favorite person to follow on  twitter (<a href="http://twitter.com/#%21/jmooallem" target="_blank">@jmooallem</a>) because he regularly posts strange animal facts that he comes across in his research.</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/11/23/99-invisible-40-billy-possum/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/6agipq/99Invisible-40-BillyPossum.mp3" length="11631118" type="audio/mpeg"/>
				<itunes:subtitle>It’s totally unfair. Hydrox cookies came out four years before the introduction of Oreos, but  Hydrox could never shake the image that it was ..</itunes:subtitle>
		<itunes:summary>It’s totally unfair. Hydrox cookies came out four years before the introduction of Oreos, but  Hydrox could never shake the image that it was a cheap knock-off, an  also-ran. As a consumer product, it’s completely out of your hands if  you’re deemed a mighty Transformer, or a loathsome Gobot.
Sometimes it doesn’t make any sense at all.
But sometimes it does.
This is the tale of two toys with two  very different fates. The Teddy Bear, named after the charismatic  president Theodore Roosevelt, was a sensation in the early twentieth  century. It even displaced baby dolls as the top toy in all of the  United States, but no one thought it would last. The  burgeoning mass-market toy industry thought the bear was a novelty that  would die out once Teddy Roosevelt left office in 1909. So the powers  that be went on the search for the next cuddly companion that America’s children would adore. It was completely logical that they looked at the  next president for inspiration, Roosevelt’s handpicked successor,  William Howard Taft. In 1909, the toy makers of America placed their  bets on the Taft presidency’s answer to the Teddy Bear: the Billy  Possum.
This story comes to us from the insanely talented Jon Mooallem. He first presented a version of this story at Pop-Up Magazine #5 in San Francisco. Mooallem’s latest story for the New York Times Magazine is about the heroics of the Turtle  People during the Gulf oil spill. He’s currently working on a book about people  and animals for Penguin Press. He’s my favorite person to follow on  twitter (@jmooallem) because he regularly posts strange animal facts that he comes across in his research</itunes:summary>
		<itunes:keywords>design, architecture, public radio, teddy bear, billy possum, jon mooallem,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>12:05</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-39X- The Biography of 100,000 Square Feet</title>
		<link>http://podbean.99percentinvisible.org/2011/11/18/99-invisible-39x-the-biography-of-100000-square-feet/</link>
		<comments>http://podbean.99percentinvisible.org/2011/11/18/99-invisible-39x-the-biography-of-100000-square-feet/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 07:43:05 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/11/18/99-invisible-39x-the-biography-of-100000-square-feet/</guid>
		<description><![CDATA[United Nations Plaza sits in the center of San Francisco. Most people consider it a complete failure as a public space. Its  central feature, at the entrance of the plaza, is a unique fountain  that was designed by Lawrence Halprin in 1975.  The water shoots out at  various angles, from inside [...]]]></description>
			<content:encoded><![CDATA[<p>United Nations Plaza sits in the center of San Francisco. Most people consider it a complete failure as a public space. Its  central feature, at the entrance of the plaza, is a unique fountain  that was designed by Lawrence Halprin in 1975.  The water shoots out at  various angles, from inside a sunken pit, filled with large granite  slabs. It’s a design that kind of pulls you in and invites you to take  the steps down to the water and climb in between the hulking stones. And  that’s part of the problem.</p>
<p>In 2004, radio producer <a href="http://www.temchine.com/" target="_blank">Ben Temchine</a>,  created a really fantastic documentary of UN Plaza, called “The  Biography of 100,000 Square Feet” that first aired on my first radio  program called <em>Invisible Ink</em> in May of 2004. (Yep another  “invisible” show)  The documentary really takes a hard look at UN Plaza  when it was really at its worst and asks the question, is there a point  where the good intentions and idealism of a design become so removed  from reality, that it actually borders on negligence?
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/11/18/99-invisible-39x-the-biography-of-100000-square-feet/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/hfv72h/99Invisible-39X-TheBiographyof100000SquareFeet.mp3" length="30040033" type="audio/mpeg"/>
				<itunes:subtitle>United Nations Plaza sits in the center of San Francisco. Most people consider it a complete failure as a public space. Its  central feature, ...</itunes:subtitle>
		<itunes:summary>United Nations Plaza sits in the center of San Francisco. Most people consider it a complete failure as a public space. Its  central feature, at the entrance of the plaza, is a unique fountain  that was designed by Lawrence Halprin in 1975.  The water shoots out at  various angles, from inside a sunken pit, filled with large granite  slabs. It’s a design that kind of pulls you in and invites you to take  the steps down to the water and climb in between the hulking stones. And  that’s part of the problem.

In 2004, radio producer Ben Temchine,  created a really fantastic documentary of UN Plaza, called “The  Biography of 100,000 Square Feet” that first aired on my first radio  program called Invisible Ink in May of 2004. (Yep another  “invisible” show)  The documentary really takes a hard look at UN Plaza  when it was really at its worst and asks the question, is there a point  where the good intentions and idealism of a design become so removed  from reality, that it actually borders on negligence</itunes:summary>
		<itunes:keywords>design, architecture, public radio, un plaza, halprin, temchine, civic center,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>31:17</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-39- Darth Vader Family Courthouse</title>
		<link>http://podbean.99percentinvisible.org/2011/10/28/99-invisible-39-darth-vader-family-courthouse/</link>
		<comments>http://podbean.99percentinvisible.org/2011/10/28/99-invisible-39-darth-vader-family-courthouse/#comments</comments>
		<pubDate>Fri, 28 Oct 2011 20:45:29 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/10/28/99-invisible-39-darth-vader-family-courthouse/</guid>
		<description><![CDATA[It’s hard to imagine a place where more desperate and depressing  drama unfolds on a daily basis than a family courthouse- custody  battles, abuse, divorce- and if you were to design a place to reflect  and amplify that misery, not mitigate it, it’d probably take the form of  the old New [...]]]></description>
			<content:encoded><![CDATA[<p>It’s hard to imagine a place where more desperate and depressing  drama unfolds on a daily basis than a family courthouse- custody  battles, abuse, divorce- and if you were to design a place to reflect  and amplify that misery, not mitigate it, it’d probably take the form of  the old New York County Family Courthouse in Lower Manhattan.</p>
<p>The original shiny black cube, built in 1975, was referred to as the  “Darth Vader building” by court employees (presumably after 1977). The  foreboding and intimidating structure is primarily criticized in  relation to its function as a family courthouse, which should strive to  inspire a feeling of trust, authority, and (one hopes) inclusion.</p>
<p>The building was remodeled in 2006. The bones are largely the same,  but the shiny, black cladding is gone, replaced by a more conventional  grey/beige. The problematic entrance to the building has been completely  opened up, making ingress and egress a much less daunting proposition.  To quote our 99% Invisible reporter this week, <strong>Brett Myers</strong>, “walking into the building is no longer like being consumed by a beast.”</p>
<p>But a little something was lost in the facelift. The original  building was definitely not boring and commanded your attention. I don’t  know if the same can be said for the current design. Modern design  principles and cultural preservation are not necessarily at loggerheads,  but when they do come into conflict, it’s not always easy to answer  which ideology should win.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/10/28/99-invisible-39-darth-vader-family-courthouse/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/gt7tsm/99Invisible-39-DarthVaderFamilyCourthouse.mp3" length="7271403" type="audio/mpeg"/>
				<itunes:subtitle>It’s hard to imagine a place where more desperate and depressing  drama unfolds on a daily basis than a family courthouse- custody  battles, ..</itunes:subtitle>
		<itunes:summary>It’s hard to imagine a place where more desperate and depressing  drama unfolds on a daily basis than a family courthouse- custody  battles, abuse, divorce- and if you were to design a place to reflect  and amplify that misery, not mitigate it, it’d probably take the form of  the old New York County Family Courthouse in Lower Manhattan.

The original shiny black cube, built in 1975, was referred to as the  “Darth Vader building” by court employees (presumably after 1977). The  foreboding and intimidating structure is primarily criticized in  relation to its function as a family courthouse, which should strive to  inspire a feeling of trust, authority, and (one hopes) inclusion.

The building was remodeled in 2006. The bones are largely the same,  but the shiny, black cladding is gone, replaced by a more conventional  grey/beige. The problematic entrance to the building has been completely  opened up, making ingress and egress a much less daunting proposition.  To quote our 99% Invisible reporter this week, Brett Myers, “walking into the building is no longer like being consumed by a beast.”

But a little something was lost in the facelift. The original  building was definitely not boring and commanded your attention. I don’t  know if the same can be said for the current design. Modern design  principles and cultural preservation are not necessarily at loggerheads,  but when they do come into conflict, it’s not always easy to answer  which ideology should win</itunes:summary>
		<itunes:keywords>design, architecture, public radio, courthouse, manhattan, brutalism, remodel,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>7:33</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-38- Sound of Sport</title>
		<link>http://podbean.99percentinvisible.org/2011/10/13/99-invisible-38-sound-of-sport/</link>
		<comments>http://podbean.99percentinvisible.org/2011/10/13/99-invisible-38-sound-of-sport/#comments</comments>
		<pubDate>Thu, 13 Oct 2011 11:47:41 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/10/13/99-invisible-38-sound-of-sport/</guid>
		<description><![CDATA[If Dennis Baxter and Bill Whiston are doing their job right, you probably don’t notice that they’re doing  their job. But they are so good at doing their job, that you probably  don’t even know that their job exists at all. They are sound designers  for televised sporting events. Their job is [...]]]></description>
			<content:encoded><![CDATA[<p>If <a href="http://tvsoundacademy.com/" target="_blank">Dennis Baxter</a> and <a href="http://www.sislive.tv/" target="_blank">Bill Whiston</a> are doing their job right, you probably don’t notice that they’re doing  their job. But they are so good at doing their job, that you probably  don’t even know that their job exists at all. They are sound designers  for televised sporting events. Their job is to draw the audience into  the action and make sports sound as exciting as possible, and this  doesn’t mean they put a bunch of microphones on the field. It sometimes  means they fake it.</p>
<p><a href="http://www.moving-air.com/" target="_blank">Peregrine Andrews</a> produced this piece narrated by Dennis Baxter for <a href="http://www.fallingtree.co.uk/" target="_blank">Falling Tree Productions</a> for BBC Radio4. It is an extract from a much longer, and really stunning doc called “<a href="http://www.fallingtree.co.uk/broadcast_history/2011/the_sound_of_sport" target="_blank">The Sound of Sport</a>.”
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/10/13/99-invisible-38-sound-of-sport/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/gr5evs/99Invisible-38-SoundofSport.mp3" length="5289843" type="audio/mpeg"/>
				<itunes:subtitle>If Dennis Baxter and Bill Whiston are doing their job right, you probably don’t notice that they’re doing  their job. But they are so ..</itunes:subtitle>
		<itunes:summary>If Dennis Baxter and Bill Whiston are doing their job right, you probably don’t notice that they’re doing  their job. But they are so good at doing their job, that you probably  don’t even know that their job exists at all. They are sound designers  for televised sporting events. Their job is to draw the audience into  the action and make sports sound as exciting as possible, and this  doesn’t mean they put a bunch of microphones on the field. It sometimes  means they fake it.

Peregrine Andrews produced this piece narrated by Dennis Baxter for Falling Tree Productions for BBC Radio4. It is an extract from a much longer, and really stunning doc called “The Sound of Sport.</itunes:summary>
		<itunes:keywords>design, architecture, sports, sound, dennis baxter, peregrine andrews,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>5:29</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-37- The Steering Wheel</title>
		<link>http://podbean.99percentinvisible.org/2011/09/28/99-invisible-37-the-steering-wheel/</link>
		<comments>http://podbean.99percentinvisible.org/2011/09/28/99-invisible-37-the-steering-wheel/#comments</comments>
		<pubDate>Thu, 29 Sep 2011 04:06:56 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/09/28/99-invisible-37-the-steering-wheel/</guid>
		<description><![CDATA[If I asked you to close your eyes and mimic the action of using one   of the simple human interfaces of everyday life, you could probably do   it. Without having a button to push, you could close your eyes and   pretend push a button, and that action would accurately [...]]]></description>
			<content:encoded><![CDATA[<p>If I asked you to close your eyes and mimic the action of using one   of the simple human interfaces of everyday life, you could probably do   it. Without having a button to push, you could close your eyes and   pretend push a button, and that action would accurately reflect the   action of pushing a real button. The same goes for flipping a switch or   turning a door knob. If you closed your eyes and faked the movement, it   would sync up with its real world use.</p>
<p>Now if I asked you to do the same with a car’s steering wheel, you’d   think you’d be able to describe steering accurately and mime the  correct  movements with your hands in the air, but you’d be wrong. Very,  very  wrong. You’d probably kill a bunch of imaginary people.</p>
<p>Our friends at <a href="http://humansindesign.com/" target="_blank">Humans in Design</a>,   Tristan Cooke and Tom Nelson, bring us this story about how our brain   knows how to steer without really knowing how to steer, and what that   means for steering wheel design. They interviewed <a href="http://www.hms.uq.edu.au/steven-cloete" target="_blank">Dr. Steve Cloete</a>, from The University of Queensland, who conducted the awesome blind driver studies.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/09/28/99-invisible-37-the-steering-wheel/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/h74qqb/99Invisible-37-TheSteeringWheel.mp3" length="7058233" type="audio/mpeg"/>
				<itunes:subtitle>If I asked you to close your eyes and mimic the action of using one   of the simple human interfaces of everyday life, ...</itunes:subtitle>
		<itunes:summary>If I asked you to close your eyes and mimic the action of using one   of the simple human interfaces of everyday life, you could probably do   it. Without having a button to push, you could close your eyes and   pretend push a button, and that action would accurately reflect the   action of pushing a real button. The same goes for flipping a switch or   turning a door knob. If you closed your eyes and faked the movement, it   would sync up with its real world use.

Now if I asked you to do the same with a car’s steering wheel, you’d   think you’d be able to describe steering accurately and mime the  correct  movements with your hands in the air, but you’d be wrong. Very,  very  wrong. You’d probably kill a bunch of imaginary people.

Our friends at Humans in Design,   Tristan Cooke and Tom Nelson, bring us this story about how our brain   knows how to steer without really knowing how to steer, and what that   means for steering wheel design. They interviewed Dr. Steve Cloete, from The University of Queensland, who conducted the awesome blind driver studies</itunes:summary>
		<itunes:keywords>design, architecture, public radio, humans in design, steering wheel, cloete,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>7:19</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-36- Super Bon Bonn</title>
		<link>http://podbean.99percentinvisible.org/2011/09/15/99-invisible-36-super-bon-bonn/</link>
		<comments>http://podbean.99percentinvisible.org/2011/09/15/99-invisible-36-super-bon-bonn/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 06:14:44 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/09/15/99-invisible-36-super-bon-bonn/</guid>
		<description><![CDATA[Cities are pretty robust organisms, they tend to survive even when  put under tremendous stress and strain. Local industries rise and fall,  people immigrate and emigrate, but most of these changes happen over  decades. What happens to a city when its purpose is stripped away  virtually overnight? Bonn was the quiet, [...]]]></description>
			<content:encoded><![CDATA[<p>Cities are pretty robust organisms, they tend to survive even when  put under tremendous stress and strain. Local industries rise and fall,  people immigrate and emigrate, but most of these changes happen over  decades. What happens to a city when its purpose is stripped away  virtually overnight? Bonn was the quiet, unlikely capital of West  Germany and then the newly unified Germany for 50 years, and then the  Cold War ended and the seat of government was moved back to its historic  home of Berlin. Ten years after the move, Bonn is finding its new  identity and purpose, but hidden clues in the urban landscape remind us  of the city it used to be.</p>
<p><a href="http://cyrusfarivar.com/" target="_blank">Cyrus Farivar</a> takes us on a tour of his neighborhood in what used to be the diplomatic quarter of Bonn with local historian and tour guide <a href="http://www.botschaftstouren.de/" target="_blank">Michael Wenzel</a>. Farivar is the <a href="http://www.dw-world.de/dw/0,,12526,00.html" target="_blank">science and technology editor</a> at Deutsche Welle English and the author of <em><a href="http://internetofelsewhere.com/" target="_blank">The Internet of Elsewhere</a></em> – about the history and effects of the Internet on different countries around the world.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/09/15/99-invisible-36-super-bon-bonn/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/3qjmgv/99Invisible-36-SuperBonBonn.mp3" length="9554281" type="audio/mpeg"/>
				<itunes:subtitle>Cities are pretty robust organisms, they tend to survive even when  put under tremendous stress and strain. Local industries rise and fall,  people ...</itunes:subtitle>
		<itunes:summary>Cities are pretty robust organisms, they tend to survive even when  put under tremendous stress and strain. Local industries rise and fall,  people immigrate and emigrate, but most of these changes happen over  decades. What happens to a city when its purpose is stripped away  virtually overnight? Bonn was the quiet, unlikely capital of West  Germany and then the newly unified Germany for 50 years, and then the  Cold War ended and the seat of government was moved back to its historic  home of Berlin. Ten years after the move, Bonn is finding its new  identity and purpose, but hidden clues in the urban landscape remind us  of the city it used to be.

Cyrus Farivar takes us on a tour of his neighborhood in what used to be the diplomatic quarter of Bonn with local historian and tour guide Michael Wenzel. Farivar is the science and technology editor at Deutsche Welle English and the author of The Internet of Elsewhere – about the history and effects of the Internet on different countries around the world</itunes:summary>
		<itunes:keywords>design, architecture, public radio, bonn, cyrus farivar, germany,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>9:56</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-35- Elegy for WTC</title>
		<link>http://podbean.99percentinvisible.org/2011/09/01/99-invisible-35-elegy-for-wtc/</link>
		<comments>http://podbean.99percentinvisible.org/2011/09/01/99-invisible-35-elegy-for-wtc/#comments</comments>
		<pubDate>Thu, 01 Sep 2011 23:01:00 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/09/01/99-invisible-35-elegy-for-wtc/</guid>
		<description><![CDATA[I want to be careful not to overstate what it means for a building to  die. A building’s worth is an infinitesimal fraction of the worth a  person’s life. Even two buildings don’t even move the needle in  comparison to real human loss. But a building is still a living thing in [...]]]></description>
			<content:encoded><![CDATA[<p>I want to be careful not to overstate what it means for a building to  die. A building’s worth is an infinitesimal fraction of the worth a  person’s life. Even two buildings don’t even move the needle in  comparison to real human loss. But a building is still a living thing in  a way. It breathes and it moves. This movement makes a sound.</p>
<p>Les Robertson, the structural engineer of the World Trade Center,  says that the people working inside the tower couldn’t feel this  movement, but they could hear it.</p>
<p>This episode of 99% Invisible was produced with the <a href="http://www.kitchensisters.org/" target="_blank">Kitchen Sisters</a>, Davia Nelson and Nikki Silva, and the creaking “Buildings Speak” section was mixed by <a href="http://99percentinvisible.org/post/3230995265/episode-15-the-sound-of-the-artificial-world" target="_blank">Jim McKee</a> of <a href="http://www.earwaxproductions.com/" target="_blank">Earwax Productions</a>. It’s comprised of extracts and outtakes from the Peabody Award Winning <a href="http://www.sonicmemorial.org/sonic/public/index.html" target="_blank">Sonic Memorial Project</a> produced in 2002. A new, tenth anniversary edition of the Sonic Memorial Project, which is narrated by my literary hero <a href="http://en.wikipedia.org/wiki/Paul_Auster" target="_blank">Paul Auster</a>, is going to be playing on <a href="http://www.prx.org/pieces/66867-the-sonic-memorial-project/" target="_blank">public radio stations around the country</a>. Find out where and when it’s playing on your local public radio station and make an appointment to listen.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/09/01/99-invisible-35-elegy-for-wtc/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/pcm439/99Invisible-35-ElegyforWTC.mp3" length="6132448" type="audio/mpeg"/>
				<itunes:subtitle>I want to be careful not to overstate what it means for a building to  die. A building’s worth is an infinitesimal fraction of ..</itunes:subtitle>
		<itunes:summary>I want to be careful not to overstate what it means for a building to  die. A building’s worth is an infinitesimal fraction of the worth a  person’s life. Even two buildings don’t even move the needle in  comparison to real human loss. But a building is still a living thing in  a way. It breathes and it moves. This movement makes a sound.

Les Robertson, the structural engineer of the World Trade Center,  says that the people working inside the tower couldn’t feel this  movement, but they could hear it.

This episode of 99% Invisible was produced with the Kitchen Sisters, Davia Nelson and Nikki Silva, and the creaking “Buildings Speak” section was mixed by Jim McKee of Earwax Productions. It’s comprised of extracts and outtakes from the Peabody Award Winning Sonic Memorial Project produced in 2002. A new, tenth anniversary edition of the Sonic Memorial Project, which is narrated by my literary hero Paul Auster, is going to be playing on public radio stations around the country. Find out where and when it’s playing on your local public radio station and make an appointment to listen</itunes:summary>
		<itunes:keywords>design, architecture, public radio, kitchen sisters, wtc, sonic memorial,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>6:22</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-34- The Speed of Light for Building Pyramids</title>
		<link>http://podbean.99percentinvisible.org/2011/08/18/99-invisible-34-the-speed-of-light-for-building-pyramids/</link>
		<comments>http://podbean.99percentinvisible.org/2011/08/18/99-invisible-34-the-speed-of-light-for-building-pyramids/#comments</comments>
		<pubDate>Fri, 19 Aug 2011 02:15:33 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/08/18/99-invisible-34-the-speed-of-light-for-building-pyramids/</guid>
		<description><![CDATA[Last year, Steve Burrows CBE (Principle at the engineering consulting firm Arup)  spent several weeks in Egypt studying the pyramids through the eyes of a  modern day structural engineer. The result, which was presented in a  documentary for the Discovery Channel and published in an article for DesignIntelligence,  presented fascinating insights [...]]]></description>
			<content:encoded><![CDATA[<p>Last year, <a href="http://www.arup.com/About_us/A_people_business/People/Stephen_J_Burrows.aspx" target="_blank">Steve Burrows</a> <a href="http://en.wikipedia.org/wiki/Order_of_the_British_Empire" target="_blank">CBE</a> (Principle at the engineering consulting firm <a href="http://www.arup.com/" target="_blank">Arup</a>)  spent several weeks in Egypt studying the pyramids through the eyes of a  modern day structural engineer. The result, which was presented in a  documentary for the <a href="http://science.discovery.com/videos/engineering-the-impossible-egypt/" target="_blank">Discovery Channel</a> and published in an article for <a href="http://www.di.net/articles/archive/learning_from_legacy/" target="_blank">DesignIntelligence</a>,  presented fascinating insights into the design of the pyramids and  offers some lessons in how we may think about sustainability through  longevity in modern architecture.</p>
<p>Burrows’ research reveals that some of the same practical  considerations that structural engineers and architects contend with  today, may have driven all the major decisions about the design and  construction of the Giza Pyramids.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/08/18/99-invisible-34-the-speed-of-light-for-building-pyramids/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/jk6tfs/99Invisible-34-TheSpeedofLightforBuildingPyramids.mp3" length="9605298" type="audio/mpeg"/>
				<itunes:subtitle>Last year, Steve Burrows CBE (Principle at the engineering consulting firm Arup)  spent several weeks in Egypt studying the pyramids through the eyes of ...</itunes:subtitle>
		<itunes:summary>Last year, Steve Burrows CBE (Principle at the engineering consulting firm Arup)  spent several weeks in Egypt studying the pyramids through the eyes of a  modern day structural engineer. The result, which was presented in a  documentary for the Discovery Channel and published in an article for DesignIntelligence,  presented fascinating insights into the design of the pyramids and  offers some lessons in how we may think about sustainability through  longevity in modern architecture.

Burrows’ research reveals that some of the same practical  considerations that structural engineers and architects contend with  today, may have driven all the major decisions about the design and  construction of the Giza Pyramids</itunes:summary>
		<itunes:keywords>design, architecture, public radio, pyramid, egypt, burrows, arup, engineering,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>9:59</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-33- A Cheer for Samuel Plimsoll</title>
		<link>http://podbean.99percentinvisible.org/2011/08/04/99-invisible-33-a-cheer-for-samuel-plimsoll/</link>
		<comments>http://podbean.99percentinvisible.org/2011/08/04/99-invisible-33-a-cheer-for-samuel-plimsoll/#comments</comments>
		<pubDate>Thu, 04 Aug 2011 22:44:46 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/08/04/99-invisible-33-a-cheer-for-samuel-plimsoll/</guid>
		<description><![CDATA[If you look at the outer hull of commercial ships, you might find a  painted circle bisected with a long horizontal line. This marking is  called the load line, or as I prefer, the Plimsoll line. This simple  graphic design has saved thousands of lives. The Plimsoll line shows the  maximum [...]]]></description>
			<content:encoded><![CDATA[<p>If you look at the outer hull of commercial ships, you might find a  painted circle bisected with a long horizontal line. This marking is  called the load line, or as I prefer, the Plimsoll line. This simple  graphic design has saved thousands of lives. The Plimsoll line shows the  maximum loading point of the ship and lets a third party know, plainly  and clearly, when a vessel is overloaded and at risk of sinking in rough  seas. If you see that horizontal line above the water, you’re good, if  you don’t, you could be sunk.</p>
<p>The load line was named after the crusading British MP Samuel  Plimsoll. The advent of insurance in the 19th century, created an  incentive for ship owners to purposely sink their own ships and collect  the insurance money. This grim practice became so widespread, and killed  so many merchant seamen, that the over-insured, overloaded vessels  became known as “coffin ships.” Samuel Plimsoll (“the sailors friend”)  fought for sweeping merchant shipping regulation that led to the  adoption of the marking that bears his name.</p>
<p>Tristan Cooke, a human factors engineer and creator of a great blog called <a href="http://humansindesign.tumblr.com/" target="_blank">Humans in Design</a>,  tells us the history of the Plimsoll line and explains why it’s one of  his favorite examples of design.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/08/04/99-invisible-33-a-cheer-for-samuel-plimsoll/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/sbwxg5/99Invisible-33-ACheerforSamuelPlimsoll.mp3" length="6679571" type="audio/mpeg"/>
				<itunes:subtitle>If you look at the outer hull of commercial ships, you might find a  painted circle bisected with a long horizontal line. This marking ...</itunes:subtitle>
		<itunes:summary>If you look at the outer hull of commercial ships, you might find a  painted circle bisected with a long horizontal line. This marking is  called the load line, or as I prefer, the Plimsoll line. This simple  graphic design has saved thousands of lives. The Plimsoll line shows the  maximum loading point of the ship and lets a third party know, plainly  and clearly, when a vessel is overloaded and at risk of sinking in rough  seas. If you see that horizontal line above the water, you’re good, if  you don’t, you could be sunk.

The load line was named after the crusading British MP Samuel  Plimsoll. The advent of insurance in the 19th century, created an  incentive for ship owners to purposely sink their own ships and collect  the insurance money. This grim practice became so widespread, and killed  so many merchant seamen, that the over-insured, overloaded vessels  became known as “coffin ships.” Samuel Plimsoll (“the sailors friend”)  fought for sweeping merchant shipping regulation that led to the  adoption of the marking that bears his name.

Tristan Cooke, a human factors engineer and creator of a great blog called Humans in Design,  tells us the history of the Plimsoll line and explains why it’s one of  his favorite examples of design</itunes:summary>
		<itunes:keywords>design, architecture, public radio, plimsoll, insurance, moral hazard, ships,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>6:56</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-32- Design for Airports</title>
		<link>http://podbean.99percentinvisible.org/2011/07/27/99-invisible-32-design-for-airports/</link>
		<comments>http://podbean.99percentinvisible.org/2011/07/27/99-invisible-32-design-for-airports/#comments</comments>
		<pubDate>Thu, 28 Jul 2011 03:10:37 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/07/27/99-invisible-32-design-for-airports/</guid>
		<description><![CDATA[When I spoke with Allison Arieff about the design of airports, she said to me, if all airports simply played Brian Eno’s album Ambient 1: Music for Airports over the speakers, every airport would be better. I say this to serve   not only as an introduction to Allison Arieff, but also so you’ll [...]]]></description>
			<content:encoded><![CDATA[<p>When I spoke with <a href="http://www.modernhouse.com/allison/" target="_blank">Allison Arieff</a> about the design of airports, she said to me, if all airports simply played Brian Eno’s album <em><a href="http://en.wikipedia.org/wiki/Ambient_1:_Music_for_Airports" target="_blank">Ambient 1: Music for Airports</a></em> over the speakers, every airport would be better. I say this to serve   not only as an introduction to Allison Arieff, but also so you’ll know   that she is someone whose judgment is perfectly true.</p>
<p>Using <a href="http://www.flysfo.com/web/page/about/T2/" target="_blank">T2 at SFO</a> as an example, Allison Arieff of the <a href="http://opinionator.blogs.nytimes.com/category/allison-arieff/" target="_blank">New York Times</a> talks us through some of the considerations that go into designing an   airport terminal, how the priorities have changed since 9/11, and how   architects struggle to keep pace with ever-changing technology.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/07/27/99-invisible-32-design-for-airports/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/bu5muv/99Invisible-32-DesignforAirports.mp3" length="7821009" type="audio/mpeg"/>
				<itunes:subtitle>When I spoke with Allison Arieff about the design of airports, she said to me, if all airports simply played Brian Eno’s album Ambient 1: ..</itunes:subtitle>
		<itunes:summary>When I spoke with Allison Arieff about the design of airports, she said to me, if all airports simply played Brian Eno’s album Ambient 1: Music for Airports over the speakers, every airport would be better. I say this to serve   not only as an introduction to Allison Arieff, but also so you’ll know   that she is someone whose judgment is perfectly true.

Using T2 at SFO as an example, Allison Arieff of the New York Times talks us through some of the considerations that go into designing an   airport terminal, how the priorities have changed since 9/11, and how   architects struggle to keep pace with ever-changing technology</itunes:summary>
		<itunes:keywords>design, architecture, public radio, airport, arieff, sfo, t2,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>8:07</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-31- Feltron Annual Report</title>
		<link>http://podbean.99percentinvisible.org/2011/07/13/99-invisible-31-feltron-annual-report/</link>
		<comments>http://podbean.99percentinvisible.org/2011/07/13/99-invisible-31-feltron-annual-report/#comments</comments>
		<pubDate>Thu, 14 Jul 2011 05:48:28 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/07/13/99-invisible-31-feltron-annual-report/</guid>
		<description><![CDATA[Nicholas Felton is  an information designer. Since 2005, he has tabulated thousands upon  thousands of tiny measurements in his life and designed stunning graphs  and maps and created concise infographics that detail that year’s  activities. The results were originally intended for his friends and  family, but the “personal annual reports” [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://feltron.com/" target="_blank">Nicholas Felton</a> is  an information designer. Since 2005, he has tabulated thousands upon  thousands of tiny measurements in his life and designed stunning graphs  and maps and created concise infographics that detail that year’s  activities. The results were originally intended for his friends and  family, but the “<a href="http://feltron.com/ar09_01.html" target="_blank">personal annual reports</a>” have found an audience with fellow designers and people that really geek out on seeing lots of data, beautifully presented.</p>
<p>In 2010, Nicholas Felton’s father passed away, and Felton decided to  turn his annual report into a full biography of his father.  He took  4,348 of his father’s personal records and created an <a href="http://feltron.com/ar10_01.html" target="_blank">intimate portrait</a> of a man, using only the data he left behind.</p>
<p>I produced this story with <a href="http://nate-berg.com/" target="_blank">Nate Berg</a>, who is an awesome freelance journalist and blogger at <a href="http://www.planetizen.com/" target="_blank">Planetizen</a> (a site you should add to your daily routine).
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/07/13/99-invisible-31-feltron-annual-report/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/v8a34i/99Invisible-31-FeltronAnnualReport.mp3" length="9541331" type="audio/mpeg"/>
				<itunes:subtitle>Nicholas Felton is  an information designer. Since 2005, he has tabulated thousands upon  thousands of tiny measurements in his life and designed stunning ...</itunes:subtitle>
		<itunes:summary>Nicholas Felton is  an information designer. Since 2005, he has tabulated thousands upon  thousands of tiny measurements in his life and designed stunning graphs  and maps and created concise infographics that detail that year’s  activities. The results were originally intended for his friends and  family, but the “personal annual reports” have found an audience with fellow designers and people that really geek out on seeing lots of data, beautifully presented.

In 2010, Nicholas Felton’s father passed away, and Felton decided to  turn his annual report into a full biography of his father.  He took  4,348 of his father’s personal records and created an intimate portrait of a man, using only the data he left behind.

I produced this story with Nate Berg, who is an awesome freelance journalist and blogger at Planetizen (a site you should add to your daily routine)</itunes:summary>
		<itunes:keywords>design, architecture, public radio, infographic, feltron, felton, information,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>9:55</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-30- The Blue Yarn</title>
		<link>http://podbean.99percentinvisible.org/2011/06/30/99-invisible-30-the-blue-yarn/</link>
		<comments>http://podbean.99percentinvisible.org/2011/06/30/99-invisible-30-the-blue-yarn/#comments</comments>
		<pubDate>Fri, 01 Jul 2011 00:31:11 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/06/30/99-invisible-30-the-blue-yarn/</guid>
		<description><![CDATA[In 1998 Dr. Gary Kaplan, the CEO of Virginia Mason Medical Center in  Seattle received some bad news about his hospital. It was losing money.  So Dr. Kaplan started studying how other hospitals were being run to see  if there was a better way to manage his hospital. He scoured the  [...]]]></description>
			<content:encoded><![CDATA[<p>In 1998 Dr. Gary Kaplan, the CEO of Virginia Mason Medical Center in  Seattle received some bad news about his hospital. It was losing money.  So Dr. Kaplan started studying how other hospitals were being run to see  if there was a better way to manage his hospital. He scoured the  country, looking for a hospital with a management system worth adopting,  but he never found one. Instead he ended up in Japan. At a Toyota  factory. This entire, multiyear overhaul started with a ball of blue yarn. The  staff met with a Toyota Production System sensei and he took out  the ball of blue yarn and a map of the hospital and told the staff to  trace the path a cancer patient would take on a typical visit for  chemotherapy treatment. When they were finished, it was an immensely  powerful visual experience for everyone in the room. They all stared at  this map with blue yarn snaking all over the place, doubling back on  itself and making complicated twists and turns from one end of the  building to the other. They understood for the first time that they were  taking their sickest patients, for whom time was their most precious  resource, and they were wasting huge amounts of it.</p>
<p>This story was produced by <a href="http://www.prx.org/user/dcw2323" target="_blank">David Weinberg</a>. David spoke with Charles Kenney, author of <a href="http://www.amazon.com/Transforming-Health-Care-Virginia-Experience/dp/1563273756" target="_blank">Transforming Healthcare</a> and Dr. Henry Otero and Nurse Michele Wettland from Virginia Mason.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/06/30/99-invisible-30-the-blue-yarn/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/rdupp5/99Invisible-30-TheBlueYarn.mp3" length="9945525" type="audio/mpeg"/>
				<itunes:subtitle>In 1998 Dr. Gary Kaplan, the CEO of Virginia Mason Medical Center in  Seattle received some bad news about his hospital. It was losing ...</itunes:subtitle>
		<itunes:summary>In 1998 Dr. Gary Kaplan, the CEO of Virginia Mason Medical Center in  Seattle received some bad news about his hospital. It was losing money.  So Dr. Kaplan started studying how other hospitals were being run to see  if there was a better way to manage his hospital. He scoured the  country, looking for a hospital with a management system worth adopting,  but he never found one. Instead he ended up in Japan. At a Toyota  factory. This entire, multiyear overhaul started with a ball of blue yarn. The  staff met with a Toyota Production System sensei and he took out  the ball of blue yarn and a map of the hospital and told the staff to  trace the path a cancer patient would take on a typical visit for  chemotherapy treatment. When they were finished, it was an immensely  powerful visual experience for everyone in the room. They all stared at  this map with blue yarn snaking all over the place, doubling back on  itself and making complicated twists and turns from one end of the  building to the other. They understood for the first time that they were  taking their sickest patients, for whom time was their most precious  resource, and they were wasting huge amounts of it.

This story was produced by David Weinberg. David spoke with Charles Kenney, author of Transforming Healthcare and Dr. Henry Otero and Nurse Michele Wettland from Virginia Mason.</itunes:summary>
		<itunes:keywords>design, architecture, public radio, hospital, toyota, weinberg,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>10:20</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-29- Cul de Sac</title>
		<link>http://podbean.99percentinvisible.org/2011/06/16/99-invisible-29-cul-de-sac/</link>
		<comments>http://podbean.99percentinvisible.org/2011/06/16/99-invisible-29-cul-de-sac/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 01:52:38 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/06/16/99-invisible-29-cul-de-sac/</guid>
		<description><![CDATA[When people critique cul-de-sacs, a lot of the time, they’re actually  critiquing the suburbs more generally. The cul-de-sac has become sort of  like the mascot of the suburbs– like if suburbia had a flag, it would  have a picture of a cul-de-sac on it. Cul-de-sacs by definition aren’t  well connected to [...]]]></description>
			<content:encoded><![CDATA[<p>When people critique cul-de-sacs, a lot of the time, they’re actually  critiquing the suburbs more generally. The cul-de-sac has become sort of  like the mascot of the suburbs– like if suburbia had a flag, it would  have a picture of a cul-de-sac on it. Cul-de-sacs by definition aren’t  well connected to other streets and they are far away town centers.  People can argue whether or not these are pros or cons, depending on  what lifestyle choices they prioritize. For little kids, cul-de-sacs can  be great, but they do have some real, quantifiable design flaws.  Imagine being a garbage collector, or a street cleaner, instead of  driving down one long street and collecting all the garbage from that  street, then taking a right onto the next street and so on, you have to  turn around in all of these cul-de-sacs over and over again. It takes  more time and uses more gas. They’re expensive for governments to  maintain, and now, governments are starting to enact regulations against  them. Producer <a href="http://katiemingle.com/" target="_blank">Katie Mingle</a> talks with <a href="http://www-personal.umich.edu/%7Emlassite/homepage.html" target="_blank">Matt Lassiter</a> about cul-de-sacs, the pitfalls of suburban design, and of course, E.T.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/06/16/99-invisible-29-cul-de-sac/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/eedfcf/99Invisible-29-CuldeSac.mp3" length="11328932" type="audio/mpeg"/>
				<itunes:subtitle>When people critique cul-de-sacs, a lot of the time, they’re actually  critiquing the suburbs more generally. The cul-de-sac has become sort of  like ..</itunes:subtitle>
		<itunes:summary>When people critique cul-de-sacs, a lot of the time, they’re actually  critiquing the suburbs more generally. The cul-de-sac has become sort of  like the mascot of the suburbs– like if suburbia had a flag, it would  have a picture of a cul-de-sac on it. Cul-de-sacs by definition aren’t  well connected to other streets and they are far away town centers.  People can argue whether or not these are pros or cons, depending on  what lifestyle choices they prioritize. For little kids, cul-de-sacs can  be great, but they do have some real, quantifiable design flaws.  Imagine being a garbage collector, or a street cleaner, instead of  driving down one long street and collecting all the garbage from that  street, then taking a right onto the next street and so on, you have to  turn around in all of these cul-de-sacs over and over again. It takes  more time and uses more gas. They’re expensive for governments to  maintain, and now, governments are starting to enact regulations against  them. Producer Katie Mingle talks with Matt Lassiter about cul-de-sacs, the pitfalls of suburban design, and of course, E.T</itunes:summary>
		<itunes:keywords>design, architecture, public radio, suburbs, cul de sac, mingle,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>11:47</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-28- Movie Title Sequences</title>
		<link>http://podbean.99percentinvisible.org/2011/06/09/99-invisible-28-movie-title-sequences/</link>
		<comments>http://podbean.99percentinvisible.org/2011/06/09/99-invisible-28-movie-title-sequences/#comments</comments>
		<pubDate>Fri, 10 Jun 2011 00:16:14 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/06/09/99-invisible-28-movie-title-sequences/</guid>
		<description><![CDATA[More and more I’m finding that the first 2-3 minutes of a movie are my  favorite part of the film. My life is devoted to the beautiful  expression of information, which is why film title sequences hold a  special place in my heart. On this episode, I talk with Ian Albinson  [...]]]></description>
			<content:encoded><![CDATA[<p>More and more I’m finding that the first 2-3 minutes of a movie are my  favorite part of the film. My life is devoted to the beautiful  expression of information, which is why film title sequences hold a  special place in my heart. On this episode, I talk with Ian Albinson  (Editor-in-Chief and Founder of the kick-ass <a href="http://www.artofthetitle.com/" target="_blank">Art of the Title</a>) and the brilliant <a href="http://www.smithleedesign.com/" target="_blank">Gareth Smith</a> (title sequence designer- along with his wife Jenny Lee- of such films as <a href="http://www.smithleedesign.com/#594699/Juno" target="_blank">Juno</a> and <a href="http://www.smithleedesign.com/#594711/Up-in-the-Air" target="_blank">Up in the Air</a>)  about the benchmarks of film title design and the constraints involved  in presenting what is essentially a legal document to a paying audience.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/06/09/99-invisible-28-movie-title-sequences/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/zc39ns/99Invisible-28-MovieTitleSequences.mp3" length="8825785" type="audio/mpeg"/>
				<itunes:subtitle>More and more I’m finding that the first 2-3 minutes of a movie are my  favorite part of the film. My life is devoted ..</itunes:subtitle>
		<itunes:summary>More and more I’m finding that the first 2-3 minutes of a movie are my  favorite part of the film. My life is devoted to the beautiful  expression of information, which is why film title sequences hold a  special place in my heart. On this episode, I talk with Ian Albinson  (Editor-in-Chief and Founder of the kick-ass Art of the Title) and the brilliant Gareth Smith (title sequence designer- along with his wife Jenny Lee- of such films as Juno and Up in the Air)  about the benchmarks of film title design and the constraints involved  in presenting what is essentially a legal document to a paying audience</itunes:summary>
		<itunes:keywords>design, architecture, public radio, film, title, gareth smith, ian albinson,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>9:10</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-27- Bridge to the Sky</title>
		<link>http://podbean.99percentinvisible.org/2011/06/02/99-invisible-27-bridge-to-the-sky/</link>
		<comments>http://podbean.99percentinvisible.org/2011/06/02/99-invisible-27-bridge-to-the-sky/#comments</comments>
		<pubDate>Fri, 03 Jun 2011 06:32:34 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/06/02/99-invisible-27-bridge-to-the-sky/</guid>
		<description><![CDATA[There are rules that dicate what you can build and how. Rules of  physics and rules of men who sit on various bureaucratic boards and  bodies. These rules dictated that if silk magnate John Noble Stearns  wanted to build one of those ten story towers that were all the rage in  [...]]]></description>
			<content:encoded><![CDATA[<p>There are rules that dicate what you can build and how. Rules of  physics and rules of men who sit on various bureaucratic boards and  bodies. These rules dictated that if silk magnate John Noble Stearns  wanted to build one of those ten story towers that were all the rage in  1888, on his 22 foot wide lot, he would need to build walls of stone and  brick that were 5 feet thick. With tiny windows. Which left room for an  interior that was only 11 feet wide. Slice off a few feet for a  hallway. A few for a bathroom.<span> </span>A couple for a coat closet.  Another for some filing cabinets and an umbrella stand. And he would be  asking his well heeled tenants to work in a dark cell better suited to  monks illuminating manuscripts. Stearns asked the best architects in the northeast for a solution.  They all told him it couldn’t be done. Everyone except Bradford Gilbert. This week’s episode is an original commission, produced by Nate Dimeo from <em><a href="http://thememorypalace.us/" target="_blank">the memory palace</a></em>.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/06/02/99-invisible-27-bridge-to-the-sky/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/vfzyxj/99Invisible-27-BridgetotheSky.mp3" length="4573464" type="audio/mpeg"/>
				<itunes:subtitle>There are rules that dicate what you can build and how. Rules of  physics and rules of men who sit on various bureaucratic boards ...</itunes:subtitle>
		<itunes:summary>There are rules that dicate what you can build and how. Rules of  physics and rules of men who sit on various bureaucratic boards and  bodies. These rules dictated that if silk magnate John Noble Stearns  wanted to build one of those ten story towers that were all the rage in  1888, on his 22 foot wide lot, he would need to build walls of stone and  brick that were 5 feet thick. With tiny windows. Which left room for an  interior that was only 11 feet wide. Slice off a few feet for a  hallway. A few for a bathroom. A couple for a coat closet.  Another for some filing cabinets and an umbrella stand. And he would be  asking his well heeled tenants to work in a dark cell better suited to  monks illuminating manuscripts. Stearns asked the best architects in the northeast for a solution.  They all told him it couldn’t be done. Everyone except Bradford Gilbert. This week’s episode is an original commission, produced by Nate Dimeo from the memory palace</itunes:summary>
		<itunes:keywords>design, architecture, public radio, memory palace, dimeo,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>4:44</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-26- Chicago&#8217;s Jailhouse Skyscraper</title>
		<link>http://podbean.99percentinvisible.org/2011/05/19/99-invisible-26-chicagos-jailhouse-skyscraper/</link>
		<comments>http://podbean.99percentinvisible.org/2011/05/19/99-invisible-26-chicagos-jailhouse-skyscraper/#comments</comments>
		<pubDate>Fri, 20 May 2011 04:15:24 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/05/19/99-invisible-26-chicagos-jailhouse-skyscraper/</guid>
		<description><![CDATA[The Metropolitan Correctional Center, or MCC, is a federal jail right in  the middle of downtown Chicago. It’s a triangle-shaped skyscraper, 27  stories, with tall, super-narrow, irregularly-spaced windows up and down  each wall. The outside walls look like old computer punchcards. As odd  as it looks, each of these striking details [...]]]></description>
			<content:encoded><![CDATA[<p>The Metropolitan Correctional Center, or MCC, is a federal jail right in  the middle of downtown Chicago. It’s a triangle-shaped skyscraper, 27  stories, with tall, super-narrow, irregularly-spaced windows up and down  each wall. The outside walls look like old computer punchcards. As odd  as it looks, each of these striking details serve a purpose. The  architect, <a href="http://en.wikipedia.org/wiki/Harry_Weese" target="_blank">Harry Weese</a>,  made bold innovations that were solutions to practical problems. The  triangular shape creates easy sight-lines for the guards inside.  The  windows are narrow (5 inches) to prevent escapes (without requiring  bars), but beveled out, to funnel natural light inside. The interior  design was very thoughtfully considered as well. As stunning as it is,  the building can also be a little hard to see from up close.   Producer/reporter <a href="http://danweissmann.com/" target="_blank">Dan Weissmann</a> worked nearby for years and rarely looked up at it. This is apparently  by design, as well. The triangular shape keeps the building pushed back  from the street, there’s a tall hedge between the sidewalk and the plaza  in front of the jail, and the El train blocks the much of the view of  the floors above.  But recently Dan kind of became obsessed with the MCC  and discovered that Harry Weese’s groundbreaking design may still gain  admirers from the throngs of people that pass it on the street, but for  the 681 temporary residents inside, it may not be living up to Weese’s  grand vision.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/05/19/99-invisible-26-chicagos-jailhouse-skyscraper/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/q2jgfi/99Invisible-26-ChicagosJailhouseSkyscraper.mp3" length="7089590" type="audio/mpeg"/>
				<itunes:subtitle>The Metropolitan Correctional Center, or MCC, is a federal jail right in  the middle of downtown Chicago. It’s a triangle-shaped skyscraper, 27  stories, ..</itunes:subtitle>
		<itunes:summary>The Metropolitan Correctional Center, or MCC, is a federal jail right in  the middle of downtown Chicago. It’s a triangle-shaped skyscraper, 27  stories, with tall, super-narrow, irregularly-spaced windows up and down  each wall. The outside walls look like old computer punchcards. As odd  as it looks, each of these striking details serve a purpose. The  architect, Harry Weese,  made bold innovations that were solutions to practical problems. The  triangular shape creates easy sight-lines for the guards inside.  The  windows are narrow (5 inches) to prevent escapes (without requiring  bars), but beveled out, to funnel natural light inside. The interior  design was very thoughtfully considered as well. As stunning as it is,  the building can also be a little hard to see from up close.   Producer/reporter Dan Weissmann worked nearby for years and rarely looked up at it. This is apparently  by design, as well. The triangular shape keeps the building pushed back  from the street, there’s a tall hedge between the sidewalk and the plaza  in front of the jail, and the El train blocks the much of the view of  the floors above.  But recently Dan kind of became obsessed with the MCC  and discovered that Harry Weese’s groundbreaking design may still gain  admirers from the throngs of people that pass it on the street, but for  the 681 temporary residents inside, it may not be living up to Weese’s  grand vision</itunes:summary>
		<itunes:keywords>design, architecture, public radio, mcc, harry weese, chicago,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>7:22</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-25- Unsung Icons of Soviet Design</title>
		<link>http://podbean.99percentinvisible.org/2011/05/12/99-invisible-25-unsung-icons-of-soviet-design/</link>
		<comments>http://podbean.99percentinvisible.org/2011/05/12/99-invisible-25-unsung-icons-of-soviet-design/#comments</comments>
		<pubDate>Fri, 13 May 2011 03:48:59 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/05/12/99-invisible-25-unsung-icons-of-soviet-design/</guid>
		<description><![CDATA[There’s something that links most of the everyday objects presented in “Made in Russia:  Unsung Icons of Soviet Design.”  But it’s hard to tell exactly what that  is just by looking at this  collection of wobbly dolls, drinking  glasses, primitive arcade games,  and arsonistic space heaters. The  essence, [...]]]></description>
			<content:encoded><![CDATA[<p>There’s something that links most of the everyday objects presented in “<a href="http://www.amazon.com/Made-Russia-Unsung-Soviet-Design/dp/0847836053" target="_blank">Made in <span class="yshortcuts">Russia</span>:  Unsung Icons of Soviet Design</a>.”  But it’s hard to tell exactly what that  is just by looking at this  collection of wobbly dolls, drinking  glasses, primitive arcade games,  and arsonistic space heaters. The  essence, argues editor <a href="http://www.michaelidov.com/" target="_blank">Michael Idov</a>,  is the system that built them: a  post-WWII economy, mostly closed from  the rest of the world, trying to  transform its tank and grenade  factories into places that churned out  Western-style consumer goods.  Idov grew up in Soviet <span class="yshortcuts">Latvia</span> with “some pretty terrible stuff,” but he believes the experience makes   him, and other Soviet citizens, hyperaware of good design when they  see  it. <a href="http://juliabarton.com/" target="_blank">Julia Barton</a> explores the good, the bad, and the weird products of  the former empire.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/05/12/99-invisible-25-unsung-icons-of-soviet-design/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/3gf2d6/99Invisible-25-UnsungIconsofSovietDesign.mp3" length="7709424" type="audio/mpeg"/>
				<itunes:subtitle>There’s something that links most of the everyday objects presented in “Made in Russia:  Unsung Icons of Soviet Design.”  But it’s hard to ..</itunes:subtitle>
		<itunes:summary>There’s something that links most of the everyday objects presented in “Made in Russia:  Unsung Icons of Soviet Design.”  But it’s hard to tell exactly what that  is just by looking at this  collection of wobbly dolls, drinking  glasses, primitive arcade games,  and arsonistic space heaters. The  essence, argues editor Michael Idov,  is the system that built them: a  post-WWII economy, mostly closed from  the rest of the world, trying to  transform its tank and grenade  factories into places that churned out  Western-style consumer goods.  Idov grew up in Soviet Latvia with “some pretty terrible stuff,” but he believes the experience makes   him, and other Soviet citizens, hyperaware of good design when they  see  it. Julia Barton explores the good, the bad, and the weird products of  the former empire</itunes:summary>
		<itunes:keywords>design, architecture, npr, public radio, soviet union, idov, russian, barton,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>8:00</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-24- The Capitol Columns</title>
		<link>http://podbean.99percentinvisible.org/2011/05/05/99-invisible-24-the-capitol-columns/</link>
		<comments>http://podbean.99percentinvisible.org/2011/05/05/99-invisible-24-the-capitol-columns/#comments</comments>
		<pubDate>Fri, 06 May 2011 04:18:41 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/05/05/99-invisible-24-the-capitol-columns/</guid>
		<description><![CDATA[If you were present for any of the presidential inaugurations, from  Andrew Jackson to Dwight D. Eisenhower, you saw the solemn oath of  office taken between twenty-two smooth, sandstone columns at the East  Portico of the U.S. Capitol Building. The slabs that made up the columns  were considered so important that [...]]]></description>
			<content:encoded><![CDATA[<p>If you were present for any of the presidential inaugurations, from  Andrew Jackson to Dwight D. Eisenhower, you saw the solemn oath of  office taken between twenty-two smooth, sandstone columns at the East  Portico of the U.S. Capitol Building. The slabs that made up the columns  were considered so important that when they were transported from a  barge on the Potomac River to Capitol Hill in 1824, they were pulled by  man power alone, because lowly mules were deemed unfit to move such  sacred objects. The columns did not have the same standing in 1958.  During the renovation of the East Portico, the columns were removed,  crated and stored, until a couple of women fought to put them back on  their feet in the National Arboretum. Other parts of the façade were  also carted away in the renovation, but they didn’t get quite the same  treatment. The episode was produced by Sam Greenspan and Jess Schreibstien, with  help from Melissa Lee and John Asante. The four of them have their own  fledgling podcast called <a href="http://whispercities.org/" target="_blank">Whisper Cities</a>. It presents stories of overheard and out-of-site places.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/05/05/99-invisible-24-the-capitol-columns/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/bnc68n/99Invisible-24-TheCapitolColumns.mp3" length="6260750" type="audio/mpeg"/>
				<itunes:subtitle>If you were present for any of the presidential inaugurations, from  Andrew Jackson to Dwight D. Eisenhower, you saw the solemn oath of  ...</itunes:subtitle>
		<itunes:summary>If you were present for any of the presidential inaugurations, from  Andrew Jackson to Dwight D. Eisenhower, you saw the solemn oath of  office taken between twenty-two smooth, sandstone columns at the East  Portico of the U.S. Capitol Building. The slabs that made up the columns  were considered so important that when they were transported from a  barge on the Potomac River to Capitol Hill in 1824, they were pulled by  man power alone, because lowly mules were deemed unfit to move such  sacred objects. The columns did not have the same standing in 1958.  During the renovation of the East Portico, the columns were removed,  crated and stored, until a couple of women fought to put them back on  their feet in the National Arboretum. Other parts of the façade were  also carted away in the renovation, but they didn’t get quite the same  treatment. The episode was produced by Sam Greenspan and Jess Schreibstien, with  help from Melissa Lee and John Asante. The four of them have their own  fledgling podcast called Whisper Cities. It presents stories of overheard and out-of-site places</itunes:summary>
		<itunes:keywords>design, architecture, public radio, us capitol, whisper cities, columns, ruins,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>6:30</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-23- You Are Listening To + Radio Net</title>
		<link>http://podbean.99percentinvisible.org/2011/04/21/99-invisible-23-you-are-listening-to-radio-net/</link>
		<comments>http://podbean.99percentinvisible.org/2011/04/21/99-invisible-23-you-are-listening-to-radio-net/#comments</comments>
		<pubDate>Fri, 22 Apr 2011 06:36:43 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/04/21/99-invisible-23-you-are-listening-to-radio-net/</guid>
		<description><![CDATA[youarelistening.to appeared online on March 6, 2011 and I was hooked instantly. The  combination of the police scanner and ambient music is an intriguing,  and distinctly live, experience (unlike most of the time shifted audio I  tend to consume). Its other appeal is its simple and elegant execution.  There are three [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://youarelistening.to/" target="_blank">youarelistening.to</a> appeared online on March 6, 2011 and I was hooked instantly. The  combination of the police scanner and ambient music is an intriguing,  and distinctly live, experience (unlike most of the time shifted audio I  tend to consume). Its other appeal is its simple and elegant execution.  There are three component parts: a police radio stream from <a href="http://www.radioreference.com/" target="_blank">Radio Reference</a>, a pre-screened ambient music playlist from <a href="http://soundcloud.com/" target="_blank">SoundCloud</a>, and a cool photo from <a href="http://www.flickr.com/photos/hyperbolation/5331550248/" target="_blank">Flickr</a>.  Each element is from some other source, that never could have  envisioned that this is the way their content would be used. This is the  power of a sharable and mashable web. As a bonus this week, I&#8217;ve added a story I did in 2005 about another radio obsession of mine  called Radio Net. For two hours on 200 NPR stations in 1977, sound  artist <a href="http://www.max-neuhaus.info/audio-video/" target="_blank">Max Neuhaus</a> conducted a massive, experimental audio symphony using processed sound  from callers all around the nation. This Radio Net piece was originally broadcast on <a href="http://www.thirdcoastfestival.org/broadcasts/re-sound" target="_blank">Re:sound</a> from the <a href="http://www.thirdcoastfestival.org/" target="_blank">Third Coast International Audio Festival</a>
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/04/21/99-invisible-23-you-are-listening-to-radio-net/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/p4sxui/99Invisible-23-YouAreListeningToRadioNet.mp3" length="19008118" type="audio/mpeg"/>
				<itunes:subtitle>youarelistening.to appeared online on March 6, 2011 and I was hooked instantly. The  combination of the police scanner and ambient music is an intriguing, ...</itunes:subtitle>
		<itunes:summary>youarelistening.to appeared online on March 6, 2011 and I was hooked instantly. The  combination of the police scanner and ambient music is an intriguing,  and distinctly live, experience (unlike most of the time shifted audio I  tend to consume). Its other appeal is its simple and elegant execution.  There are three component parts: a police radio stream from Radio Reference, a pre-screened ambient music playlist from SoundCloud, and a cool photo from Flickr.  Each element is from some other source, that never could have  envisioned that this is the way their content would be used. This is the  power of a sharable and mashable web. As a bonus this week, I've added a story I did in 2005 about another radio obsession of mine  called Radio Net. For two hours on 200 NPR stations in 1977, sound  artist Max Neuhaus conducted a massive, experimental audio symphony using processed sound  from callers all around the nation. This Radio Net piece was originally broadcast on Re:sound from the Third Coast International Audio Festival</itunes:summary>
		<itunes:keywords>design, architecture, public radio, you are listening to, eric eberhardt, api,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>19:46</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-22- Free Speech Monument</title>
		<link>http://podbean.99percentinvisible.org/2011/04/15/99-invisible-22-free-speech-monument/</link>
		<comments>http://podbean.99percentinvisible.org/2011/04/15/99-invisible-22-free-speech-monument/#comments</comments>
		<pubDate>Fri, 15 Apr 2011 07:31:42 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/04/15/99-invisible-22-free-speech-monument/</guid>
		<description><![CDATA[In 1989, a group called the Berkeley Art Project decided to hold a  national public art competition to create a monument that would  commemorate the 25th anniversary of the Free Speech Movement, which  began on the University of California Berkeley Campus in 1964. The  winning design, created by Mark Brest van [...]]]></description>
			<content:encoded><![CDATA[<p>In 1989, a group called the Berkeley Art Project decided to hold a  national public art competition to create a monument that would  commemorate the 25th anniversary of the Free Speech Movement, which  began on the University of California Berkeley Campus in 1964. The  winning design, created by <a href="http://www.greenmuseum.org/content/artist_index/artist_id-51.html" target="_blank">Mark Brest van Kempen</a> (who was then a graduate student at the San Francisco Art Institute),  is an invisible sculpture that creates a small space completely free  from laws or jurisdiction. The six inch circle of soil, and the “free”  column of airspace above it, is framed by a six foot granite circle. The  inscription on the granite reads, “This soil and the air space  extending above it shall not be a part of  any nation and shall not be  subject to any entity’s jurisdiction.” The six inch free space acts as a beacon for speakers and political  events. When you stand next to it today, 20 years after it was  installed, you’d never suspect the contentious battle and the ironic  compromise that finally led to its placement in Sproul Plaza.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/04/15/99-invisible-22-free-speech-monument/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/h5udna/99Invisible-22-FreeSpeechMonument.mp3" length="7267609" type="audio/mpeg"/>
				<itunes:subtitle>In 1989, a group called the Berkeley Art Project decided to hold a  national public art competition to create a monument that would  ...</itunes:subtitle>
		<itunes:summary>In 1989, a group called the Berkeley Art Project decided to hold a  national public art competition to create a monument that would  commemorate the 25th anniversary of the Free Speech Movement, which  began on the University of California Berkeley Campus in 1964. The  winning design, created by Mark Brest van Kempen (who was then a graduate student at the San Francisco Art Institute),  is an invisible sculpture that creates a small space completely free  from laws or jurisdiction. The six inch circle of soil, and the “free”  column of airspace above it, is framed by a six foot granite circle. The  inscription on the granite reads, “This soil and the air space  extending above it shall not be a part of  any nation and shall not be  subject to any entity’s jurisdiction.” The six inch free space acts as a beacon for speakers and political  events. When you stand next to it today, 20 years after it was  installed, you’d never suspect the contentious battle and the ironic  compromise that finally led to its placement in Sproul Plaza</itunes:summary>
		<itunes:keywords>design, architecture, public radio, brest van kempen, free speech monument, fsm,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>7:33</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-21- BLDGBLOG: On Sound</title>
		<link>http://podbean.99percentinvisible.org/2011/03/31/99-invisible-21-bldgblog-on-sound/</link>
		<comments>http://podbean.99percentinvisible.org/2011/03/31/99-invisible-21-bldgblog-on-sound/#comments</comments>
		<pubDate>Fri, 01 Apr 2011 05:22:59 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/03/31/99-invisible-21-bldgblog-on-sound/</guid>
		<description><![CDATA[Most sound design in architecture is centered around designing for  silence. Buildings are trying to block out that constant stream noise  from the street and insulate you from those jarring clangs of industry.  Geoff Manaugh loves the intersection of sound and architecture, but he’s  primarily interested in those cases where buildings [...]]]></description>
			<content:encoded><![CDATA[<p>Most sound design in architecture is centered around designing for  silence. Buildings are trying to block out that constant stream noise  from the street and insulate you from those jarring clangs of industry.  Geoff Manaugh loves the intersection of sound and architecture, but he’s  primarily interested in those cases where buildings and spaces are  designed to harness environmental sounds and bring acoustics into the  architectural equation in clever ways. Manaugh&#8217;s <a href="http://bldgblog.blogspot.com/" target="_blank">BLDGBLOG</a> is a site about architectural conjecture, urban speculation, and  landscape futures. Can you imagine anything better? It’s essential  reading. Nick van der Kolk from the amazing <a href="http://loveandradio.org/" target="_blank">Love + Radio</a> podcast (Vocalo.org) produced this piece.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/03/31/99-invisible-21-bldgblog-on-sound/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/w5hnti/99Invisible-21-BLDGBLOG_OnSound.mp3" length="5223778" type="audio/mpeg"/>
				<itunes:subtitle>Most sound design in architecture is centered around designing for  silence. Buildings are trying to block out that constant stream noise  from the ...</itunes:subtitle>
		<itunes:summary>Most sound design in architecture is centered around designing for  silence. Buildings are trying to block out that constant stream noise  from the street and insulate you from those jarring clangs of industry.  Geoff Manaugh loves the intersection of sound and architecture, but he’s  primarily interested in those cases where buildings and spaces are  designed to harness environmental sounds and bring acoustics into the  architectural equation in clever ways. Manaugh's BLDGBLOG is a site about architectural conjecture, urban speculation, and  landscape futures. Can you imagine anything better? It’s essential  reading. Nick van der Kolk from the amazing Love + Radio podcast (Vocalo.org) produced this piece</itunes:summary>
		<itunes:keywords>design, architecture, public radio, geoff manaugh, bldgblog, acoustics, sound,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>5:22</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-20- Nikko Concrete Commando</title>
		<link>http://podbean.99percentinvisible.org/2011/03/24/99-invisible-20-nikko-concrete-commando/</link>
		<comments>http://podbean.99percentinvisible.org/2011/03/24/99-invisible-20-nikko-concrete-commando/#comments</comments>
		<pubDate>Fri, 25 Mar 2011 05:18:19 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/03/24/99-invisible-20-nikko-concrete-commando/</guid>
		<description><![CDATA[In 2001, Delfin Vigil was walking the streets of San Francisco and ran  across the name “Nikko” carved into the concrete sidewalk. After seeing  Nikko once, Delfin began to see the name everywhere. One block after  another, there he was again and again: Nikko. The carvings numbered in  the hundreds, seemed [...]]]></description>
			<content:encoded><![CDATA[<p>In 2001, Delfin Vigil was walking the streets of San Francisco and ran  across the name “Nikko” carved into the concrete sidewalk. After seeing  Nikko once, Delfin began to see the name everywhere. One block after  another, there he was again and again: Nikko. The carvings numbered in  the hundreds, seemed to go back decades, and Delfin Vigil became  obsessed with finding San Francisco’s mysterious “concrete commando.”</p>
<p>Vigil’s story about the hunt for Nikko is beautifully written and  illustrated (by Paul Madonna) in his self-published chapbook available  at <a href="http://therumpus.net/2010/06/nikko/" target="_blank">The Rumpus</a>. It’s outstanding. The original, audio version of this story was produced by my future employer <a href="http://mossteph.tumblr.com/" target="_blank">Stephanie Foo</a> for the smokin’ hot, new public radio program <a href="http://snapjudgment.org/nikko" target="_blank">Snap Judgment</a>.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/03/24/99-invisible-20-nikko-concrete-commando/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/3vhtid/99Invisible-20-NikkoConcreteCommando.mp3" length="6673275" type="audio/mpeg"/>
				<itunes:subtitle>In 2001, Delfin Vigil was walking the streets of San Francisco and ran  across the name “Nikko” carved into the concrete sidewalk. After seeing ..</itunes:subtitle>
		<itunes:summary>In 2001, Delfin Vigil was walking the streets of San Francisco and ran  across the name “Nikko” carved into the concrete sidewalk. After seeing  Nikko once, Delfin began to see the name everywhere. One block after  another, there he was again and again: Nikko. The carvings numbered in  the hundreds, seemed to go back decades, and Delfin Vigil became  obsessed with finding San Francisco’s mysterious “concrete commando.”

Vigil’s story about the hunt for Nikko is beautifully written and  illustrated (by Paul Madonna) in his self-published chapbook available  at The Rumpus. It’s outstanding. The original, audio version of this story was produced by my future employer Stephanie Foo for the smokin’ hot, new public radio program Snap Judgment</itunes:summary>
		<itunes:keywords>design, architecture, public radio, delfin vigil, nikko, grafitti, public art,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>6:52</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-19X- RJDJ Reactive Music</title>
		<link>http://podbean.99percentinvisible.org/2011/03/20/99-invisible-19x-rjdj-reactive-music/</link>
		<comments>http://podbean.99percentinvisible.org/2011/03/20/99-invisible-19x-rjdj-reactive-music/#comments</comments>
		<pubDate>Mon, 21 Mar 2011 05:53:28 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/03/20/99-invisible-19x-rjdj-reactive-music/</guid>
		<description><![CDATA[This week, the radio audience heard episode #10, but for you web and  podcast listeners, I have a story I did about a year and a half ago,  about the reactive music app called RJDJ.  I did this piece for an ill fated tech show pilot that was never  broadcast, which [...]]]></description>
			<content:encoded><![CDATA[<p>This week, the radio audience heard episode #10, but for you web and  podcast listeners, I have a story I did about a year and a half ago,  about the reactive music app called <a href="http://rjdj.me/" target="_blank">RJDJ</a>.  I did this piece for an ill fated tech show pilot that was never  broadcast, which totally bummed me out at the time, but I found a way to  get some of the tape and ideas into <a href="http://99percentinvisible.org/post/1135309615/download-embed-share-episode-03-99-reality" target="_blank">episode #3</a> of 99% Invisible about augmented reality. I think that episode by  itself worked, but to keep the show tight and on point, I cut a lot of  the cooler aspects of the original story about the broader implications  of reactive music and where it fits into the evolution of music. So,  here it is in it’s full glory. Enjoy! Thanks for checking it out.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/03/20/99-invisible-19x-rjdj-reactive-music/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/43j893/99Invisible-19X-RJDJReactiveMusic.mp3" length="9172697" type="audio/mpeg"/>
				<itunes:subtitle>This week, the radio audience heard episode #10, but for you web and  podcast listeners, I have a story I did about a year ...</itunes:subtitle>
		<itunes:summary>This week, the radio audience heard episode #10, but for you web and  podcast listeners, I have a story I did about a year and a half ago,  about the reactive music app called RJDJ.  I did this piece for an ill fated tech show pilot that was never  broadcast, which totally bummed me out at the time, but I found a way to  get some of the tape and ideas into episode #3 of 99% Invisible about augmented reality. I think that episode by  itself worked, but to keep the show tight and on point, I cut a lot of  the cooler aspects of the original story about the broader implications  of reactive music and where it fits into the evolution of music. So,  here it is in it’s full glory. Enjoy! Thanks for checking it out</itunes:summary>
		<itunes:keywords>design, architecture, public radio, rjdj, reactive music, iphone, app,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>9:29</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-19- Liberation Squares plus NY Dick</title>
		<link>http://podbean.99percentinvisible.org/2011/03/10/99-invisible-19-liberation-squares-plus-ny-dick/</link>
		<comments>http://podbean.99percentinvisible.org/2011/03/10/99-invisible-19-liberation-squares-plus-ny-dick/#comments</comments>
		<pubDate>Fri, 11 Mar 2011 04:42:24 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/03/10/99-invisible-19-liberation-squares-plus-ny-dick/</guid>
		<description><![CDATA[
In a recent piece from Urban Omnibus,  Vishaan Chakrabarti (Professor at the Graduate School for Architecture,  Planning and Preservation at Columbia University), wrote about how  urban open spaces contribute to political change, &#8220;Public spaces like Tompkins Square, Tiananmen Square and Tahrir  Square  have been stages for history because they provide [...]]]></description>
			<content:encoded><![CDATA[<blockquote></blockquote>
<p>In a <a href="http://urbanomnibus.net/2011/02/liberation-squares/" target="_blank">recent piece</a> from <a href="http://urbanomnibus.net/" target="_blank">Urban Omnibus</a>,  Vishaan Chakrabarti (Professor at the Graduate School for Architecture,  Planning and Preservation at Columbia University), wrote about how  urban open spaces contribute to political change, &#8220;Public spaces like Tompkins Square, Tiananmen Square and Tahrir  Square  have been stages for history because they provide the loci for  urban  gathering, particularly for a city’s youth&#8230;One could  argue that without cities and the spaces they inspire,  nations  themselves would never change.&#8221; Host of <a href="http://wfmu.org/playlists/TI" target="_blank">WFMU’s Too Much Information</a>,  Benjamen Walker, took a walk with Chakrabarti down to Tompkins Square  Park to talk about the past and present design of the space and how the  layout has affected the public actions that have taken place there.  Chakrabarti also relates this to the current protests in the Middle  East. Twitter and Facebook may have had a significant role in organizing  the protests, but if there is no place for everyone to gather, what  possible change can result?</p>
<p>For you podcast listeners (and website streamers) I’ve also added a very  99% Invisible excerpt from Benjamen Walker’s brilliant radio program  Too Much Information. This is a piece called “New York Dick” from the <a href="http://wfmu.org/playlists/shows/38878" target="_blank">What A Difference Makes</a> episode from Jan 17, 2011. Enjoy!
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/03/10/99-invisible-19-liberation-squares-plus-ny-dick/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/askbmd/99Invisible-19-LiberationSquaresplusNYDick.mp3" length="10404822" type="audio/mpeg"/>
				<itunes:subtitle>In a recent piece from Urban Omnibus,  Vishaan Chakrabarti (Professor at the Graduate School for Architecture,  Planning and Preservation at Columbia University), wrote ...</itunes:subtitle>
		<itunes:summary>In a recent piece from Urban Omnibus,  Vishaan Chakrabarti (Professor at the Graduate School for Architecture,  Planning and Preservation at Columbia University), wrote about how  urban open spaces contribute to political change, "Public spaces like Tompkins Square, Tiananmen Square and Tahrir  Square  have been stages for history because they provide the loci for  urban  gathering, particularly for a city’s youth...One could  argue that without cities and the spaces they inspire,  nations  themselves would never change." Host of WFMU’s Too Much Information,  Benjamen Walker, took a walk with Chakrabarti down to Tompkins Square  Park to talk about the past and present design of the space and how the  layout has affected the public actions that have taken place there.  Chakrabarti also relates this to the current protests in the Middle  East. Twitter and Facebook may have had a significant role in organizing  the protests, but if there is no place for everyone to gather, what  possible change can result?

For you podcast listeners (and website streamers) I’ve also added a very  99% Invisible excerpt from Benjamen Walker’s brilliant radio program  Too Much Information. This is a piece called “New York Dick” from the What A Difference Makes episode from Jan 17, 2011. Enjoy</itunes:summary>
		<itunes:keywords>design, architecture, public radio, protest, public space, benjamen walker,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>10:46</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-18- Check Cashing Stores</title>
		<link>http://podbean.99percentinvisible.org/2011/03/03/99-invisible-18-check-cashing-stores/</link>
		<comments>http://podbean.99percentinvisible.org/2011/03/03/99-invisible-18-check-cashing-stores/#comments</comments>
		<pubDate>Fri, 04 Mar 2011 04:45:17 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/03/03/99-invisible-18-check-cashing-stores/</guid>
		<description><![CDATA[A few years ago, journalist Douglas McGray learned that the largest chain of check cashing stores in Southern  California, Nix Check Cashing, was being bought by the nation’s largest  credit union, Kinecta. The credit union thought it had something to  learn from the check casher about how to reach out and serve [...]]]></description>
			<content:encoded><![CDATA[<p>A few years ago, journalist <a href="http://www.douglasmcgray.com/" target="_blank">Douglas McGray</a> learned that the largest chain of check cashing stores in Southern  California, Nix Check Cashing, was being bought by the nation’s largest  credit union, Kinecta. The credit union thought it had something to  learn from the check casher about how to reach out and serve the poor.  This was curious. McGray’s impression was that check cashers (and  especially payday lenders) were predatory, the bad guys, and that credit  unions, especially one dedicated to serving the poor, were the  good guys. This proposed sale made McGray look at the whole situation with fresh eyes.</p>
<p>I highly recommend reading Douglas McGray’s <a href="http://www.nytimes.com/2008/11/09/magazine/09nix-t.html?_r=2&amp;ref=business&amp;pagewanted=all&amp;oref=slogin" target="_blank">New York Times Magazine article</a> all about it. It’s excellent.</p>
<p>I, of course, was drawn to the design aspects of the story.</p>
<p>Check cashing stores can feel very odd when you’re not used to them.  Quite simply, they are often designed to look and feel more like a  corner store. The furnishings are sparse, and the information is on  signs— big, bold and clearly presented. Banks, on the other hand, have a  design legacy of carpeting, heavy desks, suits, and pamphlets that are  hard to parse.  If you were to start over and design a financial  products retail location today, which model would you follow?
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/03/03/99-invisible-18-check-cashing-stores/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/bppa3k/99Invisible-18-CheckCashingStores.mp3" length="4955459" type="audio/mpeg"/>
				<itunes:subtitle>A few years ago, journalist Douglas McGray learned that the largest chain of check cashing stores in Southern  California, Nix Check Cashing, was being ...</itunes:subtitle>
		<itunes:summary>A few years ago, journalist Douglas McGray learned that the largest chain of check cashing stores in Southern  California, Nix Check Cashing, was being bought by the nation’s largest  credit union, Kinecta. The credit union thought it had something to  learn from the check casher about how to reach out and serve the poor.  This was curious. McGray’s impression was that check cashers (and  especially payday lenders) were predatory, the bad guys, and that credit  unions, especially one dedicated to serving the poor, were the  good guys. This proposed sale made McGray look at the whole situation with fresh eyes.

I highly recommend reading Douglas McGray’s New York Times Magazine article all about it. It’s excellent.

I, of course, was drawn to the design aspects of the story.

Check cashing stores can feel very odd when you’re not used to them.  Quite simply, they are often designed to look and feel more like a  corner store. The furnishings are sparse, and the information is on  signs— big, bold and clearly presented. Banks, on the other hand, have a  design legacy of carpeting, heavy desks, suits, and pamphlets that are  hard to parse.  If you were to start over and design a financial  products retail location today, which model would you follow</itunes:summary>
		<itunes:keywords>design, architecture, npr, public radio, check cashing, mcgray, banks,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>5:05</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-17- Concrete Furniture</title>
		<link>http://podbean.99percentinvisible.org/2011/02/25/99-invisible-17-concrete-furniture/</link>
		<comments>http://podbean.99percentinvisible.org/2011/02/25/99-invisible-17-concrete-furniture/#comments</comments>
		<pubDate>Fri, 25 Feb 2011 07:27:34 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/02/25/99-invisible-17-concrete-furniture/</guid>
		<description><![CDATA[The New City Hall, designed by Finnish architect Viljo Revell,  was  the first modern, concrete, civic building in Toronto. When it opened in  1965, it stood out very prominently in the traditional Victorian fabric  of the city. The striking concrete design was carried throughout the  building and was even incorporated [...]]]></description>
			<content:encoded><![CDATA[<p>The New City Hall, designed by Finnish architect Viljo Revell,  was  the first modern, concrete, civic building in Toronto. When it opened in  1965, it stood out very prominently in the traditional Victorian fabric  of the city. The striking concrete design was carried throughout the  building and was even incorporated into the office furniture. Desks,  coffee tables, cabinets- they all had concrete legs- and nearly everyone  hated it. A lot.</p>
<p>The public was angry. Controversy ensued. Someone even resigned.</p>
<p>But reporter Sean Cole found at least one person, architect Masha Kelmans, who thinks the naysayers were wrong.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/02/25/99-invisible-17-concrete-furniture/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/yg5kj/99Invisible-17-ConcreteFurniture.mp3" length="6351439" type="audio/mpeg"/>
				<itunes:subtitle>The New City Hall, designed by Finnish architect Viljo Revell,  was  the first modern, concrete, civic building in Toronto. When it opened in ...</itunes:subtitle>
		<itunes:summary>The New City Hall, designed by Finnish architect Viljo Revell,  was  the first modern, concrete, civic building in Toronto. When it opened in  1965, it stood out very prominently in the traditional Victorian fabric  of the city. The striking concrete design was carried throughout the  building and was even incorporated into the office furniture. Desks,  coffee tables, cabinets- they all had concrete legs- and nearly everyone  hated it. A lot.

The public was angry. Controversy ensued. Someone even resigned.

But reporter Sean Cole found at least one person, architect Masha Kelmans, who thinks the naysayers were wrong.</itunes:summary>
		<itunes:keywords>design, architecture, npr, public radio, concrete, toronto, sean cole,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>6:33</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-16- A Designed Language</title>
		<link>http://podbean.99percentinvisible.org/2011/02/17/99-invisible-16-a-designed-language/</link>
		<comments>http://podbean.99percentinvisible.org/2011/02/17/99-invisible-16-a-designed-language/#comments</comments>
		<pubDate>Fri, 18 Feb 2011 05:27:10 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/02/17/99-invisible-16-a-designed-language/</guid>
		<description><![CDATA[The idea is simple and quite beautiful: if we all shared a second,  politically neutral language, people of all different nations and  cultures could communicate freely and easily, and it would foster  international understanding and peace. This is the idea behind the  invention of Esperanto. It was a linguistic solution to [...]]]></description>
			<content:encoded><![CDATA[<p>The idea is simple and quite beautiful: if we all shared a second,  politically neutral language, people of all different nations and  cultures could communicate freely and easily, and it would foster  international understanding and peace. This is the idea behind the  invention of Esperanto. It was a linguistic solution to what seemed like  a linguistic problem. Esperanto may not have achieved the goal of  ubiquity and international peace, but it has become the most widely  spoken constructed language in the world. Much of its success has to do  with its design as a language. The grammar is very regular and easy to  learn, but it also has a flexible and poetic nature that facilitates  wordplay and artistic expression.</p>
<p>For this episode I talked with <a href="http://en.wikipedia.org/wiki/Sam_Green" target="_blank">Sam Green</a>, director of the live documentary <a href="http://utopiainfourmovements.com/" target="_blank">Utopia in Four Movements</a> and <a href="http://arikaokrent.com/" target="_blank">Arika Okrent</a>, author of <a href="http://inthelandofinventedlanguages.com/" target="_blank">In  the Land of Invented Languages: Esperanto Rock                  Stars,  Klingon Poets, Loglan Lovers and the Mad Dreamers who tried                   to Build a Perfect Language</a>.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/02/17/99-invisible-16-a-designed-language/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/wgsc7y/99Invisible-16-ADesignedLanguage.mp3" length="5729101" type="audio/mpeg"/>
				<itunes:subtitle>The idea is simple and quite beautiful: if we all shared a second,  politically neutral language, people of all different nations and  cultures ...</itunes:subtitle>
		<itunes:summary>The idea is simple and quite beautiful: if we all shared a second,  politically neutral language, people of all different nations and  cultures could communicate freely and easily, and it would foster  international understanding and peace. This is the idea behind the  invention of Esperanto. It was a linguistic solution to what seemed like  a linguistic problem. Esperanto may not have achieved the goal of  ubiquity and international peace, but it has become the most widely  spoken constructed language in the world. Much of its success has to do  with its design as a language. The grammar is very regular and easy to  learn, but it also has a flexible and poetic nature that facilitates  wordplay and artistic expression.

For this episode I talked with Sam Green, director of the live documentary Utopia in Four Movements and Arika Okrent, author of In  the Land of Invented Languages: Esperanto Rock                  Stars,  Klingon Poets, Loglan Lovers and the Mad Dreamers who tried                   to Build a Perfect Language.</itunes:summary>
		<itunes:keywords>design, architecture, npr, public radio, invented language, esperanto, okrent,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>5:54</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-15- Sounds of the Artificial World</title>
		<link>http://podbean.99percentinvisible.org/2011/02/11/99-invisible-15-sounds-of-the-artificial-world/</link>
		<comments>http://podbean.99percentinvisible.org/2011/02/11/99-invisible-15-sounds-of-the-artificial-world/#comments</comments>
		<pubDate>Fri, 11 Feb 2011 08:03:38 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/02/11/99-invisible-15-sounds-of-the-artificial-world/</guid>
		<description><![CDATA[Without all the beeps and chimes, without sonic feedback, all of your  modern conveniences would be very hard to use. If a device and its  sounds are designed correctly, it creates a special “theater of the  mind” that users completely buy into. Electronic things are made to feel  mechanical. It’s the [...]]]></description>
			<content:encoded><![CDATA[<p>Without all the beeps and chimes, without sonic feedback, all of your  modern conveniences would be very hard to use. If a device and its  sounds are designed correctly, it creates a special “theater of the  mind” that users completely buy into. Electronic things are made to feel  mechanical. It’s the feeling of movement, texture and articulation  where none exists. We talk with Sound Designer Jim McKee of <a href="http://www.earwaxproductions.com/" target="_blank">Earwax Productions</a> about the art of designing organic sounds for inorganic things.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/02/11/99-invisible-15-sounds-of-the-artificial-world/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/sv3brc/99Invisible-15-SoundsoftheArtificialWorld.mp3" length="4719748" type="audio/mpeg"/>
				<itunes:subtitle>Without all the beeps and chimes, without sonic feedback, all of your  modern conveniences would be very hard to use. If a device and ...</itunes:subtitle>
		<itunes:summary>Without all the beeps and chimes, without sonic feedback, all of your  modern conveniences would be very hard to use. If a device and its  sounds are designed correctly, it creates a special “theater of the  mind” that users completely buy into. Electronic things are made to feel  mechanical. It’s the feeling of movement, texture and articulation  where none exists. We talk with Sound Designer Jim McKee of Earwax Productions about the art of designing organic sounds for inorganic things</itunes:summary>
		<itunes:keywords>design, architecture, npr, public radio, sound, industrial, mckee, earwax,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>4:50</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-14- Periodic Table</title>
		<link>http://podbean.99percentinvisible.org/2011/02/04/99-invisible-14-periodic-table/</link>
		<comments>http://podbean.99percentinvisible.org/2011/02/04/99-invisible-14-periodic-table/#comments</comments>
		<pubDate>Fri, 04 Feb 2011 08:18:52 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/02/04/99-invisible-14-periodic-table/</guid>
		<description><![CDATA[Everyone knows it when they see it. The classic “castle with turrets”  periodic table is a beautiful and concise icon that contains a great  deal of amazing information, if you only know how to read it. And even if you don’t know anything about the table, it’s still easy to admire  and [...]]]></description>
			<content:encoded><![CDATA[<p>Everyone knows it when they see it. The classic “castle with turrets”  periodic table is a beautiful and concise icon that contains a great  deal of amazing information, if you only know how to read it. And even if you don’t know anything about the table, it’s still easy to admire  and get lost in. Author of <a href="http://samkean.com/disappearing-spoon" target="_blank">The Disappearing Spoon</a>, <a href="http://samkean.com/" target="_blank">Sam Kean</a>,  talks us through the design of the table that hung in the front of your  science class for years, but you probably never really understood.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/02/04/99-invisible-14-periodic-table/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/37b8aq/99Invisible-14-PeriodicTable.mp3" length="5831914" type="audio/mpeg"/>
				<itunes:subtitle>Everyone knows it when they see it. The classic “castle with turrets”  periodic table is a beautiful and concise icon that contains a great ..</itunes:subtitle>
		<itunes:summary>Everyone knows it when they see it. The classic “castle with turrets”  periodic table is a beautiful and concise icon that contains a great  deal of amazing information, if you only know how to read it. And even if you don’t know anything about the table, it’s still easy to admire  and get lost in. Author of The Disappearing Spoon, Sam Kean,  talks us through the design of the table that hung in the front of your  science class for years, but you probably never really understood</itunes:summary>
		<itunes:keywords>design, architecture, npr, public radio, periodic table, sam kean,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>6:00</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-13x-Game Over (Snap Judgment)</title>
		<link>http://podbean.99percentinvisible.org/2011/01/07/99-invisible-13x-game-over-snap-judgment/</link>
		<comments>http://podbean.99percentinvisible.org/2011/01/07/99-invisible-13x-game-over-snap-judgment/#comments</comments>
		<pubDate>Fri, 07 Jan 2011 19:37:08 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2011/01/07/99-invisible-13x-game-over-snap-judgment/</guid>
		<description><![CDATA[99% Invisible Extra! The tape rolls as we  witness the tearful end of a perfect online world. This is a piece I did for Snap Judgment, based on a story from Robert Ashley&#8217;s brilliant A Life Well Wasted internet radio program. New episodes of 99% Invisible start on 02/04/11. Stay tuned.

]]></description>
			<content:encoded><![CDATA[<p>99% Invisible Extra! The tape rolls as we  witness the tearful end of a perfect online world. This is a piece I did for <a href="http://snapjudgment.org" target="_blank">Snap Judgment</a>, based on a story from Robert Ashley&#8217;s brilliant <a href="http://alifewellwasted.com/" target="_blank">A Life Well Wasted</a> internet radio program. New episodes of 99% Invisible start on 02/04/11. Stay tuned.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2011/01/07/99-invisible-13x-game-over-snap-judgment/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/2zgszs/99Invisible-13x-GameOverSnapJudgment.mp3" length="10717451" type="audio/mpeg"/>
				<itunes:subtitle>99% Invisible Extra! The tape rolls as we  witness the tearful end of a perfect online world. This is a piece I did for ...</itunes:subtitle>
		<itunes:summary>99% Invisible Extra! The tape rolls as we  witness the tearful end of a perfect online world. This is a piece I did for Snap Judgment, based on a story from Robert Ashley's brilliant A Life Well Wasted internet radio program. New episodes of 99% Invisible start on 02/04/11. Stay tuned.</itunes:summary>
		<itunes:keywords>design, npr, public radio, snap judgment, life well wasted, gaming,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>11:06</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-13- Maps</title>
		<link>http://podbean.99percentinvisible.org/2010/12/16/99-invisible-13-maps/</link>
		<comments>http://podbean.99percentinvisible.org/2010/12/16/99-invisible-13-maps/#comments</comments>
		<pubDate>Fri, 17 Dec 2010 04:49:38 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2010/12/16/99-invisible-13-maps/</guid>
		<description><![CDATA[I’m sorry, but if you don’t love maps, I don’t think we can be  friends anymore. Maps are amazing. They are art and story. A  representation of where we are and where we wish we could be. They’ve  always had a power over me.
Rebecca Solnit’s Infinite City,  a new atlas of [...]]]></description>
			<content:encoded><![CDATA[<p>I’m sorry, but if you don’t love maps, I don’t think we can be  friends anymore. Maps are amazing. They are art and story. A  representation of where we are and where we wish we could be. They’ve  always had a power over me.</p>
<p><a href="http://www.ucpress.edu/book.php?isbn=9780520262508" target="_blank">Rebecca Solnit’s Infinite City</a>,  a new atlas of San Francisco maps, explores the poetry, beauty and  arbitrary nature of maps to the fullest. The assembled cartographers,  researchers, writers and artists have rendered twenty-two maps that tell  strange and surprising stories about the Bay Area. Each point of fact  and odd juxtaposition presents just one of the infinite possible visions  of the city.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2010/12/16/99-invisible-13-maps/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/gmkadh/99Invisible-13-Maps.mp3" length="4387019" type="audio/mpeg"/>
				<itunes:subtitle>I’m sorry, but if you don’t love maps, I don’t think we can be  friends anymore. Maps are amazing. They are art and story. ..</itunes:subtitle>
		<itunes:summary>I’m sorry, but if you don’t love maps, I don’t think we can be  friends anymore. Maps are amazing. They are art and story. A  representation of where we are and where we wish we could be. They’ve  always had a power over me.

Rebecca Solnit’s Infinite City,  a new atlas of San Francisco maps, explores the poetry, beauty and  arbitrary nature of maps to the fullest. The assembled cartographers,  researchers, writers and artists have rendered twenty-two maps that tell  strange and surprising stories about the Bay Area. Each point of fact  and odd juxtaposition presents just one of the infinite possible visions  of the city</itunes:summary>
		<itunes:keywords>design, architecture, npr, public radio, maps, infinite city, rebecca solnit,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>4:30</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-12- 99% Guilt Free</title>
		<link>http://podbean.99percentinvisible.org/2010/12/03/99-invisible-12-99-guilt-free/</link>
		<comments>http://podbean.99percentinvisible.org/2010/12/03/99-invisible-12-99-guilt-free/#comments</comments>
		<pubDate>Fri, 03 Dec 2010 08:17:18 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2010/12/03/99-invisible-12-99-guilt-free/</guid>
		<description><![CDATA[“Sustainable Design is a design philosophy that seeks to maximize the  quality of the built environment, while minimizing or eliminating the  negative impact to the natural environment.” -Jason F. McLennan, The Philosophy of Sustainable Design
I like McLennan’s definition of sustainable design because it’s  broken into two parts (1) minimizing negative impact, and [...]]]></description>
			<content:encoded><![CDATA[<p>“Sustainable Design is a design philosophy that seeks to maximize the  quality of the built environment, while minimizing or eliminating the  negative impact to the natural environment.” -Jason F. McLennan, <em>The Philosophy of Sustainable Design</em></p>
<p>I like McLennan’s definition of sustainable design because it’s  broken into two parts (1) minimizing negative impact, and (2) maximizing  quality. Minimizing the negative is a given that I think everyone  understands (and is absolutely critical, no doubt), but it’s the aspect  of sustainable design that is also seeking to “maximize the quality of the  built environment” that I find really inspiring. That is what intrigued  me about <a href="http://www.civiltwilightcollective.com/" target="_blank">Civil Twilight’s</a> <a href="http://www.civiltwilightcollective.com/lunar1.htm" target="_blank">Lunar-resonant Streetlights</a>. This project won the <a href="http://www.metropolismag.com/nextgen/pastyears.php" target="_blank">2007 Metropolis Next Generation Design Competition</a> partly because explored the serious issue of massive energy consumption  by excessive outdoor lighting by offering a poetic solution that really  focused on maximizing quality. Civil Twilight’s streetlights sense and  respond to ambient moonlight and allow people in urban areas to  reconnect with the nighttime cycles that were lost long ago to light  pollution.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2010/12/03/99-invisible-12-99-guilt-free/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/58wmub/99Invisible-12-99GuiltFree.mp3" length="4369892" type="audio/mpeg"/>
				<itunes:subtitle>“Sustainable Design is a design philosophy that seeks to maximize the  quality of the built environment, while minimizing or eliminating the  negative impact ..</itunes:subtitle>
		<itunes:summary>“Sustainable Design is a design philosophy that seeks to maximize the  quality of the built environment, while minimizing or eliminating the  negative impact to the natural environment.” -Jason F. McLennan, The Philosophy of Sustainable Design

I like McLennan’s definition of sustainable design because it’s  broken into two parts (1) minimizing negative impact, and (2) maximizing  quality. Minimizing the negative is a given that I think everyone  understands (and is absolutely critical, no doubt), but it’s the aspect  of sustainable design that is also seeking to “maximize the quality of the  built environment” that I find really inspiring. That is what intrigued  me about Civil Twilight’s Lunar-resonant Streetlights. This project won the 2007 Metropolis Next Generation Design Competition partly because explored the serious issue of massive energy consumption  by excessive outdoor lighting by offering a poetic solution that really  focused on maximizing quality. Civil Twilight’s streetlights sense and  respond to ambient moonlight and allow people in urban areas to  reconnect with the nighttime cycles that were lost long ago to light  pollution</itunes:summary>
		<itunes:keywords>design, architecture, npr, public radio, civil twilight, sustainable design,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>4:30</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-11- 99% Undesigned</title>
		<link>http://podbean.99percentinvisible.org/2010/11/24/99-invisible-11-99-undesigned/</link>
		<comments>http://podbean.99percentinvisible.org/2010/11/24/99-invisible-11-99-undesigned/#comments</comments>
		<pubDate>Thu, 25 Nov 2010 01:34:48 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2010/11/24/99-invisible-11-99-undesigned/</guid>
		<description><![CDATA[Almost everything in modern life is designed to waste energy. The  whole system evolved on a false premise that petroleum is cheap and  plentiful and will be that way forever. The awesome Lisa Margonelli, author of Oil on The Brain and a fellow at the New America Foundation,  talks us through the [...]]]></description>
			<content:encoded><![CDATA[<p>Almost everything in modern life is designed to waste energy. The  whole system evolved on a false premise that petroleum is cheap and  plentiful and will be that way forever. The awesome <a href="http://www.oilonthebrain.com/" target="_blank">Lisa Margonelli</a>, author of <a href="http://www.randomhouse.com/catalog/display.pperl?isbn=9780385511452&amp;view=quotes" target="_blank">Oil on The Brain</a> and a fellow at the <a href="http://www.newamerica.net/people/lisa_margonelli" target="_blank">New America Foundation</a>,  talks us through the design of a world that completely disregards the  perils of oil consumption and how new designs are meant to make us all  more content with the mess we’ve made.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2010/11/24/99-invisible-11-99-undesigned/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/h8gc2/99Invisible-11-99Undesigned.mp3" length="4405838" type="audio/mpeg"/>
				<itunes:subtitle>Almost everything in modern life is designed to waste energy. The  whole system evolved on a false premise that petroleum is cheap and  ...</itunes:subtitle>
		<itunes:summary>Almost everything in modern life is designed to waste energy. The  whole system evolved on a false premise that petroleum is cheap and  plentiful and will be that way forever. The awesome Lisa Margonelli, author of Oil on The Brain and a fellow at the New America Foundation,  talks us through the design of a world that completely disregards the  perils of oil consumption and how new designs are meant to make us all  more content with the mess we’ve made</itunes:summary>
		<itunes:keywords>design, architecture, npr, public radio, lisa margonelli, oil on the brain, gas,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>4:31</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-10- 99% Sound and Feel</title>
		<link>http://podbean.99percentinvisible.org/2010/11/19/99-invisible-10-99-sound-and-feel/</link>
		<comments>http://podbean.99percentinvisible.org/2010/11/19/99-invisible-10-99-sound-and-feel/#comments</comments>
		<pubDate>Fri, 19 Nov 2010 08:38:54 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2010/11/19/99-invisible-10-99-sound-and-feel/</guid>
		<description><![CDATA[Chris Downey explains it like this, “Beethoven continued to write music,  even some of his best music, after he lost his hearing…What’s more  preposterous, composing music you can’t hear, or designing architecture  you can’t see?” Chris Downey had been an architect for 20 years before he lost his sight. It would  [...]]]></description>
			<content:encoded><![CDATA[<p>Chris Downey explains it like this, “Beethoven continued to write music,  even some of his best music, after he lost his hearing…What’s more  preposterous, composing music you can’t hear, or designing architecture  you can’t see?” <a href="http://www.arch4blind.com/" target="_blank">Chris Downey</a> had been an architect for 20 years before he lost his sight. It would  be understandable to think that going blind would mean the end of his  career, but that turned out not to be the case at all.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2010/11/19/99-invisible-10-99-sound-and-feel/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/3pf7jv/99Invisible-10-99SoundandFeel.mp3" length="4732267" type="audio/mpeg"/>
				<itunes:subtitle>Chris Downey explains it like this, “Beethoven continued to write music,  even some of his best music, after he lost his hearing…What’s more  ..</itunes:subtitle>
		<itunes:summary>Chris Downey explains it like this, “Beethoven continued to write music,  even some of his best music, after he lost his hearing…What’s more  preposterous, composing music you can’t hear, or designing architecture  you can’t see?” Chris Downey had been an architect for 20 years before he lost his sight. It would  be understandable to think that going blind would mean the end of his  career, but that turned out not to be the case at all</itunes:summary>
		<itunes:keywords>design, architecture, npr, public radio, blind, chris downey, transbay terminal,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>4:52</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-09X-99% Doomed</title>
		<link>http://podbean.99percentinvisible.org/2010/11/12/99-invisible-09x-99-doomed/</link>
		<comments>http://podbean.99percentinvisible.org/2010/11/12/99-invisible-09x-99-doomed/#comments</comments>
		<pubDate>Sat, 13 Nov 2010 05:25:18 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2010/11/12/99-invisible-09x-99-doomed/</guid>
		<description><![CDATA[99% Invisible Extra! NASA is figuring out how to take the next great leap into space. The  difficulty is, if we leap to Mars, we might not make it back. This is a story I produced last year (Summer 2009) for a public radio tech show pilot that didn&#8217;t get picked up, and since [...]]]></description>
			<content:encoded><![CDATA[<p>99% Invisible Extra! NASA is figuring out how to take the next great leap into space. The  difficulty is, if we leap to Mars, we might not make it back. This is a story I produced last year (Summer 2009) for a public radio tech show pilot that didn&#8217;t get picked up, and since I am taking a week off of the radio program, and this story presents a cool design challenge (and solution!), I thought it would make a nice, extra long 99% Invisible bonus story. I hope you dig it.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2010/11/12/99-invisible-09x-99-doomed/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/8ingkr/99IInvisible-09X-99Doomed.mp3" length="11126618" type="audio/mpeg"/>
				<itunes:subtitle>99% Invisible Extra! NASA is figuring out how to take the next great leap into space. The  difficulty is, if we leap to Mars, ...</itunes:subtitle>
		<itunes:summary>99% Invisible Extra! NASA is figuring out how to take the next great leap into space. The  difficulty is, if we leap to Mars, we might not make it back. This is a story I produced last year (Summer 2009) for a public radio tech show pilot that didn't get picked up, and since I am taking a week off of the radio program, and this story presents a cool design challenge (and solution!), I thought it would make a nice, extra long 99% Invisible bonus story. I hope you dig it.</itunes:summary>
		<itunes:keywords>design, architecture, npr, public radio, space, mars, one way,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>11:31</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-09- 99% Private</title>
		<link>http://podbean.99percentinvisible.org/2010/11/05/99-invisible-09-99-private/</link>
		<comments>http://podbean.99percentinvisible.org/2010/11/05/99-invisible-09-99-private/#comments</comments>
		<pubDate>Fri, 05 Nov 2010 07:24:22 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2010/11/05/99-invisible-09-99-private/</guid>
		<description><![CDATA[Privately Owned Public Open Spaces, or POPOS, are these little gardens,  terraces, plazas, and seating areas that are private property, but are  mandated for public use. City planners require developers to add these  little “parks” to their buildings to make downtown more pleasant (or  even just tolerable). Some are out in [...]]]></description>
			<content:encoded><![CDATA[<p>Privately Owned Public Open Spaces, or POPOS, are these little gardens,  terraces, plazas, and seating areas that are private property, but are  mandated for public use. City planners require developers to add these  little “parks” to their buildings to make downtown more pleasant (or  even just tolerable). Some are out in the open and used regularly by  downtown office workers, and some are hidden away and don’t really serve  the community all that well. They pop up in the most densely populated  parts of the city, where large public parks are few and far between.  Whereas the physical aspect of POPOS are pretty well established by the  city planners, the social aspects of what constitutes a “public” space  is harder to define. Blaine Merker, from the badass design activist  group <a href="http://www.rebargroup.org/" target="_blank">Rebar</a>, showed superstar producer <a href="http://mossteph.tumblr.com/" target="_blank">Stephanie Foo</a> around a few of San Francisco’s POPOS to find out just how public these open spaces really are.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2010/11/05/99-invisible-09-99-private/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/f92ef/99Invisible-09-99Private.mp3" length="4379919" type="audio/mpeg"/>
				<itunes:subtitle>Privately Owned Public Open Spaces, or POPOS, are these little gardens,  terraces, plazas, and seating areas that are private property, but are  mandated ...</itunes:subtitle>
		<itunes:summary>Privately Owned Public Open Spaces, or POPOS, are these little gardens,  terraces, plazas, and seating areas that are private property, but are  mandated for public use. City planners require developers to add these  little “parks” to their buildings to make downtown more pleasant (or  even just tolerable). Some are out in the open and used regularly by  downtown office workers, and some are hidden away and don’t really serve  the community all that well. They pop up in the most densely populated  parts of the city, where large public parks are few and far between.  Whereas the physical aspect of POPOS are pretty well established by the  city planners, the social aspects of what constitutes a “public” space  is harder to define. Blaine Merker, from the badass design activist  group Rebar, showed superstar producer Stephanie Foo around a few of San Francisco’s POPOS to find out just how public these open spaces really are</itunes:summary>
		<itunes:keywords>design, architecture, npr, public radio, parks, rebar, popos,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>4:30</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-08- 99% Free Parking</title>
		<link>http://podbean.99percentinvisible.org/2010/10/29/99-invisible-08-99-free-parking/</link>
		<comments>http://podbean.99percentinvisible.org/2010/10/29/99-invisible-08-99-free-parking/#comments</comments>
		<pubDate>Fri, 29 Oct 2010 07:44:47 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2010/10/29/99-invisible-08-99-free-parking/</guid>
		<description><![CDATA[It’s weird how much anxiety comes from parking in a city. Beyond the  stress of looking for parking, you must contend with the frequently  unreliable meters. The signage can be indecipherable. As a point of  interaction with your municipality, it’s just a nightmare. Plus, from an  urban planning perspective, the spaces [...]]]></description>
			<content:encoded><![CDATA[<p>It’s weird how much anxiety comes from parking in a city. Beyond the  stress of looking for parking, you must contend with the frequently  unreliable meters. The signage can be indecipherable. As a point of  interaction with your municipality, it’s just a nightmare. Plus, from an  urban planning perspective, the spaces themselves are a horribly  mismanaged city resource. A new pilot program in San Francisco is  looking to change all that. <a href="http://sfpark.org/" target="_blank">SFPark</a> is trying to use smart parking to make a smarter and better designed  city. This episode features Jay Primus, Manager of the SFPark project  and <a href="http://shoup.bol.ucla.edu/" target="_blank">Donald Shoup</a>, author of the highly influential book called, <em>The High Cost of Free Parking.</em>
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2010/10/29/99-invisible-08-99-free-parking/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/tnedfp/99Invisible-08-99FreeParking.mp3" length="4727248" type="audio/mpeg"/>
				<itunes:subtitle>It’s weird how much anxiety comes from parking in a city. Beyond the  stress of looking for parking, you must contend with the frequently ..</itunes:subtitle>
		<itunes:summary>It’s weird how much anxiety comes from parking in a city. Beyond the  stress of looking for parking, you must contend with the frequently  unreliable meters. The signage can be indecipherable. As a point of  interaction with your municipality, it’s just a nightmare. Plus, from an  urban planning perspective, the spaces themselves are a horribly  mismanaged city resource. A new pilot program in San Francisco is  looking to change all that. SFPark is trying to use smart parking to make a smarter and better designed  city. This episode features Jay Primus, Manager of the SFPark project  and Donald Shoup, author of the highly influential book called, The High Cost of Free Parking</itunes:summary>
		<itunes:keywords>design, architecture, npr, radiolab, city planning, parking, donald shoup,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>4:51</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-07- 99% Alien</title>
		<link>http://podbean.99percentinvisible.org/2010/10/14/99-invisible-07-99-alien/</link>
		<comments>http://podbean.99percentinvisible.org/2010/10/14/99-invisible-07-99-alien/#comments</comments>
		<pubDate>Thu, 14 Oct 2010 21:16:44 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2010/10/14/99-invisible-07-99-alien/</guid>
		<description><![CDATA[Humans need a few basic things to survive- air, water, food, heat,  shelter- but just surviving isn’t really enough. We also need  familiarity, a little comfort, interaction, a small place of our own.  When it comes to designing space habitat modules, engineers have that  first set of basic needs covered, but [...]]]></description>
			<content:encoded><![CDATA[<p>Humans need a few basic things to survive- air, water, food, heat,  shelter- but just surviving isn’t really enough. We also need  familiarity, a little comfort, interaction, a small place of our own.  When it comes to designing space habitat modules, engineers have that  first set of basic needs covered, but figuring out the how to  incorporate those other things, that not only keep an astronaut alive,  but also mentally healthy and happy, is a little more complicated. The  funniest and coolest science writer in the world, <span class="UIStory_Message"><a href="http://maryroach.net/" target="_blank">Mary Roach</a> guides us through the evolution of space habitat modules and how far  design can be optimized for zero g before astronauts start to lose it.</span>
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2010/10/14/99-invisible-07-99-alien/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/wc53p/99Invisible-07-99Alien.mp3" length="4385353" type="audio/mpeg"/>
				<itunes:subtitle>Humans need a few basic things to survive- air, water, food, heat,  shelter- but just surviving isn’t really enough. We also need  familiarity, ..</itunes:subtitle>
		<itunes:summary>Humans need a few basic things to survive- air, water, food, heat,  shelter- but just surviving isn’t really enough. We also need  familiarity, a little comfort, interaction, a small place of our own.  When it comes to designing space habitat modules, engineers have that  first set of basic needs covered, but figuring out the how to  incorporate those other things, that not only keep an astronaut alive,  but also mentally healthy and happy, is a little more complicated. The  funniest and coolest science writer in the world, Mary Roach guides us through the evolution of space habitat modules and how far  design can be optimized for zero g before astronauts start to lose it</itunes:summary>
		<itunes:keywords>design, architecture, npr, public radio, mary roach, space, mars,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>4:30</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-06- 99% Symbolic</title>
		<link>http://podbean.99percentinvisible.org/2010/10/07/99-invisible-06-99-symbolic/</link>
		<comments>http://podbean.99percentinvisible.org/2010/10/07/99-invisible-06-99-symbolic/#comments</comments>
		<pubDate>Thu, 07 Oct 2010 22:26:23 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2010/10/07/99-invisible-06-99-symbolic/</guid>
		<description><![CDATA[Before I moved to Chicago in 2005, I didn’t even know cities had their  own flags. In Chicago, the city flag is everywhere. It’s incorporated into  all different aspects of city life and the design elements are used on  businesses, websites, clothing and apparel. So when I moved back to San  [...]]]></description>
			<content:encoded><![CDATA[<p>Before I moved to Chicago in 2005, I didn’t even know cities had their  own flags. In Chicago, the city flag is everywhere. It’s incorporated into  all different aspects of city life and the design elements are used on  businesses, websites, clothing and apparel. So when I moved back to San  Francisco in 2008, I looked up our city flag and wondered why I never  really noticed it before. Ugh, now I know. Ted Kaye, editor of Raven- a  scholarly journal of vexillology and treasurer of the <a title="NAVA" href="http://www.nava.org/" target="_blank">North American Vexillological Association</a>, helps me understand the principles of good flag design and imagines with us a better flag for the greatest city on earth (IMHO).
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2010/10/07/99-invisible-06-99-symbolic/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/4vpt2c/99Invisible-06-99Symbolic.mp3" length="4378249" type="audio/mpeg"/>
				<itunes:subtitle>Before I moved to Chicago in 2005, I didn’t even know cities had their  own flags. In Chicago, the city flag is everywhere. It’s ..</itunes:subtitle>
		<itunes:summary>Before I moved to Chicago in 2005, I didn’t even know cities had their  own flags. In Chicago, the city flag is everywhere. It’s incorporated into  all different aspects of city life and the design elements are used on  businesses, websites, clothing and apparel. So when I moved back to San  Francisco in 2008, I looked up our city flag and wondered why I never  really noticed it before. Ugh, now I know. Ted Kaye, editor of Raven- a  scholarly journal of vexillology and treasurer of the North American Vexillological Association, helps me understand the principles of good flag design and imagines with us a better flag for the greatest city on earth (IMHO)</itunes:summary>
		<itunes:keywords>design, architecture, npr, radiolab, this american life, flags, vexillology,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>4:30</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-05- 99% Forgotten</title>
		<link>http://podbean.99percentinvisible.org/2010/09/30/99-invisible-05-99-forgotten/</link>
		<comments>http://podbean.99percentinvisible.org/2010/09/30/99-invisible-05-99-forgotten/#comments</comments>
		<pubDate>Fri, 01 Oct 2010 05:00:11 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com?p=1318607</guid>
		<description><![CDATA[At the top of Mt. Olympus in San Francisco, on what was once thought to be the geographic center of the city, is a pedestal for a statue that isn&#8217;t there. There&#8217;s no marker. You can just make out the word &#8220;erected&#8221; on the stone surface, but there&#8217;s nothing that lets anyone know that this [...]]]></description>
			<content:encoded><![CDATA[<p>At the top of Mt. Olympus in San Francisco, on what was once thought to be the geographic center of the city, is a pedestal for a statue that isn&#8217;t there. There&#8217;s no marker. You can just make out the word &#8220;erected&#8221; on the stone surface, but there&#8217;s nothing that lets anyone know that this was once the site of San Francisco&#8217;s own (much smaller) statue of liberty and light. It is now surrounded by 1950&#8217;s condos, and even though it offers some of the best views of the city, I&#8217;ve only met two people who have even heard of it (and I asked around a lot). CCA architecture historian <a href="http://www.cca.edu/academics/faculty/wlittmann" target="_blank">Bill Littmann</a> shows us around.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2010/09/30/99-invisible-05-99-forgotten/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/q2qx9x/99Invisible-05-99Forgotten.mp3" length="4381512" type="audio/mpeg"/>
				<itunes:subtitle>At the top of Mt. Olympus in San Francisco, on what was once thought to be the geographic center of the city, is a pedestal ...</itunes:subtitle>
		<itunes:summary>At the top of Mt. Olympus in San Francisco, on what was once thought to be the geographic center of the city, is a pedestal for a statue that isn't there. There's no marker. You can just make out the word "erected" on the stone surface, but there's nothing that lets anyone know that this was once the site of San Francisco's own (much smaller) statue of liberty and light. It is now surrounded by 1950's condos, and even though it offers some of the best views of the city, I've only met two people who have even heard of it (and I asked around a lot). CCA architecture historian Bill Littmann shows us around.</itunes:summary>
		<itunes:keywords>design, architecture, npr, public radio, san francisco, sutro, history,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>4:30</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-04- 99% Details</title>
		<link>http://podbean.99percentinvisible.org/2010/09/24/99-invisible-04-99-details/</link>
		<comments>http://podbean.99percentinvisible.org/2010/09/24/99-invisible-04-99-details/#comments</comments>
		<pubDate>Fri, 24 Sep 2010 07:54:17 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2010/09/24/99-invisible-04-99-details/</guid>
		<description><![CDATA[It’s a stick with bristles poking out of it. It doesn’t even qualify as a simple machine, but the careful thought and design that went into the creation of the modern, angled bristle, fat handled toothbrush shows just how much brainpower goes into something that is designed to simply work well and not be noticed [...]]]></description>
			<content:encoded><![CDATA[<p>It’s a stick with bristles poking out of it. It doesn’t even qualify as a simple machine, but the careful thought and design that went into the creation of the modern, angled bristle, fat handled toothbrush shows just how much brainpower goes into something that is designed to simply work well and not be noticed all that much (until it’s time to buy the next one). This piece features John Edson, President of <a href="http://www.lunar.com/" target="_blank">LUNAR</a>.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2010/09/24/99-invisible-04-99-details/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/q54d39/99Invisible-04-99Details.mp3" length="4437518" type="audio/mpeg"/>
				<itunes:subtitle>It’s a stick with bristles poking out of it. It doesn’t even qualify as a simple machine, but the careful thought and design that went ..</itunes:subtitle>
		<itunes:summary>It’s a stick with bristles poking out of it. It doesn’t even qualify as a simple machine, but the careful thought and design that went into the creation of the modern, angled bristle, fat handled toothbrush shows just how much brainpower goes into something that is designed to simply work well and not be noticed all that much (until it’s time to buy the next one). This piece features John Edson, President of LUNAR</itunes:summary>
		<itunes:keywords>design, architecture, lunar, product, npr, public radio, eames, radio lab,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
			</item>
		<item>
		<title>99% Invisible-03- 99% Reality (only)</title>
		<link>http://podbean.99percentinvisible.org/2010/09/24/99-invisible-03-99-reality-only/</link>
		<comments>http://podbean.99percentinvisible.org/2010/09/24/99-invisible-03-99-reality-only/#comments</comments>
		<pubDate>Fri, 24 Sep 2010 07:46:47 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2010/09/24/99-invisible-03-99-reality-only/</guid>
		<description><![CDATA[There’s not much that we can do about all the physical matter that’s been designed and built by someone else. It is the way it is. But with the advent of portable devices with GPS, a compass, and a network, we can now design a layer on top of the real world that can contain [...]]]></description>
			<content:encoded><![CDATA[<p>There’s not much that we can do about all the physical matter that’s been designed and built by someone else. It is the way it is. But with the advent of portable devices with GPS, a compass, and a network, we can now design a layer on top of the real world that can contain all kinds of new information, ideas, and experiences. This is called augmented reality. When most people use the term, they are talking about a visual experience. You hold up the camera of your smart phone and infographics overlay the image of the the thing right in front of you. But for my money, the best experience of augmented reality is auditory. Using the iPhone platform, <a title="RJDJ" href="http://www.rjdj.me/" target="_blank">RJDJ</a> is exploring the next phase of music, called reactive music. Compositions coming out the headphones are completely unique, mixed in the smart phone, having incorporated data from the listeners environment.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2010/09/24/99-invisible-03-99-reality-only/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/e94wrq/99Invisible-03-99Realityonly.mp3" length="4386951" type="audio/mpeg"/>
				<itunes:subtitle>There’s not much that we can do about all the physical matter that’s been designed and built by someone else. It is the way it ..</itunes:subtitle>
		<itunes:summary>There’s not much that we can do about all the physical matter that’s been designed and built by someone else. It is the way it is. But with the advent of portable devices with GPS, a compass, and a network, we can now design a layer on top of the real world that can contain all kinds of new information, ideas, and experiences. This is called augmented reality. When most people use the term, they are talking about a visual experience. You hold up the camera of your smart phone and infographics overlay the image of the the thing right in front of you. But for my money, the best experience of augmented reality is auditory. Using the iPhone platform, RJDJ is exploring the next phase of music, called reactive music. Compositions coming out the headphones are completely unique, mixed in the smart phone, having incorporated data from the listeners environment</itunes:summary>
		<itunes:keywords>design, architecture, iphone, rjdj, augmented reality, npr, public radio,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>4:30</itunes:duration>
	</item>
		<item>
		<title>99% Invisible-02- 99% 180</title>
		<link>http://podbean.99percentinvisible.org/2010/09/23/99-invisible-02-99-180/</link>
		<comments>http://podbean.99percentinvisible.org/2010/09/23/99-invisible-02-99-180/#comments</comments>
		<pubDate>Thu, 23 Sep 2010 21:25:23 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2010/09/23/99-invisible-02-99-180/</guid>
		<description><![CDATA[In the beginning, former AIA-SF president Henrik Bull and the Transamerica Pyramid did not get along. The building was an  affront to late 1960’s modernist ideals. It was silly. It looked like a  dunce cap. Its large scale had no respect for the neighborhood in which  it lived. But over 40 years, [...]]]></description>
			<content:encoded><![CDATA[<p>In the beginning, former AIA-SF president <a href="http://en.wikipedia.org/wiki/Henrik_Bull" target="_blank">Henrik Bull</a> and the Transamerica Pyramid did not get along. The building was an  affront to late 1960’s modernist ideals. It was silly. It looked like a  dunce cap. Its large scale had no respect for the neighborhood in which  it lived. But over 40 years, something happened…
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2010/09/23/99-invisible-02-99-180/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/rbjtwj/99Invisible-02-99180.mp3" length="4363677" type="audio/mpeg"/>
				<itunes:subtitle>In the beginning, former AIA-SF president Henrik Bull and the Transamerica Pyramid did not get along. The building was an  affront to late 1960’s ..</itunes:subtitle>
		<itunes:summary>In the beginning, former AIA-SF president Henrik Bull and the Transamerica Pyramid did not get along. The building was an  affront to late 1960’s modernist ideals. It was silly. It looked like a  dunce cap. Its large scale had no respect for the neighborhood in which  it lived. But over 40 years, something happened</itunes:summary>
		<itunes:keywords>design, architecture, npr, radiolab, this american life, memory palace, sound design,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
			</item>
		<item>
		<title>99% Invisible-01- 99% Noise</title>
		<link>http://podbean.99percentinvisible.org/2010/09/23/99-invisible-01-99-noise/</link>
		<comments>http://podbean.99percentinvisible.org/2010/09/23/99-invisible-01-99-noise/#comments</comments>
		<pubDate>Thu, 23 Sep 2010 21:05:21 +0000</pubDate>
		<dc:creator>invisible99</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://invisible99.podbean.com/2010/09/23/99-invisible-01-99-noise/</guid>
		<description><![CDATA[This episode of 99% Invisible is all about acoustic design, the city  soundscape, and how to make listening in shared spaces pleasant (or at  the very least, possible). It features an interview with Dennis Paoletti from Shen Milsom &#38; Wilke.

]]></description>
			<content:encoded><![CDATA[<p>This episode of 99% Invisible is all about acoustic design, the city  soundscape, and how to make listening in shared spaces pleasant (or at  the very least, possible). It features an interview with <a href="http://www.smwinc.com/about/dennis_paoletti.html" target="_blank">Dennis Paoletti</a> from <a href="http://www.smwinc.com/index.html" target="_blank">Shen Milsom &amp; Wilke</a>.
</p>
]]></content:encoded>
			<wfw:commentRss>http://podbean.99percentinvisible.org/2010/09/23/99-invisible-01-99-noise/feed/</wfw:commentRss>
			<enclosure url="http://invisible99.podbean.com/mf/feed/xprd2x/99Invisible-01-99Noise.mp3" length="4219483" type="audio/mpeg"/>
				<itunes:subtitle>This episode of 99% Invisible is all about acoustic design, the city  soundscape, and how to make listening in shared spaces pleasant (or at ...</itunes:subtitle>
		<itunes:summary>This episode of 99% Invisible is all about acoustic design, the city  soundscape, and how to make listening in shared spaces pleasant (or at  the very least, possible). It features an interview with Dennis Paoletti from Shen Milsom &#x38; Wilke.</itunes:summary>
		<itunes:keywords>design, architecture, npr, radiolab, this american life, memory palace, sound design,</itunes:keywords>
		<itunes:author>Roman Mars</itunes:author>
		<itunes:explicit>No</itunes:explicit>
		<itunes:block>No</itunes:block>
		<itunes:duration>4:21</itunes:duration>
	</item>
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